Chaos_Eater Posted April 4, 2013 Share Posted April 4, 2013 (edited) Practice area would be sweet and is definitely in the future. Sooner than that is to at least show stats as you apply mods. Your precept does increase the range, yep. That was a fast reply. Usually I dont get a reply when i post in the forums from devs..WF is a step or two above other games in the Dev department. Thanks for that info steve XD Glad to see that that can increasing is good, but there is no descrption of what can it upgrade in game. Also when i try to go do a mission with no detection(happened only once, i still dont know how i did it) and it cloaks me, shade is not cloaked and the enemy can see it and start shooting. Is it intended to be like that? Edit: Added a question ^^ Oh and am I posting this stuff in the right place? or is there somewhere else that I am supposed to post this things.. *points at self* Not a very good forum user >< Edited April 4, 2013 by Chaos_Eater Link to comment Share on other sites More sharing options...
Windbow Posted April 4, 2013 Share Posted April 4, 2013 Thanks for the updates! DE seems to be working up to be the benchmark that future game devs will be measured against. Consciously or unconsciously. I don't think that's an exaggeration. And yes, I do have other projects to compare DE with. :) About difficulty. I don't know what you guys are cooking up but, how about a fork in the planet's mission selection display. eg. 2 Xinis. One is much more difficult than the other. That way, a player can still move along the path but has a choice. The mission choices do not even have to be the same type of mission. Actually, I do hope that at some point in the future, we get a choice of missions for any given mission node. eg. 1. Solo or duo stealth mission where being detected is a detriment (silencing alarmed goons before they hit the alarms or otherwise sneaking about and silent kills). 2. A frontal assault for elite rambos or full 4-man squads. 3. A combo mission: diversionary + secret mission where 1-2 players do some secret (remain stealthy) thing while the other players create chaos in another part of the ship to draw the enemy troops away. For the no. 3 thing to work, we would need logical spawns and paths. Right now, enemies seem to spawn by popping out of thin air in a previously cleansed room with no other exits/entrances. There should be a logical path for the enemies to enter the mission area and also a way to draw enemies from one area to another. Anyway, keep up the good work, guys! Link to comment Share on other sites More sharing options...
Venarge Posted April 4, 2013 Share Posted April 4, 2013 Thx Steve =) I like the new update. Cant wait for further stuff :3 Link to comment Share on other sites More sharing options...
spag Posted April 4, 2013 Share Posted April 4, 2013 Thanks for the fixes. Link to comment Share on other sites More sharing options...
Histori Posted April 4, 2013 Share Posted April 4, 2013 Can you make somthing to chat, like i can right click players name and i can see his stats Link to comment Share on other sites More sharing options...
Chaos_Eater Posted April 4, 2013 Share Posted April 4, 2013 Yup! I agree as well. Up to your preference but Loki and Ash have amplified melee when invisible so high crit chance on the Plasma is great for those frames. On a side note: FURY mod (melee fire rate) helps with more efficient blocking. Upping the firerate increases the speed of bullet deflection. I wish DE would go into more detail on the nuances of blocking but this much is true. I actually didnt know about the blocking cause I stopped playing near the end of close beta for exams and continued playing during the open beta launch. I found out the blocking by looking in the controls(cause i forgot my key bindings) then i noticed the block which does block alittle dmg but still we do take most of the dmg. I didnt know that firerate effected the blocking rate..interesting..I shall try it.. Link to comment Share on other sites More sharing options...
Tsoe Posted April 4, 2013 Share Posted April 4, 2013 Mine was advertised as exterminate. I solo'd it-turned out my mission was assassinating Vor while he was on a ship full of infected, poor guy. He was even swarmed by chargers when I got to him and dropped Cronos blueprints. I'm not complaining though! Much easier than extermination would have been. i had to kill TYl gregor in an infested ship while reaching him stalker treatened me cause i killed phorid..... so wut is it stalker is Phorid lost son? reached Tyl was watching him pawning ancient like they were nothing after wut i 1 vs 1 him stalker lost himself in the ship and gave up chazing me.. -_- Link to comment Share on other sites More sharing options...
