xPhantomStranga Posted April 26, 2017 Share Posted April 26, 2017 i am confused... renewal says power duration 4..... what does this mean? Link to comment Share on other sites More sharing options...
OkamiMilo Posted April 26, 2017 Share Posted April 26, 2017 Now almost everybody will start to use Oberon. Oberon the Fairy King will rise! Link to comment Share on other sites More sharing options...
salem8171 Posted April 26, 2017 Share Posted April 26, 2017 51 minutes ago, [DE]Megan said: Kuva Siphon missions must now be fully completed to earn any Kuva from it. Does that mean booster won't affect kuva drops anymore? Link to comment Share on other sites More sharing options...
xPhantomStranga Posted April 26, 2017 Share Posted April 26, 2017 1 minute ago, salem8171 said: Does that mean booster won't affect kuva drops anymore? how did you get that from that lmfao Link to comment Share on other sites More sharing options...
GameEngine Posted April 26, 2017 Share Posted April 26, 2017 (edited) you forgot to mention your change to the mods, 1 I saw was "magnum force" having added "+0.5 ACCURACY" at rank 0. which I quess makes spray weapons less spray with this mods than precise pistols. great Idea, I like Edited April 26, 2017 by GameEngine Link to comment Share on other sites More sharing options...
Scarmeow Posted April 26, 2017 Share Posted April 26, 2017 52 minutes ago, [DE]Megan said: Whenever Oberon casts Renewal on an ally standing on Hallowed Ground, it activates Iron Renewal, granting an Armor boost for the entire heal process, once healing is complete the Armor Boost is on a timer. I'm slightly confused by this. Is the armor bonus granted to allies when Oberon is standing on the Hallowed Ground or while our ally is standing on the Hallowed Ground? Link to comment Share on other sites More sharing options...
hellfire08 Posted April 26, 2017 Share Posted April 26, 2017 Just now, Scarmeow said: I'm slightly confused by this. Is the armor bonus granted to allies when Oberon is standing on the Hallowed Ground or while our ally is standing on the Hallowed Ground? tested it. Each individual ally has to be standing on the hallowed ground to get the armor buff from getting hit by renewal wave. Link to comment Share on other sites More sharing options...
God_is_a_Cat_Girl Posted April 26, 2017 Share Posted April 26, 2017 Fine update but would be wonderful if Oberon's Hallowed Ground could get an optimization pass (along with Octavia's 3), he drops way too many frames while it's active, been seeing drops around 10~20FPS which does hurt quite a lot when it kills the constant 60. Link to comment Share on other sites More sharing options...
Omegafinity Posted April 26, 2017 Share Posted April 26, 2017 Disappointed with the Rework I had been anticipating for ages, but it's still something. Thank you. Hope you'd actually consider some community suggestions soon. Link to comment Share on other sites More sharing options...
CalmWalks Posted April 26, 2017 Share Posted April 26, 2017 10/10 update. take my money , and my Obie gets his buff/tweak. Im happy and thank you DE ! <333 Link to comment Share on other sites More sharing options...
xPhantomStranga Posted April 26, 2017 Share Posted April 26, 2017 5 minutes ago, God_is_a_Cat_Girl said: Fine update but would be wonderful if Oberon's Hallowed Ground could get an optimization pass (along with Octavia's 3), he drops way too many frames while it's active, been seeing drops around 10~20FPS which does hurt quite a lot when it kills the constant 60. i do not have that issue Link to comment Share on other sites More sharing options...
CosmicHermitCrab Posted April 26, 2017 Share Posted April 26, 2017 (edited) 1 hour ago, [DE]Megan said: Fixed Elemental combination discrepancies between the Arsenal UI and in-game numbers for some Riven Mods. Finally, the elemental combination riven bug is fixed, I hope. I'll check in-game. Nice change to Oberon's passive btw. Edit: Appears fixed so far, finally a major game breaking bug is fixed. Love you DE!!! Edited April 26, 2017 by WingGun Link to comment Share on other sites More sharing options...
