TenStorms Posted May 2, 2018 Share Posted May 2, 2018 ...after Each Spin Attack, reset the Combo Multiplicator. Still effective in medium lvl Games, but no more Perma-Elite-Onslaught-Spinning. Link to comment Share on other sites More sharing options...
Emulad0or Posted May 2, 2018 Share Posted May 2, 2018 Or just make Maiming Strike become a multiplicative bonus, not an additive one, that way you dont punish people who are actually playing melee and using combos if the just slide once Link to comment Share on other sites More sharing options...
OwlerTheVoidChild Posted May 2, 2018 Share Posted May 2, 2018 Slow down, satan Link to comment Share on other sites More sharing options...
Aeon94 Posted May 2, 2018 Share Posted May 2, 2018 16 minutes ago, Emulad0or said: Or just make Maiming Strike become a multiplicative bonus, not an additive one, that way you dont punish people who are actually playing melee and using combos if the just slide once True , this will punish all player base , not just Spin-2-Win addicts. Link to comment Share on other sites More sharing options...
Serialkillerwhale Posted May 2, 2018 Share Posted May 2, 2018 I use jump>slide attacks as a startup to hitting a group far away. Dont' think I'm the only one. Link to comment Share on other sites More sharing options...
TzXtetriC Posted May 2, 2018 Share Posted May 2, 2018 Or let people do what they want? Who is anyone to force ppl to play as you want? Link to comment Share on other sites More sharing options...
WizardTheGreat Posted May 2, 2018 Share Posted May 2, 2018 Dont change this. Why? Link to comment Share on other sites More sharing options...
(XBOX)weedyodaa Posted May 2, 2018 Share Posted May 2, 2018 Yeah, and let's also take away another good combo for end-game material, making it hard to run endless missions. /s Link to comment Share on other sites More sharing options...
Wyrmius_Prime Posted May 2, 2018 Share Posted May 2, 2018 3 minutes ago, (XB1)Mythical Warden said: Yeah, and let's also take away another good combo for end-game material, making it hard to run endless missions. /s If you cannot run endless without spin attacks, you're bad at the game. That's all. Link to comment Share on other sites More sharing options...
AlphaPHENIX Posted May 2, 2018 Share Posted May 2, 2018 (edited) 28 minutes ago, Emulad0or said: Or just make Maiming Strike become a multiplicative bonus, not an additive one, that way you dont punish people who are actually playing melee and using combos if the just slide once As someone who uses maiming strike responsibly, say for keeping Berserker up on low Crit Chance weapons (you gota try it on the Redeemer with a Warcy/Speed build maaaaan!) or to just compensate for lowish damage (My Anku has a riven which practically gurantees Orange Crits when combined with Maiming), I hate all the spam as well, but this gets a no. Edited May 2, 2018 by AlphaPHENIX Link to comment Share on other sites More sharing options...
TenStorms Posted May 2, 2018 Author Share Posted May 2, 2018 2 minutes ago, WizardTheGreat said: Dont change this. Why? I try to keep this as short as i can. It makes every other System in this Game obsolete, because its ridiculous effective. Equipped Warframes, Melee Stance, Energy...all that doesnt matter anymore, so its basically the moment you get Malming Strike => Congrats you just won the Game. I want this Game to be more than a spin to win simulator.. Link to comment Share on other sites More sharing options...
(XBOX)weedyodaa Posted May 2, 2018 Share Posted May 2, 2018 Just now, Wyrmius_Prime said: If you cannot run endless without spin attacks, you're bad at the game. That's all. I said "And let's take away another good combo for end-game material," for a reason. Meaning that there are other tactics I use. And what's so bad with spin2win? Link to comment Share on other sites More sharing options...
lukinu_u Posted May 2, 2018 Share Posted May 2, 2018 Just make Maiming Strike and Riven with the same stat, apply after Blood Rush, that's the easiest solution. But as Maiming Strike is a way for people with potatoe computers to play (and pay), it probably won't change. Link to comment Share on other sites More sharing options...
(XBOX)BigLithuanian Posted May 2, 2018 Share Posted May 2, 2018 This shouldn't matter that much! Maiming strike users can't and won't ruin your game experience unless you let them, so don't. Have a nice day everyone . Link to comment Share on other sites More sharing options...
Kyoresh Posted May 2, 2018 Share Posted May 2, 2018 There really is no problem with that mod in high Levels. Yes it is strong, but it cant do much against lvl 400+. It doesn't hurt you in anyway, but makes you sound butt hurt about other people's playstyle. And really? You want to take the cheese out of onslaught? There is literally no other way to get far without spamming or spinning. Link to comment Share on other sites More sharing options...
