FrameUnity Posted April 4, 2015 Share Posted April 4, 2015 As title says, which aura do you guys think should have been an innate ability for each frame? My choice is Energy Syphon because I feel that the Orokins would have thought of giving the ability to replenish energy when they created warframes rather than totally depend on those enerby orbs... Link to comment Share on other sites More sharing options...
Sziklamester Posted April 4, 2015 Share Posted April 4, 2015 Rejuvination and energy siphon. Link to comment Share on other sites More sharing options...
Kthal Posted April 4, 2015 Share Posted April 4, 2015 Speed Holster. Link to comment Share on other sites More sharing options...
faustias Posted April 4, 2015 Share Posted April 4, 2015 Speed Holster. Link to comment Share on other sites More sharing options...
AdunSaveMe Posted April 4, 2015 Share Posted April 4, 2015 Rejuvenation, albeit to a diminished effect. Link to comment Share on other sites More sharing options...
xmegarockx Posted April 4, 2015 Share Posted April 4, 2015 rejuvenation, energy siphn Link to comment Share on other sites More sharing options...
Deidaku Posted April 4, 2015 Share Posted April 4, 2015 Speed holster spriny boost they're just ,not worth using if not in extremely specific situations Link to comment Share on other sites More sharing options...
Dragon_AV Posted April 4, 2015 Share Posted April 4, 2015 None, the elemental resistance mods however... Link to comment Share on other sites More sharing options...
Zagrax Posted April 4, 2015 Share Posted April 4, 2015 Energy Siphon. I feel that every frame should have an innate (if tiny) amount of energy regen. Link to comment Share on other sites More sharing options...
CanOfBeans Posted April 4, 2015 Share Posted April 4, 2015 Rejuvenation, albeit to a diminished effect. ^ Link to comment Share on other sites More sharing options...
Drunkenbagel Posted April 4, 2015 Share Posted April 4, 2015 All of them. Because why not. Link to comment Share on other sites More sharing options...
VectorWolf Posted April 4, 2015 Share Posted April 4, 2015 Rejuvination and energy siphon, and elemental resistance for specific warframes, like Ember with fire and Frost with Ice. Link to comment Share on other sites More sharing options...
Zarozian Posted April 4, 2015 Share Posted April 4, 2015 Armor. Link to comment Share on other sites More sharing options...
(PSN)CrazyDeadPerson Posted April 4, 2015 Share Posted April 4, 2015 (edited) The bonus dmg auras I mean if they knew they could help more then why didn't they Edited April 4, 2015 by (PS4)CrazyDeadPerson Link to comment Share on other sites More sharing options...
TheGrimCorsair Posted April 4, 2015 Share Posted April 4, 2015 Corrosive Projection, and unique to Saryn.Shield Flux, and unique to Mag.Infested Impedance, and unique to... someone.But yeah, those three. Link to comment Share on other sites More sharing options...
DaftMeat Posted April 4, 2015 Share Posted April 4, 2015 Energy Siphon: Warframe abilities are what make this game stand out from other shooters. Not being able to use them throughout missions without RNG energy drops dulls the game. Enemy Radar: This is kind of a no-brainer, especially for a "Ninja" game where stealth is encouraged. Link to comment Share on other sites More sharing options...
Zafarrancho Posted April 4, 2015 Share Posted April 4, 2015 Rejuvenation. Link to comment Share on other sites More sharing options...
Katakuna Posted April 4, 2015 Share Posted April 4, 2015 Speed Holster, without question. Sprint Boost as well, but that's part of the whole problem of movement in this game, anyway. I've seen CoD soldiers switch weapons and sprint faster than Tenno. Link to comment Share on other sites More sharing options...
AkerTheSpjot Posted April 4, 2015 Share Posted April 4, 2015 Speed Holster, all the ammo scavenging mods, Rejuvenation Link to comment Share on other sites More sharing options...
UltimateSpinDash Posted April 4, 2015 Share Posted April 4, 2015 (edited) Would probably be interesting if some Frames had certain mods and even Auras integrated into them. I was thinking more about mods that are considered utility though. So "Heavy" frames (which is hard to categorize in this game. Does Valkyr count as heavy?) like Rhino, Frost or even Saryn would have Heavy Impact by default. Lighter frames would have Handspring by default (although this should be a mechanic and not a mod anyway). The mods would still exist and allow you to add those abilities to frames that don't have them by default, if you so desire. Elemental resistances for Volt, Saryn, Ember and Frost, but DE has said that they want to make more Warframes with passives IIRC. Although I don't think Chroma got any. Rejuvenation maybe for Frames that are Melee (those could also get Steel Charge) or Healing based (Valkyr, Trinity, Oberon, maybe Excal). Ash could have Enemy Radar, Loki could get Energy-Siphon. Edited April 4, 2015 by UltimateSpinDash Link to comment Share on other sites More sharing options...
DazDaSpazz Posted April 4, 2015 Share Posted April 4, 2015 Definitely Speed Holster. Link to comment Share on other sites More sharing options...
gkuoni Posted April 4, 2015 Share Posted April 4, 2015 (edited) -snip- Shield Flux, and unique to Mag. -snip- shield flux would ruin mag because if you build her so that you take away 100% of the enemy's shields and there's a shield flux on, it will actually deal less damage as the secondary damage (the explosion damage that occurs afterwards) because it is based on the amounts of shields taken away. Instead there should be an aura passive unique to mag that boosts shields (like physique boosts health) only stronger than physique, so instead of 18% extra shields it would be 80% shield boost (then there'd be the actual aura mod that increases shields by 120%) Edited April 4, 2015 by gkuoni Link to comment Share on other sites More sharing options...
(PSN)shadowraith_666 Posted April 4, 2015 Share Posted April 4, 2015 Rejuvenation and Energy syphon Link to comment Share on other sites More sharing options...
smokednin Posted April 4, 2015 Share Posted April 4, 2015 (edited) Speed Holster, Speed Holster, Speed Holster, Speed Holster, and Speed Holster. Also Speed Holster. ... Oh and maybe Rejuvenate, but old rejuvenate that has a recharge delay. And keep new Rejuvenate in the game to stack with it for awesomeness. c: Or they could just fix Health Orbs and make them drop from enemies + heal a near-decent amount of health like they already should have in the first place. I'd say make 'em restore 10% of your current max health. Would make some of the harder content more forgiving on players who don't camp in one spot or endlessly spam powers. Sorry for getting off topic but seriously, Life Strike/Health Restores/Rejuvination shouldn't be an absolute requirement for healing. :c Oh yeah, and Speed Holster. Edited April 4, 2015 by smokednin Link to comment Share on other sites More sharing options...
EversorMetus Posted April 4, 2015 Share Posted April 4, 2015 Speed Holster. Seriously no contest. Link to comment Share on other sites More sharing options...
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