IceColdHawk Posted March 25, 2017 Share Posted March 25, 2017 I don't know if this has been reported already but i will mention it anyway. If you're client, the damage numbers are completely...strange and fake. Wrong damage numbers show up like, damage that is way too high even though the "too high" damage is NOT applied. It just shows a fake high number sometimes. I could also see multiple damage numbers popping up like, a "0" crit number on a normal vulnerable enemy. Along with that, you can get damage numbers out of corpses too. To give it the icing on the cake, fake procs can also appear like, getting a cold proc from my corrosive pandero that doesn't freeze enemies. Or a slash proc tonkor. All this happens only while being a client. As a host i couldn't report any of these issues. Link to comment Share on other sites More sharing options...
Separation57 Posted March 25, 2017 Share Posted March 25, 2017 (edited) riven stats are being shown erroneously in many cases. examples have been attached below. riven stats in your mod stash vs. when posted to chat (as well as rivens you read off of trade / region from others) normally display different stats (it seems like they display the stat as if the riven drained one less than your actual riven, like it will show 88.8% damage instead of 99.9% damage, etc) as well as, in some cases, display a different prefixed/suffixed name than normal (again, shown in the cernos, and tried in many other rivens of mine). demonstrated is the change in my cernos riven, from crita-fevatis to feva-acricron, as well as the reduced stats, all while clearly being selected as "crita-fevatis" in chat. this is happening not only to me and not only this riven, already tried it with friends. Edited March 25, 2017 by Sasquatch_Legend Link to comment Share on other sites More sharing options...
xEndx Posted March 25, 2017 Share Posted March 25, 2017 (edited) There's A bug with Ferrox and Ivara, with no other weapons equipped If you throw Ferrox then activate then deactivate Artemis Bow, it will stay active, have no energy cost and you can not cast any other abilities for the rest of the mission Edited March 25, 2017 by xEndx Link to comment Share on other sites More sharing options...
CloudyKnight Posted March 25, 2017 Share Posted March 25, 2017 I don't know if this was mentioned, but my game freezes when I try the Master Ranking Test. Link to comment Share on other sites More sharing options...
silvertoner Posted March 25, 2017 Share Posted March 25, 2017 In the last mission during all of the platforming, in the middle ring with the bass line, there was one corrupt note that wasn't glowing red. I found it by listening for the glitch and when the line crossed the block, it flashed red very quickly. it took me about 20 minutes to find it Link to comment Share on other sites More sharing options...
AEP8FlyBoy Posted March 25, 2017 Share Posted March 25, 2017 I don't even need to explain this one. Link to comment Share on other sites More sharing options...
legendarysidekicksteve Posted March 25, 2017 Share Posted March 25, 2017 Unsure if this has been posted yet, but the progression stopping bug in part 3 of Octavia's quest is tied to being invisible when encountering the sentients and killing them without them detecting you. Link to comment Share on other sites More sharing options...
SmolAmelia Posted March 26, 2017 Share Posted March 26, 2017 I got the octavia neuroptics from a ods, but it didnt show up in the mission rewards and its not in my inventory, pls fix :) Link to comment Share on other sites More sharing options...
Tripleat Posted March 26, 2017 Share Posted March 26, 2017 I've posted it elsewhere here, but i should have posted it in the Megathread, myself and a lot of other seem to have an issue where we can't go and do the mastery missions, I go and try and this screen shows up and the only way to leave the screen is to basically force close Warframe, but the game isn't frozen, my Tenno still just stands there moving a bit. I hope this can be patched soon! Link to comment Share on other sites More sharing options...
Stoner Posted March 26, 2017 Share Posted March 26, 2017 Lua spy are broken. For the first vault where you need to jump on the pads, you can't go further than the first 2. For the second vault, at the end there is no portals to go back in the regular dimension. Making it impossible to escape and need to restart the mission. Link to comment Share on other sites More sharing options...
felipe3402 Posted March 26, 2017 Share Posted March 26, 2017 (edited) Riven mods with -100% or more with the primary damage (i.e: Slash, Puncture,etc...) Are broken them I'm the host of the squad, Making the weapon with the riven deals millions of damage with one shot. I Made a post about it, With a video giving the "Base" about what i'm talking about. Edited March 26, 2017 by felipe3402 Grammar erros. Link to comment Share on other sites More sharing options...
Fari Posted March 26, 2017 Share Posted March 26, 2017 Captura doesn't support keybinds well. For example, E/Q tilt options. Due to using ESDF instead of WASD for my movement, I can only use Q tilt and not E tilt, E simply moves forward as W would by default. Also, "C descend" is also bound to toggle the free camera, and the toggle overwrites the descend. Noteworthy, toggle crouch, which I have bound to V, doesn't count for descend either apparently. Seems like a bit of an oversight that only non toggle crouch works for that, and also just doesn't if it's on C. "A - fast movement" also doesn't seem to do anything at all? But I'm not sure what it's intended to do for reference. It doesn't change anything alone and also doesn't speed up advance time though, so I'm guessing it's just not working. A is sprint key for me, for note. Ideally I'd like to see all the binds either somehow sort themselves out according to your binds, or let you bind them yourself manually. But a more realistic alternative would be to get rid of custom mapping for the Captura UI if it can't work correctly, WASD and all that. Link to comment Share on other sites More sharing options...