Wyrmius_Prime Posted May 2, 2018 Share Posted May 2, 2018 8 minutes ago, (XB1)Mythical Warden said: I said "And let's take away another good combo for end-game material," for a reason. Meaning that there are other tactics I use. And what's so bad with spin2win? Imagine having actually great and cool melee combos like in a bunch of hack and slash games and other online multiplayer games. Instead of that, people here spam 2 buttons one after another and call that gameplay. That's boring cancer at the most. Link to comment Share on other sites More sharing options...
Tsardova Posted May 2, 2018 Share Posted May 2, 2018 Here we go again....... Link to comment Share on other sites More sharing options...
(XBOX)weedyodaa Posted May 2, 2018 Share Posted May 2, 2018 Just now, Wyrmius_Prime said: Imagine having actually great and cool melee combos like in a bunch of hack and slash games and other online multiplayer games. Instead of that, people here spam 2 buttons one after another and call that gameplay. That's boring cancer at the most. And who do you think you are, to tell someone whether that thing is considered fun or not? Sure the weapon might not be the "coolest" thing around, but it gets the job done, and you get it done very well. One thing I don't understand is why others get mad at other people for using Maiming strike just because they think it's cheesy. You could always spend more of your own time focusing on your own game, rather than someone elses. Plus, is there any other god-tier combos for end-game you can think of? Link to comment Share on other sites More sharing options...
Himenoinu Posted May 2, 2018 Share Posted May 2, 2018 The spin-2-win mechanic is a gimmick for gimmick missions. I don't like it either, I've sold all my meme mods the moment I got them and I'm sarcastically exchange ideas about how meme-spinning your way through the entirety of Warframe all the bloody time must be the most fun a person can get in a lifetime. But. Spin-2-win is not the disease that plagues the game. It's a symptom. Removing the mod or altering the melee mechanics to render it useless will not make anything better. It will instead point out how tedious and boring things can get with weird scaling of dumb-as-a-shoe enemies, with basically the same goal for all missions and with the below minimal rewards. Allowing all the gimmick builds in the game (from spin-2-win to RQ) is, if you want, a price that has to be payed for getting away with bland gameplay and unappealing rewards. Of course, new players have a completely different perspective, with a lot of crafting ahead of them and a lot of experiences being pummeled into the ground by veterans using the most efficient builds to avoid crushing boredom. Of course, they could also just leave for grineer pastures (or was it greener?), but who'd stand to benefit from that?! Not the devs, not the community and most probably not even the newcomers. So all in all, let the spinners spin, the shakers quake and if that's too much to ask, then form a newbies-only clan, with strict rules about builds and tactics and play the game with your buddies, the way you want to play it 😄 (No, I don't think MR-locked team formation will be a thing any time soon, so don't dream on that either) Link to comment Share on other sites More sharing options...
(XBOX)BigLithuanian Posted May 2, 2018 Share Posted May 2, 2018 3 minutes ago, Tsardova said: Here we go again....... Yep Link to comment Share on other sites More sharing options...
More-L Posted May 2, 2018 Share Posted May 2, 2018 (edited) The innate problem is that spin2win is too effective compared to most other methods. Even without maiming, a primed reach on the right melee weapons still makes spin2win work better than most other forms of gameplay. Spin2win is the only most effective way any frame can clear rooms, and until that changes, it should not. This is from someone who never owned or farmed a maiming strike. Edited May 2, 2018 by More-L Link to comment Share on other sites More sharing options...
(XBOX)BigLithuanian Posted May 2, 2018 Share Posted May 2, 2018 (edited) 5 minutes ago, More-L said: Spin2win is the only effective way any frame can clear rooms, and until that changes, it should not. This is from someone who never owned or farmed a maiming strike. Have you heard of Synoid Simulor, Phage or Telos Boltor? These are very affective room clearing weapons and there are many more like them! Edited May 2, 2018 by (XB1)BigLithuanian Link to comment Share on other sites More sharing options...
More-L Posted May 2, 2018 Share Posted May 2, 2018 (edited) 2 minutes ago, (XB1)BigLithuanian said: Have you heard of Synoid Simulor, Phage or Telos Boltor? Last I checked none of those had a radial, infinite punch-through 20m+ range that scaled infinitely with combo. EDIT: But I probably will reword it a bit Edited May 2, 2018 by More-L Link to comment Share on other sites More sharing options...
(PSN)TheRealTommo Posted May 2, 2018 Share Posted May 2, 2018 50 minutes ago, TzXtetriC said: Or let people do what they want? Who is anyone to force ppl to play as you want? This... Link to comment Share on other sites More sharing options...
TenStorms Posted May 2, 2018 Author Share Posted May 2, 2018 13 minutes ago, (PS4)TheRealTommo said: This... So why DE nerved Synoid, Boltace, Coptering before ? Obviosly they dont want us to play "as we want"... Link to comment Share on other sites More sharing options...
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