Kaotyke Posted June 14, 2015 Share Posted June 14, 2015 Turn off the sound when you play Archwing. boring isnt it? Link to comment Share on other sites More sharing options...
Mr.ToastForPresident Posted June 14, 2015 Share Posted June 14, 2015 You know why stuff like this can't exist in games? Because it is hard as sh!t to code sound waves and light particles. This means that have to code in air particles and most chemistry and physics that happen IRL into a game. Link to comment Share on other sites More sharing options...
Eidolon_Slayer Posted June 14, 2015 Share Posted June 14, 2015 Well, it's the small things that we remember. So why not? Link to comment Share on other sites More sharing options...
Sapphic-Sandra Posted June 14, 2015 Share Posted June 14, 2015 Honestly I've no idea why sci fi designers put sound in space. Space Odyssey and every sci fi that doesn't is so much more intense without it. There's still vibrations and such on matter to matter contact and comms can still be used. Link to comment Share on other sites More sharing options...
ArcusVeles Posted June 14, 2015 Share Posted June 14, 2015 (edited) Your suit's light and radiation receptors represent the information they receive in part as sound to be more easily understood by the person inside the suit in vacuum situations. Bam. Done. Make something up. Edited June 14, 2015 by ArcusVeles Link to comment Share on other sites More sharing options...
-HAKUNA-YOUR-TATAS- Posted June 14, 2015 Share Posted June 14, 2015 You know the answer Lol was gonna say... How can we get past one whole page of posts without the obvious truth being told? XD Link to comment Share on other sites More sharing options...
Bernkastal Posted June 14, 2015 Share Posted June 14, 2015 Engineer spotted, lack of willing suspension of disbelief evident. Suggested course of action: move along. Link to comment Share on other sites More sharing options...
Noioiy Posted June 14, 2015 Share Posted June 14, 2015 While we are talking about realism and sounds, I have one thing to ask. Who the hell plays the background music during gameplay? Link to comment Share on other sites More sharing options...
Hueminator Posted June 14, 2015 Share Posted June 14, 2015 I remember DE said something along the line of Orokin tech too OP they can make sound in a vaccuum, so there you have it Link to comment Share on other sites More sharing options...
DeMeritus Posted June 14, 2015 Share Posted June 14, 2015 An orokin dunnit. Spaaaaace magic! Link to comment Share on other sites More sharing options...
Tikka_Qrow Posted June 14, 2015 Share Posted June 14, 2015 (edited) Warframes don't have ears (don't know about operators though), instead they have thousands of passive omnidirectional laser microphones that measure sound by analyzing vibrations of nearby and distant objects. Boom, sound in space, at the speed of light. Since laser microphones use light, rather then atmospheric pressure waves, to measure sound, they work in space. As for music, that's just DJ Lotus transmitting 26/7+^_^+ Laser mics in today's world are already the size of buttons. It's not inconceivable that the same tech could be scaled down to the nano-tech level by the Golden Orokin age+^_^+ Edited June 14, 2015 by ChikTikka Link to comment Share on other sites More sharing options...
OverlordMcGeek Posted June 14, 2015 Share Posted June 14, 2015 (edited) The sound team actually explained this when archwing came out. They either had the choice to null all sound and make it authentic(which they found out was stupid and anti-fun) or simply "deaf" the sounds. They went with the game choice rather than the logical course. Would have loved it if they performed a dead space approach to sound. Just breathing and the recoil from the shots traveling through our bodies. Edit: All these people trying to come up with an answer when it was simple mechanics that they DE chose. Edited June 14, 2015 by OverlordMcGeek Link to comment Share on other sites More sharing options...
Lightsmith Posted June 14, 2015 Share Posted June 14, 2015 Physics issues: (to show plenty exist and its best to get over them) Recoil on laser guns. Dera as example. Also beam weapons wouldn't have a light, they would have a dot on a physical surface. Hitscan projectiles Any viewable travel time for lasers. sound in space Forcefields Unlimited energy. Manifesting matter Etc. Just say space magic and move on. Link to comment Share on other sites More sharing options...
unknow99 Posted June 14, 2015 Share Posted June 14, 2015 Link to comment Share on other sites More sharing options...
unknow99 Posted June 14, 2015 Share Posted June 14, 2015 While we are talking about realism and sounds, I have one thing to ask. Who the hell plays the background music during gameplay? Link to comment Share on other sites More sharing options...
RoboDoge Posted June 14, 2015 Share Posted June 14, 2015 Combat Bard increase damage and fire rate of his teammates by 30 %. Link to comment Share on other sites More sharing options...
(XBOX)BluAina Posted June 14, 2015 Share Posted June 14, 2015 Dude like WHY are we? Link to comment Share on other sites More sharing options...
rechot Posted June 14, 2015 Share Posted June 14, 2015 Link to comment Share on other sites More sharing options...
SoulSpectre Posted June 15, 2015 Share Posted June 15, 2015 This is a fiction game for a reason. Your argument is the same as saying that Valkyr having immortality is not possible so there should not be any Valkyr in this game. Link to comment Share on other sites More sharing options...
Arlayn Posted June 15, 2015 Share Posted June 15, 2015 I would actualy like that touch of realism :D Then you would be playing a mute space mission... Enjoy hearing nothing... Because in the depths of space... No one can hear you scream... Link to comment Share on other sites More sharing options...
Morec0 Posted June 15, 2015 Share Posted June 15, 2015 I would actualy like that touch of realism :D Mute your computer to achieve this effect. Link to comment Share on other sites More sharing options...
Acos Posted June 15, 2015 Share Posted June 15, 2015 Wait for me guys, I wanna look smart in the thread too! (seriously, three pages, I think the point has been made.) Link to comment Share on other sites More sharing options...
Toppien Posted June 15, 2015 Share Posted June 15, 2015 oh look we have another one Link to comment Share on other sites More sharing options...
XenosInfinity Posted June 15, 2015 Share Posted June 15, 2015 Space in the Warframe universe is not in fact a vacuum - it's filled with an effectively invisible substance which inhibits the passage of photons but provides an extremely efficient conduction medium for sound waves, allowing the two to travel at identical near-lightspeed velocities. Link to comment Share on other sites More sharing options...
Shehriazad Posted June 15, 2015 Share Posted June 15, 2015 If we change the laws of physics so that sound can travel in space...it would become quite possible for sound to accelerate to far higher speeds...I mean what is there to stop sound from travelling in space? There is LITERALLY nothing. Link to comment Share on other sites More sharing options...
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