LordeRicky Posted December 7, 2017 Share Posted December 7, 2017 Just now, Tyfyter2002 said: please make the reticle changes settings, some of us have grown fond of the static reticle. I would like to see this change implemented very much so, upvoted. Link to comment Share on other sites More sharing options...
Vacho_ Posted December 7, 2017 Share Posted December 7, 2017 Just make volt discharge min stun duration longer, if im not wrong the minimal duration is 4, increase it to 7, and BAM, balanced c: ...Or if you guys like to take risk, make the minimal duration of stun get increased by duration mods :O thats it, nice hotfix btw :D Link to comment Share on other sites More sharing options...
MarikBentusi Posted December 7, 2017 Share Posted December 7, 2017 I quite like the change to Hunter's Command, but I still really feel like we need an icon above the enemy to indicate our pet's Command target to more quickly assess what it's focusing on. This lets us confirm whether our setup worked and we can now either divert our attention elsewhere while our pet is taking care of its target, whether we can now gang up on the same target with our pet, or whether it was still aggro'd to another Command target and we needed to wait a bit longer until we were able to set a new one. The game already probably uses an internal system to "flag" command targets for the pet, we've got a "make tags hover over enemies" system from Bladestorm and an icon from the Hunter mod set. It seems within reach! Old bugs related to custom energy colors that may warrant a revisit due to mainline merge: - In Missions, Ki'Teer ear pieces (Operator cosmetic) do not respect custom energy color when you are Host or Solo. (since about TWW) - Ki'Teer ear pieces are missing glow effect (basically only self illum. This was cut during Oberon Prime Access) - Void Blast does not respect custom energy color - Zaws equipped with Cetus Exodia Arcanes have little lights that don't respect custom energy color Link to comment Share on other sites More sharing options...
ri7ua1z23 Posted December 7, 2017 Share Posted December 7, 2017 4 minutes ago, RickyGalax said: @in2sanctuary Thankfully no, you can re-enable them after restarting the launcher AFTER the update is complete. nope, i go back to fail screen Link to comment Share on other sites More sharing options...
Palutenia Posted December 7, 2017 Share Posted December 7, 2017 It was a nice time to join to this game and it's community. A big update a day before my bithday :) what a nice present! Link to comment Share on other sites More sharing options...
Umbral-Dasher Posted December 7, 2017 Share Posted December 7, 2017 il y a 38 minutes, KIREEK a dit : Can anyone confirm this? ye hope so i never get to that map cause of crashes xd Link to comment Share on other sites More sharing options...
LordeRicky Posted December 7, 2017 Share Posted December 7, 2017 Just now, zzuit said: Yeah... I'm not buying that "Volts discharge was too powerful!" for even a split second. You made Octavia (infinitely scaling, perma invis, massive damage amp) and Mesa (best single target DPS in the game, amazing tankiness, team wide CC and damage amp) but have they been Nerfed in any meaningful way? Oh right, no they haven't. Those 2 warframes have literally ZERO downsides and I desperately want to know why you guys are so scared of Volt of all warframes being good. Please don't ruin these frames by bringing their amazingness to the forefront of these posts lol. Link to comment Share on other sites More sharing options...
EmperorBrenex Posted December 7, 2017 Share Posted December 7, 2017 Just now, ri7ua1z23 said: nope, i go back to fail screen Same here. Link to comment Share on other sites More sharing options...
ElocFreidon Posted December 7, 2017 Share Posted December 7, 2017 " Installed Lenses have not been affected, and will remain on your Warframes and weapons. " The schools have changed enough that we should get our lenses unequipped from our weapons and Warframes. Link to comment Share on other sites More sharing options...
Mirathyl Posted December 7, 2017 Share Posted December 7, 2017 Can you please give Vazarin back the revives it had, 4 revives is nothing, especially if some of us want to try for longer runs in say survival. The healing it has is pretty garbage now too it's supposed to be the healing focus and it almost can't do that now. I understand you wanted us to use our tenno more, but there are still a lot of problems even with this new setup. We shouldn't have to go through the gilding process just to color it, the tenno's amp isn't enough to give it much use even with buffs to it via Focus. I still want it to work for the frame all be it not the way it was, I want it to actually work between the two. Instead we go from being sided for the frame to one sided with the tenno. We have these abilities and such on the frame but the frame seems less unique and special from a lore standpoint and just all around. Link to comment Share on other sites More sharing options...
