(PSN)CaptainIMalik Posted January 27, 2017 Share Posted January 27, 2017 What do you think of Riven mods for Warframes? The way it could work, it would be like an augment for Warframes ablities or something like that. Example: a Riven mod that does something to Oberon's renewal. Link to comment Share on other sites More sharing options...
Devinee Posted January 27, 2017 Share Posted January 27, 2017 no Link to comment Share on other sites More sharing options...
Myscho Posted January 27, 2017 Share Posted January 27, 2017 Hope not Link to comment Share on other sites More sharing options...
Tesseract7777 Posted January 27, 2017 Share Posted January 27, 2017 Please dear god no. No disrespect to the OP, but I really hope they don't do this. I fear such a thing would be nothing but a complete disaster. Link to comment Share on other sites More sharing options...
(PSN)abbacephas Posted January 27, 2017 Share Posted January 27, 2017 2 minutes ago, (PS4)CaptainIMalik said: Example: a Riven mod that does something to Oberon's renewal. There already exist "Riven"-esque mods for Warframes. They're called corrupted mods. When it comes to abilities, there are already augment mods for that express purpose. In my mind, Riven mods for Warframes doesn't make sense. Link to comment Share on other sites More sharing options...
(PSN)CaptainIMalik Posted January 27, 2017 Author Share Posted January 27, 2017 1 minute ago, Tesseract7777 said: Please dear god no. No disrespect to the OP, but I really hope they don't do this. I fear such a thing would be nothing but a complete disaster. lol Link to comment Share on other sites More sharing options...
YagoXiten Posted January 27, 2017 Share Posted January 27, 2017 (edited) I'd like them, if they cover the following stats, and, most likely, only the following stats: Casting Speed, Friction, Slide, Sprint Speed, HP Regeneration, Shield Regeneration, Holster Rate, Knockdown Resistance, Knockdown Recovery Speed, Parkour Velocity, Aim Glide/Wall Latch Duration...And maybe one or two other stats I've forgotten about. In short: Strictly utility. Power Strength, Range, Duration, and Efficiency should ABSOLUTELY NOT be covered with Riven mods. I might change my opinion on that if they are treated as 'the same mod' in the way that Continuity and Primed Continuity do, etc. We don't need more ways to min-max Power Strength or Range or Efficiency or Duration. Edited January 27, 2017 by YagoXiten Link to comment Share on other sites More sharing options...
(PSN)CaptainIMalik Posted January 27, 2017 Author Share Posted January 27, 2017 Just now, YagoXiten said: I'd like them, if they cover the following stats, and, most likely, only the following stats: Casting Speed, Friction, Slide, Sprint Speed, HP Regeneration, Shield Regeneration, Holster Rate, Knockdown Resistance, Knockdown Recovery Speed, Parkour Velocity, Aim Glide/Wall Latch Duration...And maybe one or two other stats I've forgotten about. In short: Strictly utility. Power Strength, Range, Duration, and Efficiency should ABSOLUTELY NOT be covered with Riven mods. I might change my opinion on that if they are treated as 'the same mod' in the way that Continuity and Primed Continuity do, etc. We don't need more ways to min-max Power Strength or Range or Efficiency. Hmm sounds cool Link to comment Share on other sites More sharing options...
BETAOPTICS Posted January 27, 2017 Share Posted January 27, 2017 No thank you. Even with only the utility mods in, we really don't need that kind of power-spike. The whole idea of Rivens was to balance out older weapons so you can again use them later on in the game if you want to with the help of those mods. Warframes are functionally very different. Sure we can argue that not all Warframes are equal, but that inequality is typically corrected in the form of re-working their mechanics to be updated to current standards of quality. Seriously all you'd take would be resistances as much as possible and you'd get durability that way. Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted January 28, 2017 Share Posted January 28, 2017 inb4 Warframe Rivens that can potentially give negative power strength in exchange for Cold resistance... literally a mish-mash of every Warframe mod, including the useless ones like Flame Repellent and Heavy Impact! Link to comment Share on other sites More sharing options...
AzureTerra Posted January 28, 2017 Share Posted January 28, 2017 I'd like something but not the the random rivens we currently have, it works for weapons but for frames i think something more controlled would be better. More akin to Corrupted mobs but with us choosing the variable with a slotted system maybe involving stars Link to comment Share on other sites More sharing options...
(PSN)Xurokhan Posted January 28, 2017 Share Posted January 28, 2017 I was thinking about this the other day! It'd be a cool way to encourage differing play styles and uses amongst the same frames. Link to comment Share on other sites More sharing options...
Hypernaut1 Posted January 28, 2017 Share Posted January 28, 2017 5 hours ago, YagoXiten said: I'd like them, if they cover the following stats, and, most likely, only the following stats: Casting Speed, Friction, Slide, Sprint Speed, HP Regeneration, Shield Regeneration, Holster Rate, Knockdown Resistance, Knockdown Recovery Speed, Parkour Velocity, Aim Glide/Wall Latch Duration...And maybe one or two other stats I've forgotten about. In short: Strictly utility. Power Strength, Range, Duration, and Efficiency should ABSOLUTELY NOT be covered with Riven mods. I might change my opinion on that if they are treated as 'the same mod' in the way that Continuity and Primed Continuity do, etc. We don't need more ways to min-max Power Strength or Range or Efficiency or Duration. then players wont use them. I'd like it if they instead combined stats with utility. I just hope they dont go crazy with the boost like 150% power strength. They should be low on the power boost, high on the utility. Link to comment Share on other sites More sharing options...
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