Jump to content

yarl5000

PC Member
  • Posts

    720
  • Joined

  • Last visited

Reputation

1,289

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Yeah it should get marked. Sometimes with teammates you can't pin down who got close enough to find the book, or want to do some other part of the mission right then and deal with book but then loose track of where it was.
  2. Yeah its color channels are wonky but also at this point should probably just split the "head" things (Signa, moustaches, pumpkin head, bunny ears, etc.) into their own customization tab like how we have syndanas separate so you can color them differently
  3. Doesn't make sense to swap. Not only would there be the upfront cost of the engine and the massive time cost to move over to it (if it is even possible without basically rebuilding the whole game) there is the major issue of all the current devs have tons of experience and knowledge in the current engine that wouldn't just transfer over to Unreal. That knowledge cost is by far the biggest issue with moving over and would just slow everything in terms of development way down as people relearn how to do things, relearn how best to optimize, etc. Sure there is tons of resources out there for Unreal but still would be a learning curve as they apply things to in Warframe.
  4. I mean everyone has their own lives. Other players aren't some collective hive mind, so unless you are seeing the same person as host over and over again. How do you know why someone wants or needs to leave? I have had many times where something came up in real life but it wasn't so pressing I had to drop everything right away but still knew I needed to leave at the earliest time. Either way regardless of everything going to reiterate that you don't get to dictate how long other players stay in a mission and suggesting they get banned for not staying as long as you deemed they should is a 100% you issue. If you don't like it when people leave a mission after single rotation then go solo so it can't happen to you.
  5. If you are doing public matches you don't get any say in how long other people stay for. Even in premade you can agree on a length but doesn't mean something can't come up that requires attention so people have to leave. Is it annoying? Sure. Is it temp ban worthy? No way at all, and way out of proportion response. People can't even control if they will be host or not, so you can't punish someone for something they can't control just because they only can do one rotation. Real life happens.
  6. Can we please get some high level filters on the screen where we dissolve arcanes down into vosphor. Right not it just one massive list, at least add the tabs from the arcane terminal so we can filter it
  7. We are just in a lull of them redoing older tilesets likely due to them giving us things like Duviri and the new Lab tileset. DE hasn't given any indication they are done with tileset reworks but also haven't given any plans for future updates. Like others mentioned DE seems to like to have a good in game reason to also update the tileset, and we just haven't had an update recently that felt the need to fully update a tileset.
  8. Yeah they are in the way and honestly make hard to see the rest of the game. If nothing else pull them in closer to the frame so they aren't taking up so much of the screen
  9. Glad they are fixed but as others pointed out thought these were going to be additional standing per week rather than just taking up some weekly slots.
  10. Why wouldn't you just want everything, and then sell off things you don't want/need later? I also don't think DE is going to bother as that is tens of thousands of accounts to deal with, just logistically would be to much to handle/lead to other issues if people don't realize what they need to do to get things. Just much easier to do everything and let the players sort it out on their own.
  11. Yeah figured Narmer wouldn't pop up until post 1999 (unless 1999 is going to be later in 2024 and they put out something in between). Now in terms of the story, weaving Narmer into the Wally story could be likely. It was the giant portal at the end of New War that Wally popped out, so Wally could have guided things to the point where a portal big enough for him to get out was made.
  12. Ok so this begs the question, why the break? Just seems pointless to have a week break between nightwaves. If there has to be a break does it need to be a full week or could it just be a day or two?
  13. Having hosts who want to leave after first rotation, or ones you have bad connection to isn't something unique to consoles. Try tweaking your ping limit.
  14. Nice. Sadly won't get to watch live unless family is cool with me stepping away from hosting thanksgiving for like an hour or two to watch, still looking forward to watching it later and seeing everything.
  15. Absolutely not. Lone story has a very good purpose, to kill the Orowrym to get pathos clamps, which you need to apply the adapters to weapons. It is putting guard rails on Duviri, it keeps everyone focused on doing a main objective. It should not have taken 35 mins to do the Lone Story, if everyone was actually helping or trying to work together. Duviri steel path works the same as the rest, you need to do the base versions of the "nodes" first to unlock it, apart from when things bugged out a bit at the start this is how it is intend to work. You only have to do the lone story once to get SP and you did it now you can ignore it until you realize that getting clamps is much easier in Lone Story since you can go with randoms and they will stay mostly focused on the main task Should probably grab a mirror.
×
×
  • Create New...