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BiancaRoughfin

Grand Master
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Everything posted by BiancaRoughfin

  1. Because this is a PVE focused game, there are hundreds of PVP games in the Market, you want a PVP experience, go play a PVP game but dont try pushing it into Warframe.
  2. Swazdo-Lah! Just came out of a run in Hydron, the Host left on wave 5 causing a host Migration. I had Dante's 1st ability active when it happened, after the host migration his 1st replaced his Secondary completely, acting as a weapon on its own, unmodded and not consuming energy per shot. Activating the ability again would cause it to deal modded damage and consume energy but deactivating the ability would still leave the Tome active on his hand.
  3. I honestly wouldnt be against a Sentinel Weapon that scans enemies, however i dont think it should e limited to Helios and Oxylus and given the nature of the weapon, it could be sold either by Simaris or Cephalon Suda (Preferably Suda), however its Scanning effect would be significantly enhanced when used by either Helios and Oxylus.
  4. Prime Access is limited to 1 per account, doesnt matter what platform you purchase it.
  5. Its a Resource used to upgrade your mods, can be obtained as drop from certain mobs, dissolving mods and Ayatan Scultures/Stars as well as reward in some missions.
  6. Boa tarde InovaTNZPrime e bem vindo aos Forums. Pra liberar o modo Percurso de Aço (Steel Path) voce alem de ter de completar todas as missões do sistema solar, deve completar uma missão de Arbitragem, após isso deve receber uma mensagem do Teshin pra te iniciar no modo. Te desejo boa sorte. <3 Basta ser uma pessoa legal e fazer posts interessantes no forum. Quem gostar do que voce postar vai eventualmente te dar um Like no post ou seguir suas postagens pra te acompanhar.
  7. This just smells like fresh Bandaids to me. I loled at this. If your idea of gameplay is going lvl cap endless missions, maybe, if your just playing the game levels as they are ment, no. I dont do Viral/Slash meta and in Sorties/Arbitration/SteelPath/Archon/Netracell missions im often leading in damage and kill counts. Those that know me know i completely despise meta. We have seen very well how DE handles trying to buff underutilized damage types, which is why we got mods like Hemorrhage and Internal Bleeding as their attempt to make Impact viable... Its easier to get Steve back in the team to add more shadows than have the whole crew figure out a way balance out underutilized damage types.
  8. If you do it before the weekly restart yes. I just did mine and got 2 TauForged. <3
  9. I love playing Zephyr, her abilities are focused on mobility, crowd control and protection but she has a very good Weapon buffing kit with her passive and augments. Her Passive gives +150% Critical Chance with any weapon when mid-air which gives me a lot of reasons to bunny hop or airglide. Her Airburst (2) with the augment Airburst rounds give her a Damage Bonus to secondary based on the number of enemies hit by it, up to +500%. Her Turbulence (3) with the JetStream augment increases weapon's Projectile Speed by 100% (+1/1% Power Strength) which greatly increases weapons with limited range due to Falloff or short lived projectiles, weapons like the Tigris can get its Damage Falloff range doubled/Tripled/Quadruplicated, weapons like Arca Plasmor the projectile can go much much further, same go for weapons which the projectile flies in an arc like Bows.
  10. Im quite sure its going to be a Fabric, like some Melee already have.
  11. Guy, playing Inaros should be more than slapping full health and armor then walking about with an Arcane that keeps your health regenerating constantly. His abilities are practically useless as is. We are 11 days away from April fools, arent you a bit early with this? Grouping enemies is the best way to spread effects and take them out and its completely irrational to compare Gloom with Devour as one ability slows enemies and adds life drain which is percentage to your weapon's damage delt wile not compromising your mobility, the other doesnt deal any significant damage, the healing is mediocre and completely hinders your mobility. This is the only thing you said i can agree with as i also dont like the Augment. You dont pick him for abilities because the ones he has are weak, dated and in dire need of a rework. His Rework will still allow him to be a very good tank as far as i know and his Scarab ability damage will scale with Health so you are actually gaining something here.
  12. Perhaps they could add the Void Shell feature to Orbiter customization, allow players to switch materials. Also, a feature i asked for years was for DE to implement a way to alter the Personal Quarter`s skybox. I got so mad DE later implemented my idea into the Dormizones instead... Its been almost 2 years now that DE implemented the Dormizones and i still havent bothered visiting it.