7orbs Posted March 26, 2017 Share Posted March 26, 2017 when you banish yourself as limo in the simulacrum then switch frames you are still in the rift on the new frame. Limbo in rift: Limbo Still in rift: Other Frame still in rift: Link to comment Share on other sites More sharing options...
TragicSolitude Posted March 26, 2017 Share Posted March 26, 2017 i found a bug (im not sure if it is effecting everyone) when viewing a mandachord song that is hot linked in chat the UI freezes on the see through black screen making it impossible to access any other controls. Link to comment Share on other sites More sharing options...
Iceykitsune Posted March 26, 2017 Share Posted March 26, 2017 The Octavia quest can only be performed solo. Whenever I try to invite other players it says "Unable to invite: the objective has already been completed. Link to comment Share on other sites More sharing options...
Darusami Posted March 26, 2017 Share Posted March 26, 2017 WASD keys are not working at all. Since I logged in it wouldn't work, I can only move with Ctrl pressed. Link to comment Share on other sites More sharing options...
Kovuu Posted March 26, 2017 Share Posted March 26, 2017 You all are lucky. I can't start the quest. It acts as if I have finished Second Dream. Can't open the quest information in the Codex either, No notification from anyone or anything regarding the quest. (in fact, only way I knew of it was from the opening screen with Octavia shown.) In the mean time, I will wait patiently for an update with a fix. Thank you. Link to comment Share on other sites More sharing options...
SenorClipClop Posted March 26, 2017 Share Posted March 26, 2017 I played an Orokin Derelict Survival and was given the Octavia Neuroptics blueprint at the 20-minute mark, but in the post-game lobby there was no evidence of having received the blueprint, and it was not in my Foundry or Inventory. Relogging did not fix the issue. Link to comment Share on other sites More sharing options...
Ylantron Posted March 26, 2017 Share Posted March 26, 2017 Bugs that I found: - Camera of captura bugs when Titania use Razorwing - If you try to shoot with the phage while playing Limbo in the rift with Stasis enabled, the game crash Link to comment Share on other sites More sharing options...
Prince90000 Posted March 26, 2017 Share Posted March 26, 2017 (edited) Huge fps drop due to Metronome's visual effect: Edited March 26, 2017 by Prince90000 Link to comment Share on other sites More sharing options...
felipe3402 Posted March 26, 2017 Share Posted March 26, 2017 43 minutes ago, Ylantron said: Bugs that I found: - Camera of captura bugs when Titania use Razorwing - If you try to shoot with the phage while playing Limbo in the rift with Stasis enabled, the game crash Almost all beam weapons are broken with stasis. Some on them crashes, And others didn't deal damage and Overloads stasis. Link to comment Share on other sites More sharing options...
UncaIroh Posted March 26, 2017 Share Posted March 26, 2017 (edited) TELOS BOLTACE BUG: Mirage with hall of mirrors active using a Telos boltace will only trigger "pull" and never trigger "push." Since "push" is never triggered, it also doesn't trigger cooldown. Thus mirage becomes a vacuum blender, things get sucked in and if you have a spin attack build you can just keep doing it and kill everything while the passive ragdolls enemies. Edited March 26, 2017 by TonyWong Link to comment Share on other sites More sharing options...
Vengeful_Vulpes Posted March 26, 2017 Share Posted March 26, 2017 (edited) In the captura the bugs I've noticed are: You can not use 'c' after going in to razor wing, even if you come out of razor wing it breaks the 'c' button, as well as most other commands in the little window there. You can not revive after you have been killed. Sometimes using powers like valkyr's warcry will disable you from using your melee weapon, you can still equip it just not use it. Thanks hope this helps, love the new mode it helps fashion frame to the max! PS I don't really mind this but i'm guessing a lot of people will, syndicate datum, insignia, medallions etc. are occasionally being invisible in missions, except for the aura that the higher ranked ones produce. Edited March 26, 2017 by Houndoom45 Link to comment Share on other sites More sharing options...
Utkj01 Posted March 26, 2017 Share Posted March 26, 2017 (edited) When using some melle, the character begins to move to the opposite side of his view when attacking, which makes it extremely inconvenient to use them. Restarting my windows help with this. Edited March 26, 2017 by Utkj01 Link to comment Share on other sites More sharing options...
Magtone Posted March 26, 2017 Share Posted March 26, 2017 Update to the melee bug: it seems to be exclusively on Submersible tile sets (Uranus). Again, this bug is occurs when you move and melee attack at the same time, causing the player to move backwards during the melee by default. Link to comment Share on other sites More sharing options...
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