FLSH_BNG Posted December 12, 2013 Share Posted December 12, 2013 Still no matchmaking fix? It would be nice to play with my roommate again! Haven't been able to do that since April. Link to comment Share on other sites More sharing options...
moonllamas Posted December 12, 2013 Share Posted December 12, 2013 daw i miss lotus old voice :( it was a cute. now she just sounds roboty n half manish Link to comment Share on other sites More sharing options...
Kinperor Posted December 12, 2013 Share Posted December 12, 2013 4 operation instead of 3? That's not a lot. Is it not possible to either adjust it ourselves or have a dedicated window to it? Kinda of like the Codex? Link to comment Share on other sites More sharing options...
Novocrane Posted December 12, 2013 Share Posted December 12, 2013 (edited) The invasion indicators showing 4 are nice, but i think maybe we should have 8 or something :D Seeing as clicking on an invasion tab only takes you to the planetary menu, I'd rather just have an indicator tab per planet, per faction, with an overall percentage. Sub-tabs for each mission with percentages. That said, I think the indicator menu needs an overhaul in general. *edit* and it still has issues with showing up properly. right now I'm seeing two at a time, with two spaces between them. Edited December 12, 2013 by Novocrane Link to comment Share on other sites More sharing options...
-S-O-Yetili Posted December 12, 2013 Share Posted December 12, 2013 (edited) Oh noooo DE! :( 2000 Radiation damage on Ignis was so awesome against Infest with +75% radiation weakness :( Edited December 12, 2013 by Yetili Link to comment Share on other sites More sharing options...
Poisonkyuubi Posted December 12, 2013 Share Posted December 12, 2013 After these updates my flamethrower color isn't the same as my energy i had pink energy=pink fire, now i still have that and all i get even if a change colors is dead ugly yellow color :/ is this a bug or we can't change the flames color anymore ? Link to comment Share on other sites More sharing options...
Pariah63b Posted December 12, 2013 Share Posted December 12, 2013 Where does one find the new damage bonus/resistance values? what he said Link to comment Share on other sites More sharing options...
kadu864 Posted December 12, 2013 Share Posted December 12, 2013 Seeing as clicking on an invasion tab only takes you to the planetary menu, I'd rather just have an indicator tab per planet, per faction, with an overall percentage. Sub-tabs for each mission with percentages. That said, I think the indicator menu needs an overhaul in general. +1 Link to comment Share on other sites More sharing options...
HomeyCDawg Posted December 12, 2013 Share Posted December 12, 2013 I STILL see no fix for off-host stats not working in the arsenal screen after playing a match. Yes I'm going to mention it every single hotfix that I don't see it get fixed. Link to comment Share on other sites More sharing options...
Tendou_Souji Posted December 12, 2013 Share Posted December 12, 2013 (edited) Edited December 12, 2013 by Tendou_Souji Link to comment Share on other sites More sharing options...
Deathshroud09 Posted December 12, 2013 Share Posted December 12, 2013 I'm just wondering if they fixed slash against infested..... Link to comment Share on other sites More sharing options...
SlumDawgy Posted December 12, 2013 Share Posted December 12, 2013 I think spawns might be broken in some missions. I just came back from a Infested defense and they literally started spawning 20 ancients at once. It killed the frames and my team. Not sure if this was a one time occurrence or not, if anyone else is experiencing weird spawns do tell me. Link to comment Share on other sites More sharing options...
agnt Posted December 12, 2013 Share Posted December 12, 2013 Invasion related defence missions now became total waste of time. 5 x 15waves, no standard rewards and get 30k credits for about 2hours effort? Was this really needed? Link to comment Share on other sites More sharing options...
H4wkstriker Posted December 12, 2013 Share Posted December 12, 2013 Might I request you guys fix the sentinel problem? Most of the time in my arsenal, my shade just flies off into the sunset. It's hard to see what he looks like with masks and wings and such. Link to comment Share on other sites More sharing options...
