Nerf_SupYo Posted January 13, 2017 Share Posted January 13, 2017 (edited) The ledge above the door on akkad where most people enter the room is a consistent spot AFK players use to leech xp while doing nothing. It's not just that guy, I've seen this dozens of times. For anyone who says "but they're helping by creating more spawns" - point noted, but not every squad doesn't need every player active to get through the mission and it takes more time for everyone else that is actually doing something. This kind of tactic is not addressed by current afk measures but clearly was intended to be removed when the overhead beams were removed from akkad months ago. Now look at the mission progress and take a wild guess who was afk, but still got plenty of xp out of it anyway. Edited January 13, 2017 by ghandibots redacted usernames Link to comment Share on other sites More sharing options...
Nocam Posted January 13, 2017 Share Posted January 13, 2017 Not gonna lie, I've used it. However, only when I had to deal with a kid. I wanted my team, hopped up, then hopped down when I was back. I haven't met anyone like that, but I know that people like that exist. It's bullS#&$. there does need to be an AFK timeout on non-solo matches. Link to comment Share on other sites More sharing options...
Snib Posted January 13, 2017 Share Posted January 13, 2017 While I don't do Akkad often, I'd rather have an afk guy that someone leaving at 5 (or 15 in your case), but maybe that's just me. Still, if it's not that door then it's a Shade sentinel or something else. You cannot really stop someone from afk'ing vs infested. It would have to be a mechanic that cuts their affinity gain just like it already does their loot. Link to comment Share on other sites More sharing options...
kicsikorte Posted January 13, 2017 Share Posted January 13, 2017 It would be really nice if you/your team (host wants to kick out someone of the group and others vote with yes/no, if there's more yes than the player will be removed) could kick somehow the AFK player out of the group, because it's a problem on any map, not just on Akkad. Link to comment Share on other sites More sharing options...
Nocam Posted January 13, 2017 Share Posted January 13, 2017 Just now, kicsikorte said: It would be really nice if you/your team (host wants to kick out someone of the group and others vote with yes/no, if there's more yes than the player will be removed) could kick somehow the AFK player out of the group, because it's a problem on any map, not just on Akkad. The issue with that are the people that will kick you if you do something they don't like. I've seen people report others for not bringing a level 30 secondary weapon to a Sortie that doesn't require one. I've seen people report others in pugs for not playing a frame the way they think it should be played. That's why I feel an AFK Timer is a better idea. Link to comment Share on other sites More sharing options...
(PSN)Iudex_Nemesis Posted January 13, 2017 Share Posted January 13, 2017 2 minutes ago, kicsikorte said: It would be really nice if you/your team (host wants to kick out someone of the group and others vote with yes/no, if there's more yes than the player will be removed) could kick somehow the AFK player out of the group, because it's a problem on any map, not just on Akkad. Got a bad feeling that people would take advantage of that. Link to comment Share on other sites More sharing options...
HyokaChan Posted January 13, 2017 Share Posted January 13, 2017 Dunno, man. I've been hit once while standing up there letting WoF do some work while I was doing the dishes. By a Tar-Mutalist MOA. Therefore I don't think it really works as an AFK spot (I was in a duo party) Link to comment Share on other sites More sharing options...
(PSN)FriendSharkey Posted January 13, 2017 Share Posted January 13, 2017 Anyone try a Loki on that spot. I ran into a player just sitting in there once and this was very rare, managed to pull them out with switch teleport, i'd imagine Valks could ripline them as well. Link to comment Share on other sites More sharing options...
Nocam Posted January 13, 2017 Share Posted January 13, 2017 Just now, (PS4)FriendSharkey said: Anyone try a Loki on that spot. I ran into a player just sitting in there once and this was very rare, managed to pull them out with switch teleport, i'd imagine Valks could ripline them as well. Someone give this Tenno a medal. Link to comment Share on other sites More sharing options...
kicsikorte Posted January 13, 2017 Share Posted January 13, 2017 2 minutes ago, Nocam said: The issue with that are the people that will kick you if you do something they don't like. I've seen people report others for not bringing a level 30 secondary weapon to a Sortie that doesn't require one. I've seen people report others in pugs for not playing a frame the way they think it should be played. That's why I feel an AFK Timer is a better idea. Yeah at the moment I posted it I realized that people could prey on it. Honestly I couldn't think anything out that would be fair. Because the akf timer is easy to play off. Giving affinity after the damage you make is unfair, with the ones who doesn't have some room nukeing weapon or warframe. Link to comment Share on other sites More sharing options...
Doxorn Posted January 13, 2017 Share Posted January 13, 2017 18 minutes ago, Snib said: While I don't do Akkad often, I'd rather have an afk guy that someone leaving at 5 (or 15 in your case), but maybe that's just me. Still, if it's not that door then it's a Shade sentinel or something else. You cannot really stop someone from afk'ing vs infested. It would have to be a mechanic that cuts their affinity gain just like it already does their loot. I also really hate when someone leaves before wave20. Especially when 2 or all 3 of them leaves. Then they force me to leave too because the spawns after that will be bad. I would choose an AFKer over a Leaver on Akkad. Off: It would be great to have a "Ghost player" thingy in Warframe where the game would count as there is 4 player even if you are on solo and the spawns would be like at 4 player. Link to comment Share on other sites More sharing options...
