(NSW)Katsuro Posted May 17, 2019 Share Posted May 17, 2019 Gale Kick - Warframe: 100% of Melee Damage converted to Impact Damage on Jump Kick, knocking down nearby enemies on kill. Inb4 How to kill every boss in Warframe by kicking! vids Link to comment Share on other sites More sharing options...
(PSN)wintersfrozen Posted May 17, 2019 Share Posted May 17, 2019 Link to comment Share on other sites More sharing options...
Voltage Posted May 17, 2019 Share Posted May 17, 2019 I'm curious how practical these mods are in various locations. In normal gameplay I really don't see myself Wall running or wall latching, but the new Gas City tile might promote such actions. Link to comment Share on other sites More sharing options...
Oreades Posted May 17, 2019 Share Posted May 17, 2019 Wait where did they detail the new mods? Link to comment Share on other sites More sharing options...
Kontrollo Posted May 17, 2019 Share Posted May 17, 2019 1 minute ago, Oreades said: Wait where did they detail the new mods? 2 Link to comment Share on other sites More sharing options...
Oreades Posted May 17, 2019 Share Posted May 17, 2019 (edited) 10 minutes ago, Kontrollo said: Hmm cool, thankx I didn't notice the mods at the bottom when I skimmed through it last. Edit: Hmmm after reading them over I can't say a single mod from any of those Mods/sets really has any interest for me..... and isn't the effect from the Motus set just Primed Surefooted? Except you need to be jumping to not be knocked down? So it essentially protects you from exactly Arson Eximus fields? For three mod slots? and it says chance so it isn't even guaranteed?... I dunno...... Edited May 17, 2019 by Oreades Link to comment Share on other sites More sharing options...
Xavori Posted May 18, 2019 Share Posted May 18, 2019 Maybe y'all aren't playing Loki enough? DE was all hyped about Loki Prime being in Vault Access, but y'all weren't as excited. And so now they're trying again to get everyone hyped to hang on to walls? Or something? Link to comment Share on other sites More sharing options...
Vox_Preliator Posted May 18, 2019 Share Posted May 18, 2019 Some of them sound like a lot of fun, at least. Very much depends on whether or not some of them are Exilus, though. Link to comment Share on other sites More sharing options...
Oreades Posted May 18, 2019 Share Posted May 18, 2019 Just now, Xavori said: Maybe y'all aren't playing Loki enough? DE was all hyped about Loki Prime being in Vault Access, but y'all weren't as excited. And so now they're trying again to get everyone hyped to hang on to walls? Or something? Yessssss..... wear the full Proton set and get one shot off a wall for 17% less damage lol Link to comment Share on other sites More sharing options...
Xavori Posted May 18, 2019 Share Posted May 18, 2019 3 hours ago, Oreades said: Yessssss..... wear the full Proton set and get one shot off a wall for 17% less damage lol I'm not sure what I'd do with any of those sets. Maybe make Zephyr more Zephyr-y? Loki's never used passive even better for when you never use it? Seriously. DE knows we have very few mods slots. DE knows that there are 6 mods that are used in practically every build, 1 aura in practically every build, and unless they come up with sets that do those things better, or that are really, really powerful in a particular mission type, nothing they add will get taken seriously. 1 Link to comment Share on other sites More sharing options...
Sept3var Posted May 18, 2019 Share Posted May 18, 2019 This one: Motus Setup - Shotgun: +100% Critical Chance and Status Chance for 4 secs after landing from a Double or Bullet Jump Lots of players will be bouncing off the walls! (literally) Link to comment Share on other sites More sharing options...
(XBOX)Skiller115 Posted May 18, 2019 Share Posted May 18, 2019 (edited) The new mods are incredibly pointless and trying to attempt to defend them is laughable at least and sad at worst. Edited May 18, 2019 by (XB1)Skiller115 3 Link to comment Share on other sites More sharing options...
Drivrius Posted May 18, 2019 Share Posted May 18, 2019 (edited) What I want to know is what would be the interaction between Gale kick, Eclipse and Mirage's clones, because if the damage can be increase with Eclipse and Hall of Malevolence AND the clones trigger Gale Kick I'm going to finish many missions by just jumping around with my clones 😁 I would call it: the House of Pain build! Edited May 18, 2019 by Drivrius Named the build Link to comment Share on other sites More sharing options...
Chronometria Posted May 23, 2019 Share Posted May 23, 2019 Half of our builds plain don't work if we start messing around with these weird "when you are jumping" mods. Too situational and pointless to justify their inclusion when other options are more important. At least the mod sets like gladiator or hunter see use, but these new ones are just "cripple your warframe/ weapon/ build, to get a tiny, occasional bonus" and that makes no sense to me. They should make a second aura slot or something for all these gimmick mods. Link to comment Share on other sites More sharing options...
(NSW)Katsuro Posted May 23, 2019 Author Share Posted May 23, 2019 37 minutes ago, Chronometria said: Half of our builds plain don't work if we start messing around with these weird "when you are jumping" mods. Too situational and pointless to justify their inclusion when other options are more important. At least the mod sets like gladiator or hunter see use, but these new ones are just "cripple your warframe/ weapon/ build, to get a tiny, occasional bonus" and that makes no sense to me. They should make a second aura slot or something for all these gimmick mods. its called an exilus slot Link to comment Share on other sites More sharing options...
Chronometria Posted May 23, 2019 Share Posted May 23, 2019 2 hours ago, (NSW)Katsuro said: its called an exilus slot Hmm, true - second exilus slot then? Link to comment Share on other sites More sharing options...
Ranaian Posted May 25, 2019 Share Posted May 25, 2019 is the jump kick the same as the slide you do while airborne? i didn't know that did damage Link to comment Share on other sites More sharing options...
(PSN)jaggerwanderer Posted May 25, 2019 Share Posted May 25, 2019 Welp I know I"m going to use that Motus set for my Titania. It's not like I use a shotgun or melee weapon while in razorwing mode. But giving up aviator... I have to think about that. Link to comment Share on other sites More sharing options...
0_The_F00l Posted May 25, 2019 Share Posted May 25, 2019 On 2019-05-18 at 8:03 PM, Sept3var said: This one: Motus Setup - Shotgun: +100% Critical Chance and Status Chance for 4 secs after landing from a Double or Bullet Jump Lots of players will be bouncing off the walls! (literally) Yes, I tried this and is amazing on shotguns that need all 4 dual status mods or need a bit more crit, you can just replace one of them (or two depending on the shotgun) and the 4 seconds is plenty of time and refreshes. Loving it with my strun wraith and sobek, was gonna suggest the Plasmor too but the new fulmin gun kinda makes it obsolete, Mod doesn't make shotguns overpowered but is a good substitute for an existing mod. Link to comment Share on other sites More sharing options...
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