Methanoid Posted December 12, 2013 Share Posted December 12, 2013 Updates should be in the Codex for any who want to look. just a shame their all shown as a mess of icons/symbols instead of readable text/numbers. Link to comment Share on other sites More sharing options...
BeeEmJay Posted December 12, 2013 Share Posted December 12, 2013 Thanks for the update and good to hear about incoming simplification of the damage system. Hopefully we'll see a fix for the Ignis flame colour soon. Link to comment Share on other sites More sharing options...
Cr4p Posted December 12, 2013 Share Posted December 12, 2013 Invasion related defence missions now became total waste of time. 5 x 15waves, no standard rewards and get 30k credits for about 2hours effort? Was this really needed? Yeah, reallllly hoping this is a mistake. They shouldn't be like the alert style defenses. People complained about needing 200 missions in the original invasion event, now you need 75 waves of defense just to earn one battle pay =P Link to comment Share on other sites More sharing options...
Takai Posted December 12, 2013 Share Posted December 12, 2013 (edited) Can we get a damage inxdex/chart in the Codex? Cause with the changes its getting a little confusing... dont get me wrong I love 2.0 (or 2.1 is it?) but I am getting confuesed with the changes and referance the wiki frequently while building elemental weapons (even basic projectile weaps) Also: Tested a Corp sabo... Lotus is talking 3x more: She repeats in 15 sec intervals, "your target is the reactor"... losing my mind! Edited December 13, 2013 by Takai Link to comment Share on other sites More sharing options...
Campaigner Posted December 12, 2013 Share Posted December 12, 2013 Infested survival was my favorite gametype and I can't find it! Link to comment Share on other sites More sharing options...
HellCat13 Posted December 12, 2013 Share Posted December 12, 2013 May I ask why Alad V and Zankua got nerf slighty? People die too much or people unable to kill them? That was going to be my question. XD Link to comment Share on other sites More sharing options...
JeyJ13 Posted December 12, 2013 Share Posted December 12, 2013 Well, the damages make sense now. At least infested aren't resistant to slash (other than Phorid), and it has definitely improved. I don't mind even major resistances, but the confusing duality of major weakness/major resistance on enemies was...a bit much. Honestly, the system simply makes more sense now, and I am happy. Thanks guys! Keep up the good work! Link to comment Share on other sites More sharing options...
Asynaptic2 Posted December 12, 2013 Share Posted December 12, 2013 ADDITIONS: Added a new options in the Gameplay sections of Settings called "Chat Message Timestamps", which is set turned off by default FIXES: Fixed inability to unlock star chart nodes that are under invasion. Time stamps work - thanks - That is a truly helpful addition. Not sure what the "unlock star chart nodes" means. Does this mean that when we are bored to tears speed running the invasion we can go back to the original mission? Particularly when the invasion mission boring us is the very one that we ground through over 100 times to get get our now "Mashed Potato" gun? Because if the intent was to let us escape getting our noses rubbed in it by by-passing this sad mission - then it is not working. Link to comment Share on other sites More sharing options...
Katzenwolf Posted December 12, 2013 Share Posted December 12, 2013 Thanks, DE! I love Ember, her new WoF is amazing! Link to comment Share on other sites More sharing options...
SluggoV2 Posted December 12, 2013 Share Posted December 12, 2013 Thanks DE, you guys ROCK! Now it's time for a BEER! Link to comment Share on other sites More sharing options...
Apocalize Posted December 13, 2013 Share Posted December 13, 2013 (edited) Might I suggest that you fix the dam electric crawler spawn before completely destroying infested in general? As of now we're going to see more rare 5 cores than those mobs. How exactly does making something with an essential mod for shotguns go from rare, to sell your soul in attempt to even see it help the community? There must be some amount of sadism being put in these patches since you obviously do not want us earning enough credits to supply our fusion needs alone without buying a credit booster. T3 rewards being nerfed from 100k credits to 25k..... yet you do not bother lowering the cost for fusion/transmutation. Sigh... Edited December 13, 2013 by Apocalize Link to comment Share on other sites More sharing options...
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