Nocam Posted January 13, 2017 Share Posted January 13, 2017 Just now, Doxorn said: I also really hate when someone leaves before wave20. Especially when 2 or all 3 of them leaves. Then they force me to leave too because the spawns after that will be bad. I would choose an AFKer over a Leaver on Akkad. Off: It would be great to have a "Ghost player" thingy in Warframe where the game would count as there is 4 player even if you are on solo and the spawns would be like at 4 player. It'd be great for solo survival. Link to comment Share on other sites More sharing options...
KIREEK Posted January 13, 2017 Share Posted January 13, 2017 Send a support ticket reporting the behavior, that simple. Link to comment Share on other sites More sharing options...
Snib Posted January 13, 2017 Share Posted January 13, 2017 2 minutes ago, Doxorn said: Off: It would be great to have a "Ghost player" thingy in Warframe where the game would count as there is 4 player even if you are on solo and the spawns would be like at 4 player. Yes please. Link to comment Share on other sites More sharing options...
Autongnosis Posted January 13, 2017 Share Posted January 13, 2017 7 minutes ago, Doxorn said: I also really hate when someone leaves before wave20. Especially when 2 or all 3 of them leaves. Then they force me to leave too because the spawns after that will be bad. I would choose an AFKer over a Leaver on Akkad. Off: It would be great to have a "Ghost player" thingy in Warframe where the game would count as there is 4 player even if you are on solo and the spawns would be like at 4 player. YES PLEASE Link to comment Share on other sites More sharing options...
Nerf_SupYo Posted January 13, 2017 Author Share Posted January 13, 2017 3 minutes ago, KIREEK said: Send a support ticket reporting the behavior, that simple. Understood, but it's across many missions and many players. The discussion diverging into how to handle this problem in general makes complete sense to me, it isn't just this node, and I agree that a vote to kick option would only be abused. The way the current afk measures are working is clearly not up to par either - maybe if there was an option for the players to "vote-afk" then the squad could mark someone to be subject to an "afk protocol" where not moving, not attacking, not casting abilities eventually has an autokick (or whatever other appropriate choice is, maybe forcing them to play solo if it keeps up enough.) Link to comment Share on other sites More sharing options...
(PSN)joshw1400 Posted January 13, 2017 Share Posted January 13, 2017 15 minutes ago, kicsikorte said: Yeah at the moment I posted it I realized that people could prey on it. Honestly I couldn't think anything out that would be fair. Because the akf timer is easy to play off. Giving affinity after the damage you make is unfair, with the ones who doesn't have some room nukeing weapon or warframe. What they could do is add an invisible are of effect where the AFK person is and if he doesn't move from that spot eventually he'll get kicked. Whenever he goes AFK again the are of effect will get bigger and bigger. Link to comment Share on other sites More sharing options...
Aurea_Hiigara Posted January 13, 2017 Share Posted January 13, 2017 That's some nice naming and shaming you've got going on there. Link to comment Share on other sites More sharing options...
Nerf_SupYo Posted January 13, 2017 Author Share Posted January 13, 2017 6 minutes ago, Aurea_Hiigara said: That's some nice naming and shaming you've got going on there. thank you, I told them I was planning on it. Link to comment Share on other sites More sharing options...
Aurea_Hiigara Posted January 13, 2017 Share Posted January 13, 2017 30 minutes ago, ghandibots said: thank you, I told them I was planning on it. That doesn't mean it's suddenly not against the forum rules. Link to comment Share on other sites More sharing options...
Nerf_SupYo Posted January 13, 2017 Author Share Posted January 13, 2017 (edited) 5 minutes ago, Aurea_Hiigara said: That doesn't mean it's suddenly not against the forum rules. Was not aware of that... will redact. My point before was that at wave 5 I mentioned my plan to bring this up in the forums, as you can see it went on another 10 waves. Edited January 13, 2017 by ghandibots added info Link to comment Share on other sites More sharing options...
Methanoid Posted January 15, 2017 Share Posted January 15, 2017 its actually a good spot for ppl rocking in with an ogris/kulstar or other explodey type weapon, its a position that rarely causes you to blow yourself up. Link to comment Share on other sites More sharing options...
Wolfdoggie Posted January 15, 2017 Share Posted January 15, 2017 I've only seen someone do that once and now I know why. The problem though was he kept dying over and over. .-.? Link to comment Share on other sites More sharing options...
Nerf_SupYo Posted January 17, 2017 Author Share Posted January 17, 2017 On 1/15/2017 at 3:21 PM, Methanoid said: its actually a good spot for ppl rocking in with an ogris/kulstar or other explodey type weapon, its a position that rarely causes you to blow yourself up. this one was facing the wall and not doing anything for 10 waves On 1/15/2017 at 4:15 PM, Wolfdoggie said: I've only seen someone do that once and now I know why. The problem though was he kept dying over and over. .-.? this one didn't have any trouble surviving for the short period in action, then spent 10 waves facing the wall. Link to comment Share on other sites More sharing options...
deothor Posted January 17, 2017 Share Posted January 17, 2017 Truth be told I didn;t know about it.. Now I'll have to check it out :D But ofc, just to check it out.. not like i'd abuse it... or something... mumble.. Link to comment Share on other sites More sharing options...
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