BoogieMan82 Posted April 4, 2013 Share Posted April 4, 2013 Too many sentienal mod drops now... about 50% of my drops are for my sentinals. Rare is Definately now RARE. Played through a high level def (though 15) and not 1 rare drop, but I did get 5 sentienal mods... Link to comment Share on other sites More sharing options...
SpaceJew Posted April 4, 2013 Share Posted April 4, 2013 This game company is quickly impressing the hell out of me. Not just with Warframe, but other titles they've been a part of as well. Great job guys! Link to comment Share on other sites More sharing options...
kingfirejet Posted April 4, 2013 Share Posted April 4, 2013 what i want to know is when is the optional reset coming, not been playing but waiting for teh optional reset before i start playing agian. Probably after beta when the game is complete. Link to comment Share on other sites More sharing options...
Shwoooop Posted April 4, 2013 Share Posted April 4, 2013 did they fix disappearing mods? cba to play if all my stuff is going to disappear. Link to comment Share on other sites More sharing options...
Draketh Posted April 4, 2013 Share Posted April 4, 2013 (edited) He could have gotten left behind and not gotten credit reward. It seems to happen to people who don't get to extraction before the 60 second timer finishes. nah he got to extraction like 2 seconds after we did. Have tryed to replicate this again and it doest happen so musta been a freak happening. Edited April 4, 2013 by Draketh Link to comment Share on other sites More sharing options...
Prepoznator Posted April 4, 2013 Share Posted April 4, 2013 Awsome! Link to comment Share on other sites More sharing options...
FierceRadiance Posted April 4, 2013 Share Posted April 4, 2013 Y'know, it's just a pleasure to read the forums on WF, especially these build updates. Not only does WF have a FANDAMNTASTIC dev corps in DE, they have a very interested and dedicated core of testers, who really care about the game. And many of the contributors, Dev & testers alike, share the proverbial "high skill and low cunning" and truly hilarious (and often deliciously wretched) senses of humor. I've been involved in good betas and less-good ones, and WF has to be among the best. This game just keeps getting better and better. Link to comment Share on other sites More sharing options...
letir Posted April 4, 2013 Share Posted April 4, 2013 Too many sentienal mod drops now... about 50% of my drops are for my sentinals. Rare is Definately now RARE. Played through a high level def (though 15) and not 1 rare drop, but I did get 5 sentienal mods... Infested now don't drop skills, bcs it "Rare". Funny. Link to comment Share on other sites More sharing options...
RawGritz Posted April 4, 2013 Share Posted April 4, 2013 (edited) Y'know, it's just a pleasure to read the forums on WF, especially these build updates. Not only does WF have a FANDAMNTASTIC dev corps in DE, they have a very interested and dedicated core of testers, who really care about the game. And many of the contributors, Dev & testers alike, share the proverbial "high skill and low cunning" and truly hilarious (and often deliciously wretched) senses of humor. I've been involved in good betas and less-good ones, and WF has to be among the best. This game just keeps getting better and better. so true!! pat yourself on the back DE and WF community! Edited April 4, 2013 by RawGritz Link to comment Share on other sites More sharing options...
ConstantEgo Posted April 4, 2013 Share Posted April 4, 2013 Dear developers! I certainly terribly sorry, but ... Have you done anything with the drop of BP's on a banshee? It is simply impossible, I say quite frankly. I went through a huge number of defense missions, I had dried up all hope. And I will be honest, all patience. Given all of my expenses, I now have 2700 mods. I earned it all on defense missions. And to this day I can not get the Banshee System. I'm confused. You have done anything about it? And you are going to do at all? Or it was done so that people bought banshee for platinum? For me personally, in this lies the whole trick. Buy warframes for platinum I'm not interested. Now the game has become like an endless roulette in a casino. I'm hoping to knock out one single missing part, but the game is constantly offering me anything (even other parts), but not what I need. This is like a mockery. Is there a particular system, and the game is determined by the presence of me and would not give me what I really need? Well ... Maybe it be surprising, but this is a "banshee situation" made me think: what the devil, indeed, am I doing here? I'm tired of banging his head against the wall. Thank you for your attention. CONSTANT EGO Link to comment Share on other sites More sharing options...
GOWAN Posted April 4, 2013 Share Posted April 4, 2013 THANX A BUNCH FOR THE FIXES !!! Link to comment Share on other sites More sharing options...