  13. I doubt DE will ever gives us the option to change the Orbiter or its look inside aside customizing with props as we currently do, they thought about doing for Railjacks and even that got scrapped. Some players resort to using panels to block off certain areas and make smaller reserved areas that act as rooms or compartments of their own. Because of the size of the Orbiters in earlier concepts and before DE implemented the Personal Quarters room, i used to think that door would have some hallway to a large area behind the Operator`s transference room with more rooms and possibly a landing bay for a possible new ship feature. Irrelevant to the topic. English is not his native language, if you managed to understand what he was trying to say, it was enough.
  14. Its a pretty decent Riven, would have been amazing if it had some elemental damage as Electric, Heat or Cold in place of that Reload Speed.
  15. Blast wile it didnt do much damage back before its change, still managed to be useful as its AoE knockdown was very useful for Crowd Controlling. I remember using my Stiletto with a Corrosive/Blast build and when shooting at groups of stronger mobs, would knock down groups making them easier for me to take down with some Primary, Melee or ability. Blast was also amazing when built into the Zenistar as it would create a massive negation area where enemies wouldnt be able to cross and would constantly get knocked down and/or stunned too if you also had shock. Nah, honestly they should just bring back the knockback and maybe increase the splash damage it delt.
  16. What Nerf? The weapon was never nerfed, it got a buff increasing its Cri/Stats both from 10% to 16%. Wile the Cold and Electric damage bonuses are high, these two will probably force you into a Magnetic build and that -Magazine Capacity is actually bad for the weapon as it reduces the duration of the Alt-Fire. I would reroll it and try getting +Crit chance and/or +Status chance with either bonus Base damage or some elemental.
  17. This is a very bad misconception the community has that stacking Base damage isnt good, i see often streamers making videos saying if you put something like Merciless Arcane on a weapon, that you dont need to put a Base damage mod on it and this is very wrong, firstly because the Arcanes require kills to start stacking damage and if you cant kill, you cant stack more damage and secondly because iv tested it with my weapons and my build has 3 base damage bonus sources and i have noticed very big differences when one or the other isnt present, when all three are at max i often strike enemies for 25m+ damage on my secondary. Galvanized mods work the same way, you require kills to gain stacks so if your weapon isnt dealing enough damage from start to do kills, you wont benefit from their bonus. I really dont see this as beneficial since you will have one pellet dealing large damage and a few dealing less or very little damage. What if you're using weapons with low accuracy or high spread? Theres a chance of that single pellet/shot that contains all the damage simply flying away is high, making your build completely inefficient.
  18. Defunct? You nut? Both Excal Prime and Umbra have the same Stats, he may not have the Umbral Polarities since he came out way before but you can use Umbral Forma to add them to him. Also the Specter mode from Umbra is actually a nuance and gets in the way, there are lots of players complained and have asked DE to make some mod or method to disable it so, im guessing Prime is in the advantage? The Prime also has the advantage of gaining energy from the Death Orbs in the Void.
  19. Garuda, replace Blood Altar with Gloom, activate it, it spends energy, you use her BloodLetting (3rd) to restore large amounts of energy and the next enemy you shoot should recover more than the health consumes from BloodLetting due to Gloom`s health leech effect.
  20. Not being able to Stop means you have to do the quest all the way in order to resume the rest of the game.
  21. There was a Double XP weekend a few weeks ago so i doubt it will happen again any time soon. No? Why should they? XP events usually come nearing some big update or important date, such as the game`s Birthday. Double Affinity events are always welcome so i guess everyone is waiting for one right? Why so? Double XP Weekends act as a form of Booster, New players dont need boosters to enjoy or ensure their gameplay so i dont see any urgency for this. They usually announce a few weeks ahead when theres a Double Affinity Weekend to occur. Is passed already.
  22. Its not only a Website issue, Forums too. I complained about this issue over 2 years ago and it still persists. At times im replying someone, writing a big text and when clicking Post it keeps loading for a wile then sends me back to the Login screen.
  23. I remember Steve teasing something about it on a DevShorts, someone asked about the 3rd Orb Spider and he said something and Reb shushed him. Given its a Spider, might be interesting if the frame was related to the Orbs.
  24. Not the first time a spider theme frame has been suggested, still a good concept and hoping some day DE implements one, however i always pictured a Spider frame not as a poison wielder but with the ability to manipulate gravity, both so she her self could walk along walls and for pinning enemies to walls/floor/ceiling with her webs.
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