Goodwill Posted December 16, 2017 Share Posted December 16, 2017 30 minutes ago, (Xbox One)EX NEVEC EDN 3 said: No you can have multiple unless they changed it I meant that as a suggested compromise. Link to comment Share on other sites More sharing options...
(XBOX)EX NEVEC EDN 3 Posted December 16, 2017 Author Share Posted December 16, 2017 4 minutes ago, Goodwill said: I meant that as a suggested compromise. Oh I see what you meant Link to comment Share on other sites More sharing options...
Sapphic-Sandra Posted December 16, 2017 Share Posted December 16, 2017 (edited) To be honest the best compromise would be to give augments actual statistical buffs to the power they're changing to warrant the taking up of a slot something like stretch or streamline would otherwise be using. Additionally many augments currently popular need to just be part of their respective warframe's default ability. Despoil, Vampire Leech, Eternal War, and Greedy Pull for example. TL;DR: they either need a buff or need to just be removed and added to the warframe's default kit. Edited December 16, 2017 by Sapphic-Sandra Link to comment Share on other sites More sharing options...
Goodwill Posted December 16, 2017 Share Posted December 16, 2017 1 minute ago, (Xbox One)EX NEVEC EDN 3 said: Oh I see what you meant My bad, I see the mix up and should've clarified the context more. Link to comment Share on other sites More sharing options...
(XBOX)EX NEVEC EDN 3 Posted December 16, 2017 Author Share Posted December 16, 2017 1 minute ago, Goodwill said: My bad, I see the mix up and should've clarified the context more. Its cool Link to comment Share on other sites More sharing options...
(XBOX)EX NEVEC EDN 3 Posted December 16, 2017 Author Share Posted December 16, 2017 2 minutes ago, Sapphic-Sandra said: To be honest the best compromise would be to give augments actual statistical buffs to the power they're changing to warrant the taking up of a slot something like stretch or streamline would otherwise be using. Additionally many augments currently popular need to just be part of their respective warframe's default ability. Despoil, Vampire Leech, Eternal War, and Greedy Pull for example. So I guess they either need a buff or need to just be removed and added to the warframe's default kit. I agree with some of that but if they are added to the kit would we be able to change them out so since there are more then one augment ? Link to comment Share on other sites More sharing options...
(XBOX)EX NEVEC EDN 3 Posted December 16, 2017 Author Share Posted December 16, 2017 Let's keep this thread going Link to comment Share on other sites More sharing options...
(PSN)dursereg Posted December 16, 2017 Share Posted December 16, 2017 1 hour ago, GinKenshin said: 1- that's not the reason we had 10 slots and now we have 8 2- some exilus mods have nothing to do with movement We ten to assign abilities if we choose to. Link to comment Share on other sites More sharing options...
(XBOX)EX NEVEC EDN 3 Posted December 16, 2017 Author Share Posted December 16, 2017 10 minutes ago, (PS4)dursereg said: We ten to assign abilities if we choose to. What do you even mean Link to comment Share on other sites More sharing options...
Tatann Posted December 16, 2017 Share Posted December 16, 2017 Il y a 1 heure, Sapphic-Sandra a dit : Augment slot needs to be a thing but unfortunately I believe DE have stated they do not want to do this. They also didn't want vacuum on all sentinels, but we finally got it. Maybe they will change their mind, Canadians are such nice and pleasing people No I'm not kissing &#! Link to comment Share on other sites More sharing options...
(PSN)dursereg Posted December 16, 2017 Share Posted December 16, 2017 21 minutes ago, (Xbox One)EX NEVEC EDN 3 said: What do you even mean Once upon a time you had to use up to 4 warframe slots if you wanted to use all your abilities. They weren't built in. Link to comment Share on other sites More sharing options...
(XBOX)EX NEVEC EDN 3 Posted December 16, 2017 Author Share Posted December 16, 2017 1 hour ago, Tatann said: They also didn't want vacuum on all sentinels, but we finally got it. Maybe they will change their mind, Canadians are such nice and pleasing people No I'm not kissing &#! To be honest I don't really like the whole vacuum on all sentinels Link to comment Share on other sites More sharing options...