[DE]Steve Posted April 4, 2013 Author Share Posted April 4, 2013 Gamepad fix eta? I feel like I'm a whackamole about this. lol For customized bindings? It is almost done. Link to comment Share on other sites More sharing options...
DartToad Posted April 4, 2013 Share Posted April 4, 2013 i like to see more open field missions then close area . like more nature and greener planets , maybe day and night effects if the mission is outside any how thx for the update keep up the good work Yes^^ i think they should have a level where instead of doors and space buildings, they should have cave tunnles and underground gemstone mines Also i think you guys should implement specific climates relative to the planet. Still keep the randomazation of the map though. Example: When i was playing on Mars i started a mission and found myself in snow. Now i thought Mars was completely red? but you know its a game. One last thing, I think earth should have water, trees, grass and all the things that earth normally have. I just think it would make the game have such beauty. I dont know where you(DE) want to go with what the different planets look like but I really think you should make each planet have its own types of scenery relative to how the planet is in real life. I would provide large amounts of curiosity in the players which leads to the players wanting to play more and discover the other planets. Each mission should still have a randomized route, but the scenery should be relative to the planet. About the mod drops, yes the term "rare" needed to show its name, but the higher the level of enemy should increase the chance of a rare mod, especially bosses. The warframe mods i think should be achieved in their own way, mabey you could win them somehow like when you testify your profile rank, or mabey when you complete a side mission in a mission. I cant think of a good one but i think you guys probably could. Lastly, I think you should either make more planets or another solar system for when you change warframes, you have more lower level maps you can go to and still complete something new Link to comment Share on other sites More sharing options...
[DE]Steve Posted April 4, 2013 Author Share Posted April 4, 2013 Dear developers! I certainly terribly sorry, but ... Have you done anything with the drop of BP's on a banshee? It is simply impossible, I say quite frankly. I went through a huge number of defense missions, I had dried up all hope. And I will be honest, all patience. Given all of my expenses, I now have 2700 mods. I earned it all on defense missions. And to this day I can not get the Banshee System. I'm confused. You have done anything about it? And you are going to do at all? Or it was done so that people bought banshee for platinum? For me personally, in this lies the whole trick. Buy warframes for platinum I'm not interested. Now the game has become like an endless roulette in a casino. I'm hoping to knock out one single missing part, but the game is constantly offering me anything (even other parts), but not what I need. This is like a mockery. Is there a particular system, and the game is determined by the presence of me and would not give me what I really need? Well ... Maybe it be surprising, but this is a "banshee situation" made me think: what the devil, indeed, am I doing here? I'm tired of banging his head against the wall. Thank you for your attention. CONSTANT EGO Will check into the Banshee system... Link to comment Share on other sites More sharing options...
[DE]Steve Posted April 4, 2013 Author Share Posted April 4, 2013 Infested now don't drop skills, bcs it "Rare". Funny. They do drop them... just rarely. I thought it was funny before when you'd see your drop list "Look at all my rares, more than commons." Link to comment Share on other sites More sharing options...
Monstromo Posted April 4, 2013 Share Posted April 4, 2013 (edited) Come one guys! Vote Steve for President! and ofc the rest of DE too Edited April 4, 2013 by Monstromo Link to comment Share on other sites More sharing options...
ShimmerDoll Posted April 4, 2013 Share Posted April 4, 2013 (edited) DE Steve, that all sounds great. Question though - the clan part you talked about at the end of your post, content related to that won't be exclusive to that playstyle will it? I pretty much Solo or occasionally play with a friend that plays at my pace, but that's about it. I love this game, but as you said in so many words, everyone plays different. Also, the rare mod drops seem to take forever. I played for like 9 hours straight and didn't get any. You can see where even after 1 hour that might frustrate someone right? In 2 hours time, I can read a book or see a movie and get some kind of pay off. Edited April 4, 2013 by BloodDoll Link to comment Share on other sites More sharing options...
Mrydeen Posted April 4, 2013 Share Posted April 4, 2013 (edited) YAY! I look forward to cool new weapons.... Please do not let them be the traditional bullet and guns... We are in the Post Orokin era.. give us some space worthy weapons Edited April 4, 2013 by Mrydeen Link to comment Share on other sites More sharing options...
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