--RV--arm4geddon-117 Posted September 29, 2016 Share Posted September 29, 2016 the 4th mission a lvl 30-35 survival really? *face palm* and i was hoping for something starting at 60 at least like in that 1000 cuts survival.... Link to comment Share on other sites More sharing options...
Godzilla853 Posted September 29, 2016 Share Posted September 29, 2016 Just now, KILERDEMON said: Can ayatan sculptures plz make a noise like containers in sabotage missions plz? That would be great but maybe a different chime. Link to comment Share on other sites More sharing options...
warthas1980 Posted September 29, 2016 Share Posted September 29, 2016 ty DE! you are the best! Link to comment Share on other sites More sharing options...
Omega-ZX Posted September 29, 2016 Share Posted September 29, 2016 (edited) 21 minutes ago, Godzilla853 said: They found unlimited time to be too op so they had to give it a timer. And 30 seconds are ok? Why not a explosion with 10m range and then a new disk? Oh wait to op. Edit: Sorry not 30 seconds. The Zenistar has a 46 sec Timer. Edited September 29, 2016 by Omega-ZX Wrong Statement - Sorry Link to comment Share on other sites More sharing options...
TheLoneNinja Posted September 29, 2016 Share Posted September 29, 2016 1 minute ago, arm4geddon-117 said: the 4th mission a lvl 30-35 survival really? *face palm* and i was hoping for something starting at 60 at least like in that 1000 cuts survival.... Probably to help out new players. Link to comment Share on other sites More sharing options...
OverlordMcGeek Posted September 29, 2016 Share Posted September 29, 2016 (edited) Just rub it in with that machete skin will you? Been years since we immediately told you guys about the problems with the machete weapons post damage 2.0 and the stance within a month it being introduced. Edited September 29, 2016 by OverlordMcGeek Link to comment Share on other sites More sharing options...
Cerenax Posted September 29, 2016 Share Posted September 29, 2016 Thank you for fixing ayatan stars. Link to comment Share on other sites More sharing options...
Godzilla853 Posted September 29, 2016 Share Posted September 29, 2016 Just now, Omega-ZX said: And 30 seconds are ok? Why not a explosion with 10m range and then a new disk? Oh wait to op. I don't own the wep so I didn't know they lowered it to that it should be maybe 120 or they could just revert it we could ask the staff on this. Link to comment Share on other sites More sharing options...
IngSmasher Posted September 29, 2016 Share Posted September 29, 2016 That Redeemer bug was taken care of a long time ago and DE even posted its fix on one of the past update notes so why is it here again? Link to comment Share on other sites More sharing options...
Legionary_Hunter Posted September 29, 2016 Share Posted September 29, 2016 Yey! Link to comment Share on other sites More sharing options...
thothsong Posted September 29, 2016 Share Posted September 29, 2016 Just ran an exterminate on Adaro/Sedna after this update, and nice new environment, but I got to the extraction point without a single enemy ever spawning, so Big Fail. Link to comment Share on other sites More sharing options...
AkiraHeartnet Posted September 29, 2016 Share Posted September 29, 2016 39 minutes ago, Orthelius said: Sorry for the late edit! Let's discuss some changes I'd like to see, personally:As a Guide I still feel the sigil and shoulder pad do nothing to identify us to players who need help most - we need something in relays that clearly states 'we are here to help you'. As such, perhaps something glowing above us stating precisely this is needed. Furthermore, as decoration becomes more of a past time (IKEAframe I'm looking at you) it would make a lot of sense to have a toggle on, toggle off decorating system. It is frustrating to place one item at a time, navigate the menu, place something else, and then do the exact same if changes need to be made. It is slow, and un-intuitive, and this is the same for clan Dojos. Also, and I speak only for new players here, there need to be more tutorials, perhaps even simulated events that directly show how to do something - for instance a tutorial that takes a player to a simulated trading post with a spectre, that they can trade with. This will explain how trading works, while giving players visual information, which is arguably more valuable than an explanation. You sir, you said lots of stuff! And I agree with all of them! Link to comment Share on other sites More sharing options...
polarity Posted September 29, 2016 Share Posted September 29, 2016 Only done one mission and it was ruined by the fact matchmaking failed to create a full group, on a fricking tactical alert. FIX MATCHMAKING. Link to comment Share on other sites More sharing options...
Mak_Gohae Posted September 29, 2016 Share Posted September 29, 2016 45 minutes ago, [DE]Megan said: The new Nightwatch Skin Pack will include skins for: Grinlok, Tonkor, Marelok, Brakk, Diriga, Dual Cleavers, Machete and Jat Kittag. Find them in the Market today! is the skin pack limited to the time of the tac alert? Link to comment Share on other sites More sharing options...
