BarneyRubble Posted February 23, 2018 Share Posted February 23, 2018 Others have brought it up already but let's talk Proto weapon skins. It will have been 10 years since darkSector's console release in just about a month so I'm sure you're planning on finally letting us acquire those. But what I'd like to ask is that if you could consider adding the original Burston to the repertoire of these skins. It would be a nice reference going even further back to that original Dark Sector teaser and the assets are already in the game since that's what the Burston looked like before its redesign. Personally, I would be extremely happy if I could slap that good ol' scrappy Burston from 2004 on the Prime. Link to comment Share on other sites More sharing options...
InfiniumV Posted February 23, 2018 Share Posted February 23, 2018 Hiya, Devs! Any progress on allowing us to wield the buzzsaw that the Rictus Ghouls use? And anything more you can show us of that Dadao (Dat two-handed katana) you keep teasing? Link to comment Share on other sites More sharing options...
(PSN)Lion_Blade1 Posted February 23, 2018 Share Posted February 23, 2018 Will there be any news for us excalibur mains about umbra we relly want to know of he's going to have some unique abilitys because I don'tthink radial blindwould make sense for his kit sense umbra means shadow. Link to comment Share on other sites More sharing options...
LaVitaBella88 Posted February 23, 2018 Share Posted February 23, 2018 Any interesting news on Umbra even small??? Rivens! could we please get some kind of locking mechanism (spelling?) maybe one lock per roll with a kuva cost equal to the next roll. I know some ppl might not like that cause they may get 2 out of 3 they like and want to lock both but i figure thats asking too much but theoretically maybe the first lock could cost the kuva amount equal to the next roll and a second lock on that roll could cost double the the first. IDK shooting ideas... P.S. i think you meant "the very NEAR* future of Venus" ;) Link to comment Share on other sites More sharing options...
(PSN)SonofEoghain Posted February 23, 2018 Share Posted February 23, 2018 Are we going to get batch 2 for tennogen round 11 on console next week? If so why such a long wait in between? Are we going to have to wait three weeks for batch 3? Link to comment Share on other sites More sharing options...
Phoenix6840 Posted February 23, 2018 Share Posted February 23, 2018 Considering the beam weapon changes that went live recently, it seems like a good time to reintroduce riven mods for the artax. Will this be something we can expect in the near future? Link to comment Share on other sites More sharing options...
(PSN)Onder6099 Posted February 23, 2018 Share Posted February 23, 2018 Is listening to crybabies and immediately softening the content according to their ideas healthy to this game? Link to comment Share on other sites More sharing options...
Skully938 Posted February 23, 2018 Share Posted February 23, 2018 Hi Dev Team, so far i have really enjoyed the changes to the beam weapons, especially the battery ammo type, i feel it really suits the theme of the beam weapons in general, that being said is there any chance that more beam weapons might follow suit, either from the pool of weapons currently in game or future beam weapons to come (there are more coming right?) Thanks for the constant improvements and refinements to the game :) Link to comment Share on other sites More sharing options...
m3stuart Posted February 23, 2018 Share Posted February 23, 2018 What about melee weapons? With the additions of Zaw's , most of them are under performing compared to one. Link to comment Share on other sites More sharing options...
Unicornu Posted February 23, 2018 Share Posted February 23, 2018 Hello! - What do you think of idea of adding Zaw type of weapons but grinner and corpus style. We already have Steel Meridian outpost and with adding somehow corpus one we could make ourselves more types of weapons. - Is there a Zephyr deluxe skin incoming? Maybe new helmets? She badly needs some fresh look. Maybe Zephyr Prime ;] ? - Did you think of improving the AI behavior in terms of how they fight? Link to comment Share on other sites More sharing options...
IkarosKnighton Posted February 23, 2018 Share Posted February 23, 2018 1. Can players that put in more effort refining their play styles and upgrading their gear possibly be better rewarded in the endgame? An example of this would be the old void and key system, which I felt allowed players to to get far more effeciency from a single key if they were able to survive for long periods of time in any survival mission, effectivly rewarding them for their "skill". Could something of this nature possibly return for players that need more of a challenge to be entertained? Sorties are too easy and can only be played once a day and raids have been removed. As a veteran player I would love to see a mission type that really pushed team synergy and weapon builds with even the most godly of rivens. 2. Are warframe rivens something we will see in the future? Link to comment Share on other sites More sharing options...
Zaebin Posted February 23, 2018 Share Posted February 23, 2018 I like to clean my mods fairly often after missions and find it a bit of a slow process when selecting bundles of mods. Can we add a feature that allows is to "select all" instantly by holding control or shift key? Link to comment Share on other sites More sharing options...
