ThetaZT Posted November 14, 2014 Share Posted November 14, 2014 Thank you for listening to us! Link to comment Share on other sites More sharing options...
Polishkid Posted November 14, 2014 Share Posted November 14, 2014 yeah glad i had to extract and lose my loki prime part and multiple other things i wanted. when yall were doing a hotfix. thanks Link to comment Share on other sites More sharing options...
BenzinNinJa Posted November 14, 2014 Share Posted November 14, 2014 BEDMAS? What in the world is that, and what does it mean? Link to comment Share on other sites More sharing options...
Onida_a Posted November 14, 2014 Share Posted November 14, 2014 Thanks, DE. Much appreciated. Link to comment Share on other sites More sharing options...
arslayer86 Posted November 14, 2014 Share Posted November 14, 2014 thanks DE best hotfix ever :) Link to comment Share on other sites More sharing options...
Quicksylver Posted November 14, 2014 Share Posted November 14, 2014 A truly good fix. Some may say this should be done from the beginning but the proper changes were made in a timely manner. Thank you. Link to comment Share on other sites More sharing options...
datomica2 Posted November 14, 2014 Share Posted November 14, 2014 I smell John prodman`s prova involved....nevermind we got our frames back ^^ Link to comment Share on other sites More sharing options...
Lactamid Posted November 14, 2014 Share Posted November 14, 2014 This looks promising :) Link to comment Share on other sites More sharing options...
Segar123 Posted November 14, 2014 Share Posted November 14, 2014 Syndicate Changes Added standing multiplier to Sigils - the higher the tier of Sigil, the higher the multiplier. Added sigil multiplier to Syndicate mission bonus if sigil matches the Syndicate hosting the mission. Syndicate Standing gain per day now capped at 2000 + (2000 x Mastery Rank Number).For example, I am a Mastery Rank 15 player. My personal Syndicate Reputation Cap is 2000 + (2000 x 15) Using BEDMAS: 2000 + 30000 32000 is my Daily Syndicate Standing cap as a Mastery Rank 15 player. (Coming in next build, missed build cutoff!) Base Syndicate standing gain is now ten times faster than before Warframe Changes Removed LOS checks for Radial Javelin, Energy Vampire, and Shield Polarize (reverted the 15.2.0 change). ^ Highlight of the patch No questions about it. Link to comment Share on other sites More sharing options...
MegpoidBeetle Posted November 14, 2014 Share Posted November 14, 2014 Changes Relocated capture and spawn points on Viver, Interception missions. Viver, Eris is now a Infested Hive mission to return Eris to a purely Infested region. uhhh.... Link to comment Share on other sites More sharing options...
Guest Posted November 14, 2014 Share Posted November 14, 2014 Thank you!!! Link to comment Share on other sites More sharing options...
-FV-Wsocks Posted November 14, 2014 Share Posted November 14, 2014 Pretty sure this is in the running for greatest hotfix ever. Link to comment Share on other sites More sharing options...
-St0rmlB3rry- Posted November 14, 2014 Share Posted November 14, 2014 :D Thx and have fun Link to comment Share on other sites More sharing options...
Nebam Posted November 14, 2014 Share Posted November 14, 2014 Ohhh nice. So MR finally has another use to it. When can we expect the increased Syndicate standing gain to come? Link to comment Share on other sites More sharing options...
JJStorm Posted November 14, 2014 Share Posted November 14, 2014 (edited) Changes Relocated capture and spawn points on Viver, Interception missions. Viver, Eris is now a Infested Hive mission to return Eris to a purely Infested region. What? Edited November 14, 2014 by JJStorm Link to comment Share on other sites More sharing options...
Ritchel Posted November 14, 2014 Share Posted November 14, 2014 CAP is all we need.i think this is good Link to comment Share on other sites More sharing options...
Jyro-Blud Posted November 14, 2014 Share Posted November 14, 2014 R.I.P. Viver Link to comment Share on other sites More sharing options...
StallordD Posted November 14, 2014 Share Posted November 14, 2014 Fixed Flappy Zephyr missing from leaderboards. THANK. GOD! Link to comment Share on other sites More sharing options...
DrunkenSnake Posted November 14, 2014 Share Posted November 14, 2014 lol ty Link to comment Share on other sites More sharing options...
FlareStarX Posted November 14, 2014 Share Posted November 14, 2014 Thank you so much for these changes! Link to comment Share on other sites More sharing options...
N7-Justicar Posted November 14, 2014 Share Posted November 14, 2014 Changes Relocated capture and spawn points on Viver, Interception missions. Viver, Eris is now a Infested Hive mission to return Eris to a purely Infested region. So what's the point of the relocate? lol Link to comment Share on other sites More sharing options...
TinyLesbianRobot Posted November 14, 2014 Share Posted November 14, 2014 Wow, this is a damn good hotfix.Thanks for listening to us, guys, you rock <3 Link to comment Share on other sites More sharing options...
Aoden Posted November 14, 2014 Share Posted November 14, 2014 Thank you DE! Also thanks for the stealth fix for Limbo's weird mustache physics. Link to comment Share on other sites More sharing options...
[DE]Saske Posted November 14, 2014 Share Posted November 14, 2014 Thx :) Link to comment Share on other sites More sharing options...
nikolaos91 Posted November 14, 2014 Share Posted November 14, 2014 thanks Link to comment Share on other sites More sharing options...
Recommended Posts