(XBOX)EX NEVEC EDN 3 Posted December 16, 2017 Author Share Posted December 16, 2017 57 minutes ago, (PS4)dursereg said: Once upon a time you had to use up to 4 warframe slots if you wanted to use all your abilities. They weren't built in. Yeah and they made it better so why not add augment mod slots Link to comment Share on other sites More sharing options...
(XBOX)EX NEVEC EDN 3 Posted December 17, 2017 Author Share Posted December 17, 2017 Does anyone else have input Link to comment Share on other sites More sharing options...
Phyrak Posted December 17, 2017 Share Posted December 17, 2017 58 minutes ago, (Xbox One)EX NEVEC EDN 3 said: Does anyone else have input If we had something to three or four times the augments we have now; we could have augments working like times in Diablo 3 Link to comment Share on other sites More sharing options...
Tatann Posted December 17, 2017 Share Posted December 17, 2017 Le 16/12/2017 à 18:17, (Xbox One)EX NEVEC EDN 3 a dit : To be honest I don't really like the whole vacuum on all sentinels So you don't like people having a choice, interesting Link to comment Share on other sites More sharing options...
(XBOX)EX NEVEC EDN 3 Posted December 18, 2017 Author Share Posted December 18, 2017 6 hours ago, Tatann said: So you don't like people having a choice, interesting I didn't say that It pretty much rendered carrier useless Except for the ammo mod Link to comment Share on other sites More sharing options...
BornWithTeeth Posted December 18, 2017 Share Posted December 18, 2017 (edited) On 16/12/2017 at 5:51 AM, (Xbox One)EX NEVEC EDN 3 said: Well I'm sure a large part of the community would rather enjoy augment mod slots Large parts of the community will always vote for power creep, and then will turn around and complain that gameplay is boring. Edited December 18, 2017 by BornWithTeeth Link to comment Share on other sites More sharing options...
(XBOX)EX NEVEC EDN 3 Posted December 18, 2017 Author Share Posted December 18, 2017 Just now, BornWithTeeth said: Large parts of the community will always vote for power creep, and then will turn around and complain that gameplay is boring. This is true Link to comment Share on other sites More sharing options...
Fishyflakes Posted December 18, 2017 Share Posted December 18, 2017 Power creep. Not all Warframes have augments. Link to comment Share on other sites More sharing options...
(PSN)Yes-Man-Kablaam Posted December 18, 2017 Share Posted December 18, 2017 Not necessary really it just sounds like you want more power creep which yeah...We don't need it i'm fine with augments. I even use 3 on my nekros prime and don't have any qualms with him. Link to comment Share on other sites More sharing options...
(PSN)N7_Dredgen Posted December 18, 2017 Share Posted December 18, 2017 (edited) Sadly they've already said in stream it will never happen :/ I've always wanted it too, there's very few frames I have room for an augment on, especially since most augments are not worth a mod slot to begin with. There's only been 1 case where I had to seriously rethink my build to get an augment on, and that was Ember's Firequake. I had to give up my health mod, but imo it was worth it because the CC helps alot. Edited December 18, 2017 by (PS4)lagrue Link to comment Share on other sites More sharing options...
(PSN)N7_Dredgen Posted December 18, 2017 Share Posted December 18, 2017 35 minutes ago, Fishyflakes said: Power creep. Not all Warframes have augments. I wouldn't put it down to this personally, there was once a time when Frames had 10 slots, albeit you had forma some and sacrifice powers - but I liked that more. It was great being able to get rid of powers you didn't use. If I could sacrifice Ember's Fireball for an Augment slot, I would. Those were the gold ol' days. Link to comment Share on other sites More sharing options...
(XBOX)EX NEVEC EDN 3 Posted December 18, 2017 Author Share Posted December 18, 2017 2 hours ago, Fishyflakes said: Power creep. Not all Warframes have augments. Of course they don't, not yet at least not yet , so make it adapter style it's there but you have to unlock it Link to comment Share on other sites More sharing options...
Fishyflakes Posted December 18, 2017 Share Posted December 18, 2017 57 minutes ago, (Xbox One)EX NEVEC EDN 3 said: Of course they don't, not yet at least not yet , so make it adapter style it's there but you have to unlock it In a best case scenario where all Warframes have great abilities standalone and all augments for said abilities were balanced compared to others, then I'd support an extra customization slot. That isn't the case though. Link to comment Share on other sites More sharing options...
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