LordeRicky Posted December 7, 2017 Share Posted December 7, 2017 Just now, ri7ua1z23 said: nope, i go back to fail screen Please see my edited post :) Link to comment Share on other sites More sharing options...
Meneliki Posted December 7, 2017 Share Posted December 7, 2017 Great changes! But even after aaaaaalllllllllll that..... Still No Fix For!™ Vazarin Enduring Tides still doesn't improve beyond 50% health bonus. Link to comment Share on other sites More sharing options...
sir_deadlock Posted December 7, 2017 Share Posted December 7, 2017 1 minute ago, SoBadKiller said: Unchecking DirectX 10 and 11 will make the game run at DirectX 9.0c if I'm not wrong... How's this a recommended fix? Please properly fix this and give me my DX11 gameplay, cheers!~ It's just for getting the update through. Re-enable them after it's done. Link to comment Share on other sites More sharing options...
zzuit Posted December 7, 2017 Share Posted December 7, 2017 Just now, RickyGalax said: Please don't ruin these frames by bringing their amazingness to the forefront of these posts lol. I think you and me both know that DE isn't going to touch them. Ever. They've gone this long without changes and no one has complained about them, so why would they? Link to comment Share on other sites More sharing options...
Umbra_Asterism Posted December 7, 2017 Share Posted December 7, 2017 Showing the Volt .gif is kinda pointless if you don't show what level the enemies are at... Link to comment Share on other sites More sharing options...
Umbral-Dasher Posted December 7, 2017 Share Posted December 7, 2017 il y a 2 minutes, Palutenia a dit : It was a nice time to join to this game and it's community. A big update a day before my bithday :) what a nice present! means Happy birthday bro with Big Size XD Link to comment Share on other sites More sharing options...
LordeRicky Posted December 7, 2017 Share Posted December 7, 2017 Ew, DirectX 9 is not appealing to my eyes... Hope this gets a really quick fix because UHD is not UHD for me anymore XD Link to comment Share on other sites More sharing options...
Lord-Taco-the-Great Posted December 7, 2017 Share Posted December 7, 2017 "Volt changes were crazier than expected" Oh boy you managed to nuke a whole 30 meters of level 30 enemies, it's not like equinox, ember, saryn, and a few others could do that with even more efficiency. Link to comment Share on other sites More sharing options...
Netherstride Posted December 7, 2017 Share Posted December 7, 2017 I don't know if this was intentional, and I doubt it is - the polarity was removed from the Ammo Case Carrier precept. https://imgur.com/a/iXUU1 Link to comment Share on other sites More sharing options...
SoBadKiller Posted December 7, 2017 Share Posted December 7, 2017 1 minute ago, sir_deadlock said: It's just for getting the update through. Re-enable them after it's done. I'm updating atm, does it work if you re-enable them after it patches? Link to comment Share on other sites More sharing options...
Tyfyter2002 Posted December 7, 2017 Share Posted December 7, 2017 4 minutes ago, warthas1980 said: love the update, but plz resurrect naramon, is a dead school, zenurik have the game braker enegy pool, and its ok, but naramon need a fix all of the schools could be resurrected if the best node or best 2 nodes for all of them were waybound along with the worst 2 (for most schools, some have 1 decent waybound and 1 terrible one *coughing*unairu*coughing*, and some even have 2 good ones like zenurik and madurai) Link to comment Share on other sites More sharing options...
Palutenia Posted December 7, 2017 Share Posted December 7, 2017 1 minute ago, P3Rk0uR said: means Happy birthday bro with Big Size XD haha, thankies :) Link to comment Share on other sites More sharing options...
Ioneyes Posted December 7, 2017 Share Posted December 7, 2017 I went into the warframe tools folder and clicked on the launcher. it is updating now, although slowly Link to comment Share on other sites More sharing options...
LordeRicky Posted December 7, 2017 Share Posted December 7, 2017 Just now, Netherstride said: I don't know if this was intentional, and I doubt it is - the polarity was removed from the Ammo Case Carrier precept. https://imgur.com/a/iXUU1 And now my carrier's mod loadout is broken :( Link to comment Share on other sites More sharing options...
StrifeSan Posted December 7, 2017 Share Posted December 7, 2017 ah man no tennogen this update, must have heavy blade skins! Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.