MagPrime Posted October 5, 2015 Share Posted October 5, 2015 (edited) Perhaps if you melee the thing then it gets pushed back. Like when you first encounter the GRAD in MGR. Not only could it remedy this problem it might also let Atlas relocate the thing without recasting it. I like that idea as well! That's the best bit, when they're up against the bulwark you send it into them pushing them across the room, then you put up another one. My friend is apparently planning on breaking my fingers to stop me ever doing it again. Could have the part of the wall you slide through fade similarly to when you look at one of Mirage's clones. I'd consider it as well, but there's a difference between a team of friends and a PUG. : / Edited October 5, 2015 by Noamuth Link to comment Share on other sites More sharing options...
Drunkenbagel Posted October 5, 2015 Share Posted October 5, 2015 I like that idea as well! I'd consider it as well, but there's a difference between a team of friends and a PUG. : / Although the "phasing through" idea might be easier to implement so if DE does plan on fixing this then they will probably go with that. Link to comment Share on other sites More sharing options...
MagPrime Posted October 5, 2015 Share Posted October 5, 2015 Although the "phasing through" idea might be easier to implement so if DE does plan on fixing this then they will probably go with that. I hope they do something soon. Now I don't want to go PUG because of this. The other trolling methods at least let you still do something, this one just locks you up for a set amount of time. Link to comment Share on other sites More sharing options...
Rythiman Posted October 5, 2015 Share Posted October 5, 2015 (edited) Maybe it's just me but I don't find people using atlas to troll often. I've had people troll with frost snow globe in just the right position to block us from hitting enemy while providing no usable cover at all. Still he is an MVP frame. But if a fix is to be made, it should be passed through when sliding... It should also not be posted in this thread. Should be in feed back thread. Edited October 5, 2015 by Rythiman Link to comment Share on other sites More sharing options...
MagPrime Posted October 5, 2015 Share Posted October 5, 2015 (edited) Maybe it's just me but I don't find people using atlas to troll often. I've had people troll with frost snow globe in just the right position to block us from hitting enemy while providing no usable cover at all. Still he is an MVP frame. But if a fix is to be made, it should be passed through when sliding... It should also not be posted in this thread. Should be in feed back thread. This is the feedback sub-forum? Feedback Categories > Warframes & Abilities > Atlas Trolling I'm not saying this is a wide spread issue, but it is an issue nonetheless. Just because some players aren't running into it, doesn't mean it's nonexistent and therefore DE shouldn't do something to fix this. Your zeal to keep the forums in order is admirable, but please make sure that I am in fact in the wrong sub-forum first. Edited October 5, 2015 by Noamuth Link to comment Share on other sites More sharing options...
weezedog Posted October 5, 2015 Share Posted October 5, 2015 You could easily block the path to extraction if you wanted to prevent people from extracting. Often there is only one small door to the tile with the extraction point. Link to comment Share on other sites More sharing options...
(PSN)Gaelic-_-Flame Posted October 5, 2015 Share Posted October 5, 2015 Perhaps if you melee the thing then it gets pushed back. Like when you first encounter the GRAD in MGR. Not only could it remedy this problem it might also let Atlas relocate the thing without recasting it. I can see a problem of trolling the other way though, when Atlas strategically places the wall and somebody just knocks it away. Also it might be easy to move it on accident. I like the phasing through with a slide idea. Link to comment Share on other sites More sharing options...
Insizer Posted October 5, 2015 Share Posted October 5, 2015 (edited) To be honest, I'm not sure how this wasn't anticipated. Just make it so that rolling will phase you through. Edited October 5, 2015 by Insizer Link to comment Share on other sites More sharing options...
DeMonkey Posted October 5, 2015 Share Posted October 5, 2015 It should also not be posted in this thread. Should be in feed back thread. Link to comment Share on other sites More sharing options...
MagPrime Posted October 5, 2015 Share Posted October 5, 2015 To be honest, I'm not sure ho this wasn't anticipated. Just make it so that rolling will phase you through. Just like rolling dispels Limbo's Banish. Link to comment Share on other sites More sharing options...
Insizer Posted October 5, 2015 Share Posted October 5, 2015 Just like rolling dispels Limbo's Banish. Exactly, that tweak singlehandedly ruined trolling for Limbos (granted you can still do it) and fixed the accidental banishing of allies instead of enemies (everyone who has used Limbo has done it). Why not use it again? Link to comment Share on other sites More sharing options...
MirageKnight Posted October 5, 2015 Share Posted October 5, 2015 Sadly there are always some immature schmucks out there that thrive on ruining other people's fun. I've seen players troll Limbo's Banish to no end to stop others players from getting pickups and kills...and while I haven't run into this particular type of trolling yet, I can see this being an issue that ought to be addressed. In addition to the "roll through" idea, what about allowing players to vault over a Bulwark? Link to comment Share on other sites More sharing options...