FollowTheFaceless Posted February 23, 2018 Share Posted February 23, 2018 When the secret of four circles on the floor in Operator's room will be revealed? Link to comment Share on other sites More sharing options...
STulio Posted February 23, 2018 Share Posted February 23, 2018 Is The Sacrifice going to use Plains technology to reduce the number of loadings like the new Dark Sector? The number of loading screens ended up bothering a bit in The War Within. Link to comment Share on other sites More sharing options...
TetteketeYoona Posted February 23, 2018 Share Posted February 23, 2018 27 minutes ago, Zaebin said: I like to clean my mods fairly often after missions and find it a bit of a slow process when selecting bundles of mods. Can we add a feature that allows is to "select all" instantly by holding control or shift key? you can select those mods by clicking the mouse scrolling button Link to comment Share on other sites More sharing options...
benlow07 Posted February 23, 2018 Share Posted February 23, 2018 Hi, any chance we will be getting face and body sliders like in most other mmo's to customize our operator? Will we also be able to color our operator outfit parts like the leggings and sleeves separately? Link to comment Share on other sites More sharing options...
TheVeiledScion Posted February 23, 2018 Share Posted February 23, 2018 Three of the things I felt could have made the Plains of Eidolon even better were Kubrows (or other hostile wildlife), an abandoned or occupied town in the center of the Plains, and at least one, full complete enemy Fortress at the edge of the map. The small camps and limited Grineer units still left a lot of PoE feeling like empty space. Will the Venus map have any of these sorts of things to help fill out the environment beyond (presumably) Corpus camp sites? Thanks. Link to comment Share on other sites More sharing options...
wiredframed Posted February 23, 2018 Share Posted February 23, 2018 I'd like some harder arch wing content. jv is going to be gone. No good rewards from arch wing either. Something with relics as rewards. Will you add arch wing missions? Link to comment Share on other sites More sharing options...
wiredframed Posted February 23, 2018 Share Posted February 23, 2018 On 2/21/2018 at 2:12 PM, Weepin said: So I've been following faven's work on Chroma graxx. And it brought something to mind. Do you think we could get a toggle for the effigy in the arsenal? Similair to nidus or equnox's mutation and metamorphosis ui bars. This would help us know what chroma's going to look like once we shed that skin in mission without having to go back and forth between the arsenal and simulacrum/captura. we have that already. Link to comment Share on other sites More sharing options...
(PSN)menx2010 Posted February 23, 2018 Share Posted February 23, 2018 Whatever happened to having the Lunaro Arcata as a melee weapon? Link to comment Share on other sites More sharing options...
(XBOX)Bunny Mittens Posted February 23, 2018 Share Posted February 23, 2018 I just have just 2 questions really: 1. Will there ever be a new line of mutated/infested weapons similar to Prime/Wraith/Vandal weapons? 2. Are there, in the near future, new infested/mutated weapons in the pipeline? Currently it goes back and forth between Tenno, Grineer and Corpus weapons but no new infested weapons at all. Thank you! Link to comment Share on other sites More sharing options...
UjaAca Posted February 23, 2018 Share Posted February 23, 2018 Wow, people remember so many promised things from past devstreams. Reading comments was like: "Yeah I remember that, oh yeah that to... Damn! How could I forget about this one!? That one was a great idea, why haven't they shipped that one yet? Oh yeah... Planes..." Link to comment Share on other sites More sharing options...
Vinotte Posted February 23, 2018 Share Posted February 23, 2018 Will we get another increase in riven mods slot cap? Since you've just upgraded your server yesterday. Link to comment Share on other sites More sharing options...
trndr Posted February 23, 2018 Share Posted February 23, 2018 Any updates on the Equinox alt helmet? Was it nessicary to nerf beam weapons to oblivion, or is this just badly worded? Fixed Beam weapon Damage ramp up not happening per target. I can understand it if flamethrowers were getting stacked damage, but having to rebuild up on straight beam weapons once per enemy just seems rediculous, considering Warframe is a horde shooter. As usuall can't test between update and thread closing due to timezones. Link to comment Share on other sites More sharing options...
grigorije Posted February 23, 2018 Share Posted February 23, 2018 1. 3D minimap? 2. Kingpin? 3. Relay expansion? 4. Tintable wraith / vandal variants? 5. Sentient outposts? 6. Energy system revisit? 7. Will Tau system ever make it into the game? Link to comment Share on other sites More sharing options...
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