DonOctavia Posted April 26, 2017 Share Posted April 26, 2017 29 minutes ago, hellfire08 said: 217% power strength on akkad, 13 orbs from smite but each orb does 17 puncture damage on chargers. looks like oberon is working as intended™ Link to comment Share on other sites More sharing options...
Turtlemancer Posted April 26, 2017 Share Posted April 26, 2017 So I can already feel a massive difference in how Oberon Plays and it feels like a significant buff. As someone who plays a lot of Oberon I am really enjoying the rework. Link to comment Share on other sites More sharing options...
xPhantomStranga Posted April 26, 2017 Share Posted April 26, 2017 Anyone else having issues with hallowed grounds visuals not being visible? Link to comment Share on other sites More sharing options...
AshusAzan Posted April 26, 2017 Share Posted April 26, 2017 Day 100+, still waiting for PET VACCUM! Link to comment Share on other sites More sharing options...
xPhantomStranga Posted April 26, 2017 Share Posted April 26, 2017 So for me i cant see any visual for hallowed ground and i notice NO scaling with smite. Link to comment Share on other sites More sharing options...
Chroia Posted April 26, 2017 Share Posted April 26, 2017 (edited) 1 hour ago, Chroia said: (e.g. circular HG.) > Checks ingame. > HG's base arc is 180 degrees. I take that back. Thanks, this is pretty neat. I can work with this. >:3 Can't Stretch + Overextended + Cunning Drift with a max rank Narrow Minded, but r6/r7 works fine. Edit Hold up. Stat increase should be 108%. Effect is a 27% increase on HG radius (so, 1/4 the stat value), 81% increase on angle (so 3/4). Can someone who's better than me at Trig tell me if this makes sense? Edited April 26, 2017 by Chroia Link to comment Share on other sites More sharing options...
Einsig_SV Posted April 26, 2017 Share Posted April 26, 2017 Just now, AshusAzan said: Day 100+, still waiting for PET VACCUM! Inherent vacuum on warframes, then the vacuum mod can just go die in a fire. Link to comment Share on other sites More sharing options...
Insizer Posted April 26, 2017 Share Posted April 26, 2017 @[DE]Danielle Hallowed Ground is invisible for me and others: Link to comment Share on other sites More sharing options...
Turtlemancer Posted April 26, 2017 Share Posted April 26, 2017 Just now, xPhantomStranga said: So for me i cant see any visual for hallowed ground and i notice NO scaling with smite. Ok so everyone is clear the scaling is based on the health of the initial target, and only effects the additional orbs. Link to comment Share on other sites More sharing options...
Rolunde Posted April 26, 2017 Share Posted April 26, 2017 Woo!! Oberon rework/update already here. And Zenith buffs too, nice... Cheers! ~R~ Link to comment Share on other sites More sharing options...
WingedCrusade Posted April 26, 2017 Share Posted April 26, 2017 1 hour ago, Royalty said: OBERON PLAYERS COMING IN LIKE Targets acquired. Orbital (Friendship) Reckoning Beam firing for effect. Link to comment Share on other sites More sharing options...
koorinosekai Posted April 26, 2017 Share Posted April 26, 2017 1 hour ago, [DE]Megan said: Whenever Oberon casts Renewal on an ally standing on Hallowed Ground, it activates Iron Renewal, granting an Armor boost for the entire heal process, once healing is complete the Armor Boost is on a timer. missed chance there, so many things that could be put there related to nature and you guys had to go with Iron Renewal? Why not go with Natural + something, theres so many synonyms of 'toughness' that could fit there that would make a whole lot more sense than plain Iron Renewal =/ (it would probably sound more interesting when translated to other languages than your guy's pick) Link to comment Share on other sites More sharing options...
GameEngine Posted April 26, 2017 Share Posted April 26, 2017 1 minute ago, WingedCrusade said: Targets acquired. Orbital (Friendship) Reckoning Beam firing for effect. #FriendshipIsTorture Link to comment Share on other sites More sharing options...
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