(PSN)Crackle2012 Posted September 29, 2016 Share Posted September 29, 2016 Fixed the Sarpa sometimes firing "blanks" with Bullet Dance or blank stance. YES! -- ty ty ty .... You guys could have just posted this and I'd be dancing IRL..... not bullet dancing though... just.. yeah nvm... Link to comment Share on other sites More sharing options...
Odlaner Posted September 29, 2016 Share Posted September 29, 2016 45 minutes ago, [DE]Megan said: Carrier’s Vacuum and Corpus Scavenger Drones will no longer be able to pick up or affect the placement of Ayatan Stars. This was causing Stars to become unreachable or falling through the floor. Oh i was right the entire time? good to know that entire night wasnt wasted actually finding that out to post it. T.T but awesome! its fixed!!! ty DE :D Link to comment Share on other sites More sharing options...
Urska Posted September 29, 2016 Share Posted September 29, 2016 46 minutes ago, [DE]Megan said: Find out what the Nightwatch Corps is planning between now and Monday, October 3 at 3 p.m. EDT. hope their is more to this hotfix.... be kinda said to hint stuff then only add a Tactical alert :l and some pay skins.... my dojo icon didnt even get added... lol.... sorry for salt but...blah..... really hope that quote has meaning and theirs more to come ... Link to comment Share on other sites More sharing options...
TennoSimons Posted September 29, 2016 Share Posted September 29, 2016 Ummm, Sendna is completely broken now. Tried Adaro, no mobs. Tried a rescue mission on Sedna, woujd not load. Crashed game. Link to comment Share on other sites More sharing options...
--.Zylux.nVbs.-- Posted September 29, 2016 Share Posted September 29, 2016 Can we have codex entry? Link to comment Share on other sites More sharing options...
Zanoza-chan Posted September 29, 2016 Share Posted September 29, 2016 No Codex entry for Nightwatch enemies? Also, there's missions on Sedna with new tilesets (haven't seen like that before) and with no enemies. Is this a bug or leak? Link to comment Share on other sites More sharing options...
ivalec Posted September 29, 2016 Share Posted September 29, 2016 Nice one... Sedna... Most of the misions now say "archwings" go to see one... now tileset, oh nice! something new! awsome! try an exterminate mision and... no enemies... great! like allways Bugframe. Feel to keep playing this forever (?) Link to comment Share on other sites More sharing options...
-KyloRen- Posted September 29, 2016 Share Posted September 29, 2016 (edited) Sedna... not good. Edited September 29, 2016 by -KyloRen- Link to comment Share on other sites More sharing options...
Alenn_Tax Posted September 29, 2016 Share Posted September 29, 2016 12 minutes ago, [DE]Megan said: Fixes Fixed missing Codex entry for Ayatan Sculptures and Stars. Fixed missing Codex entry for Lunaro. And yet, other missing codex entries are still missing ! (since early July ...) Iztal's research costs ? ... I'm just sayin' Link to comment Share on other sites More sharing options...
Pouncer Posted September 29, 2016 Share Posted September 29, 2016 Many thanks! I have a question. Since the reward for the first mission is mailed to us (50k credits, 800 endo), are the credits affected by credit boosters? I forgot to look at my total credits before getting the mail message. Link to comment Share on other sites More sharing options...
Yuni_Hermit Posted September 29, 2016 Share Posted September 29, 2016 Well... thank you for the tactical alert, sweet Devs. And thank you for not having more tactical-alert exclusive mods. Those make it frustrating to keep up, given the RNG~ So I'm cool with a tactical alert having mostly upgrade tokens for freemium players. Not personally fond of the nightwatch skin set, I love cosmetics that change the mesh, not just the texture. Like the Glaxion and Sonicor Christmas skins that give them Christmas lights, or the Soprana Sonicor skin that changes the shape. That kind of skin stuff, I adore. Not so much paintjobs... I can already change the paintjob with the color system. Paintjobs have their uses on Vandal and Wraith equipment though... I can actually color my Quanta Vandal because of the paint-job skin I have for it. Thanks for the micro update, but don't delay yourselves on the War Within. I'm very excited for it. Has anyone else noticed that there is POUNDING on the door in the back of your orbiter now, with the infested goop on it? Has anyone else noticed their Ascaris Negator blueprint is gone!? Link to comment Share on other sites More sharing options...
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