MagPrime Posted October 5, 2015 Share Posted October 5, 2015 Sadly there are always some immature schmucks out there that thrive on ruining other people's fun. I've seen players troll Limbo's Banish to no end to stop others players from getting pickups and kills...and while I haven't run into this particular type of trolling yet, I can see this being an issue that ought to be addressed. In addition to the "roll through" idea, what about allowing players to vault over a Bulwark? Well, to make that work I think the size of the Bulwark would have to be smaller. Or, shorter and wider at least. Actually, that would work just as well. Right now, it's taller than your average Tenno, if they just shrunk it to shoulder height, we could Bullet Jump over it when it's placed in a door way and it'd still help keep the bad guys on the other side. Link to comment Share on other sites More sharing options...
Insizer Posted October 5, 2015 Share Posted October 5, 2015 Sadly there are always some immature schmucks out there that thrive on ruining other people's fun. I've seen players troll Limbo's Banish to no end to stop others players from getting pickups and kills...and while I haven't run into this particular type of trolling yet, I can see this being an issue that ought to be addressed. In addition to the "roll through" idea, what about allowing players to vault over a Bulwark? How are you going to vault over a barrier that totally blocks doorways? Link to comment Share on other sites More sharing options...
MirageKnight Posted October 5, 2015 Share Posted October 5, 2015 (edited) Make the Bulwark not as tall as it is now as per Noamuth's suggestion? Edited October 5, 2015 by MirageKnight Link to comment Share on other sites More sharing options...
taiiat Posted October 5, 2015 Share Posted October 5, 2015 Exactly, that tweak singlehandedly ruined trolling for Limbos (granted you can still do it) and fixed the accidental banishing of allies instead of enemies (everyone who has used Limbo has done it). Why not use it again? while also meaning that i cancel Banish constantly even if i want it because Rolling is a mobility Tool that i shouldn't be locked out of using. (a list of buttons on the Gear Menu to be able to opt out of something you've been given, perhaps. all i know is that tying it to Roll causes another problem while fixing one) Link to comment Share on other sites More sharing options...
MagPrime Posted October 5, 2015 Share Posted October 5, 2015 while also meaning that i cancel Banish constantly even if i want it because Rolling is a mobility Tool that i shouldn't be locked out of using. (a list of buttons on the Gear Menu to be able to opt out of something you've been given, perhaps. all i know is that tying it to Roll causes another problem while fixing one) RMB + Roll to cancel friendly abilities? Link to comment Share on other sites More sharing options...
EliTheTenno Posted October 5, 2015 Share Posted October 5, 2015 I like trolling as much as the next guy, but this guy sounded like a real schwantz. Did you get his name? Link to comment Share on other sites More sharing options...
MagPrime Posted October 5, 2015 Share Posted October 5, 2015 I like trolling as much as the next guy, but this guy sounded like a real schwantz. Did you get his name? Put him on ignore and took a couple screenshots. Judging from the squad chat during my load in, he'd been doing this for most of the mission. Link to comment Share on other sites More sharing options...
Pizzarugi Posted October 6, 2015 Share Posted October 6, 2015 It should be given the Limbo treatment: Players can dodge through it. Link to comment Share on other sites More sharing options...
PsiWarp Posted October 6, 2015 Share Posted October 6, 2015 I just discovered that the boulder can push downed players away... oh the trolling intensifies. What Tectonics need to be team-friendly: - A way for allies to move through Bulwark, such as rolling through solid rock (space magic) - Boulder phases through Atlas and friendly players/Companions/etc. - Bulwark and boulder have no collision for Rumblers. The duration they waste when they keep trying to move through a Bulwark to no avail... Link to comment Share on other sites More sharing options...
(XBOX)Master4733 Posted October 6, 2015 Share Posted October 6, 2015 My solution to an atlas wall is so simple it's amazing, don't die. If you don't die then all they can do is lock out away, where he can die, he dies and wall should go down, force the troll to use revives Link to comment Share on other sites More sharing options...
MagPrime Posted October 6, 2015 Share Posted October 6, 2015 My solution to an atlas wall is so simple it's amazing, don't die. If you don't die then all they can do is lock out away, where he can die, he dies and wall should go down, force the troll to use revives It doesn't work that way. Link to comment Share on other sites More sharing options...
EternalOdyessy Posted October 6, 2015 Share Posted October 6, 2015 How are you going to vault over a barrier that totally blocks doorways? We're ninjas. Why would you question that? Link to comment Share on other sites More sharing options...
(XBOX)Master4733 Posted October 6, 2015 Share Posted October 6, 2015 It doesn't work that way. Works every time I play, I guess it's hard for some people to not die Link to comment Share on other sites More sharing options...
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