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(PSN)Joylesstuna

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Everything posted by (PSN)Joylesstuna

  1. Veilbreaker kahl missions literally stripped out the majority of gameplay by restricting movement, weapons, and level design. One of the kahl missions is literally a bunch of connected T hallways. It was a HUGE step backwards. That's not taking chances, that's quite the opposite. Drifter gameplay is exactly the same including all of duviri. Railjack took chances, everything after has been rehashed content we have already seen.
  2. Wtf are you doing? Trying the break the sound barrier or your game? I have a sudden urge to try 5 parkour velocity shards now.
  3. It's extremely frustrating this bug is still around even after half a decade. It is single handledy the most annoying thing other then host migrations.
  4. This is how I feel about skana incarnon but the range on nami incarnon is pretty awesome. I missed it during that week but finished lvling and formaing it today in anticipation. Machetes overall are great in this game.
  5. This still hasn't been addressed and is a huge annoyance if not on sp. I could be wrong but it seems if the target dies, one pellet or two fills incarnon meter instead of all pellets hence why this is less of an issue on sp.
  6. It's an MMO and is supposed to sustain us. You new to live service games? Not sure how they would do it but they need to cater more to veterans and people actually playing the game and not just to new players. This influx of new players will not last much longer.
  7. I legitimately cannot understand what they were thinking when DE made arcane double back.
  8. This is so wrong it's not even funny.
  9. Genuinely curious why do you like the soma incarnon? It feels horrible to me.
  10. Strun, skana, and miter. Prisma skana with incarnon is crazy strong.
  11. If you are unable to press two buttons together this is definitely not the game for you. Infact, just throw your PC in the garbage because the issue you are describing is an issue you will face in just about any video game you will play. Valid complaints are valid, this isn't even remotely a valid complaint.
  12. Once again making excuses for bad monetization methods. There are plenty of ways to increase profits then using greasy methods. Yes, your precious game is not perfect and rushing costs is widely regarded as predatory.
  13. There is no good excuse for the predatory practice of paying money to rush items. This is a terrible design in many free to play games.
  14. "But there is a pity system!" The amount of time it takes to get citrine is absurd. The increased time sink DE is pushing is not fun or rewarding so I completely agree.
  15. When you dissolve literally thousands of mods for endo per week, an accident will happen sometimes. Also being able to lock riven mods could also reduce load on support to revert those accidents. Not proud of it, but I've been guilty of that once. Even better, the support team actually gave back the riven I accidentally dissolved.
  16. It's actually wild how many incarnon evolutions are bugged. Not sure how practically none of them work.
  17. Of all threads to necro, why on earth this one?!
  18. Being able to favorite mods, making of them unsellable, just makes sense and it's crazy it's still not in the game.
  19. This week's incarnon weapons feel about the same as last week.
  20. I hated it as a drifter weapon. However as a Warframe weapon the neutral combo is extremely strong and has very good damage multipliers. The rest of the combos feel pretty bad. Overall not as bad as someone people say. One or two forced slash procs would be nice.
  21. Fully agreed. Her passive could just affect pistols but for the love of God just let us use primaries.
  22. There are other fixes that have not been in patch notes so that doesn't mean anything.
  23. That's the only specific use for it. That alone does not make it a good weapon.
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