Viindice Posted November 14, 2016 Posted November 14, 2016 16 minutes ago, [DE]Rebecca said: Hide contents Riven Mod Changes: Fixed heads while aim-gliding challenge for Riven Mods not requiring lethal headshots, they have to be kills now. Fixes: Fixed Orvius parts being exchanged for Ducats. OMG, it's hard to even do it with zephyr with aim glide mods in a low grav node -_- Orvius ducat farm NOOOOOOOOOO
Gorila_Azul Posted November 14, 2016 Posted November 14, 2016 9 minutes ago, Orthelius said: So boring today redtext, what gives?
Rowancroft Posted November 14, 2016 Posted November 14, 2016 14 minutes ago, [DE]Rebecca said: Tweaked and removed some of the more frustrating challenges for Riven Unveliling. Fixed heads while aim-gliding challenge for Riven Mods not requiring lethal headshots, they have to be kills now. Am I the only one seeing the irony in this?
Zoffix Posted November 14, 2016 Posted November 14, 2016 15 minutes ago, [DE]Rebecca said: Hide contents Fixed Orvius parts being exchanged for Ducats. Nooo! I knew I should've sold the dozen that I have when I had a chance :(
0zryel Posted November 14, 2016 Posted November 14, 2016 12 minutes ago, [DE]Rebecca said: Fixed unreleased Relics and Primes appearing in missions. Wait WHAT?! Aw I never got to see them!
MuninDeShyra Posted November 14, 2016 Posted November 14, 2016 Fixed the drop rate on 2k endo yet? Or did you add more random loteries to fail at?
zzuit Posted November 14, 2016 Posted November 14, 2016 I'm gonna be honest DE I don't think the Zarr needed a buff. It's already absolutely bonkers, lol. I greatly appreciate it though, I'm loving these new weapons.
Blakrana Posted November 14, 2016 Posted November 14, 2016 11 minutes ago, [DE]Rebecca said: Refined the contrast of the Archwing Lasers in the 3rd mission of 'The War Within' to be more colourblind friendly. Much obliged. For what it is worth, if the symbols I've been seeing on the Kuva Fortress doors are your 'Colourblind door symbol' testing, so far I've not had anywhere near the trouble I've had on other tilesets to deduce a locked door from across the room. If these symbols are however merely for the Grineer Fortress to be yet more fancy...fair enough, but it's a good thing worth considering... Spoiler 11 minutes ago, [DE]Rebecca said: Fixed issues with key bindings and Transference usage which should help players on controllers. Well, guess that means I've matters to test...Here's hoping the Borking has ended. 13 minutes ago, [DE]Rebecca said: Fixed missing music in the Operator Cradle room. Wonderful. Though I do admit I wonder if we can get Ordis to provide us some options. Evidently he's got some form of 'calm music' catalogue... Any rate, apologies for going on, as always.
Aeromancer Posted November 14, 2016 Posted November 14, 2016 Anything being done about the login page on the main site not letting some players log in and IP Blocking them?
Lunamaniac Posted November 14, 2016 Posted November 14, 2016 Great stuff, I think the Riven mod system needs some work though.
Iridess Posted November 14, 2016 Posted November 14, 2016 16 minutes ago, [DE]Rebecca said: Fixed missing music in the Operator Cradle room. YES! THE BEST PART!
Cyriann Posted November 14, 2016 Posted November 14, 2016 Just played an Endless Axi mission, once we got our first relics we chose a new one, received the special buff yet after that, no other fissure spawned, like at all, we even tried to have each of the subsequent wave last longer in that interception, yet no Fissure spawn at all after first completion.
Vilmu Posted November 14, 2016 Posted November 14, 2016 14 minutes ago, [DE]Rebecca said: Kuva Fortress Cache hunting has been moved to Fortress Exterminate missions as it makes more sense for the pacing of the mission demands. Just wondering, is there anything special in the caches or is it just using normal tier 3 loot-table ? That Zarr buff thou!
FoxsongHD Posted November 14, 2016 Posted November 14, 2016 Kind of upset by the ducat change, it was the only bearable solution to endless ducat farming, it was fun while it lasted I guess. Why must you always fix the things that dont need fixing DE?
sulusdacor Posted November 14, 2016 Posted November 14, 2016 Spoiler you could kill sentinents without raising alrm, by ivaras sleep arrow or excals blind then kill then shortly after the effect triggered. hopefully the "spawn kuba siphon in thrid sortie" is fixed^^
Lijka Posted November 14, 2016 Posted November 14, 2016 (edited) And what about whole missions skipped due to crashes? I don't even see a mention of it. So much content is locked behind TWW, nevermind new stuff, which is understandable, but we can't even do Sorties now :/ Feeling a bit bitter that cosmetic fixes are being dished out while some of us have a rather game-breaking issue with the quest itself. Edited November 15, 2016 by Lijka
Jokie155 Posted November 14, 2016 Posted November 14, 2016 What is this?!?!? Removed frustrating riven veils? What about the awful solo intercept with Hobbled key and Defence mission with no hits on the target at all? How do these not qualify as awful veil objectives?
TheMark38 Posted November 14, 2016 Posted November 14, 2016 As I can't be there in person, PLEASE give each other some big hugs ( for us!! )!!
kruwreka Posted November 14, 2016 Posted November 14, 2016 Still allowing riven mods to be re-veiled and sold as new...awesome
brewedjuice Posted November 14, 2016 Posted November 14, 2016 but the kuva clouds are still invisible sometimes? i just had an event and no one could even see them to do it..
wtfbomb153 Posted November 14, 2016 Posted November 14, 2016 Still no fix for Mag Agile animation set (with pistols) posing as if she's holding a rifle and Mag Noble animation with dual pistol holding them like a bow
Recommended Posts