FriendlyNoob Posted May 24, 2019 Share Posted May 24, 2019 hace 55 minutos, [DE]Megan dijo: Removed work-in-progress fancy Melee finishers that slipped through the Mainline cracks! Noooooo XDDD Link to comment Share on other sites More sharing options...
luciferclaw Posted May 24, 2019 Share Posted May 24, 2019 Thank U for working so hard to fix stuff ❤️ While shooting with Fulmin in auto I noticed that the vibration of the controller doesn't work. Don't know if it's an issue or if it's meant to be like that, but I thought to let you know 🙂 Link to comment Share on other sites More sharing options...
[DE]Skree Posted May 24, 2019 Share Posted May 24, 2019 27 minutes ago, Hobie-wan said: They're just too greedy and hire the lowest bidder contractors. Obviously they calculated the risk assessment and decided the money saved on the construction was greater than the collateral damage. Hydrogen conduit service junctions meet all minimum design specifications to pass Safety Board certification, and are inspected regularly. Hardening each against failure in the extremely unlikely event of deliberate damage (ie. vandalism) would be prohibitively expensive. Link to comment Share on other sites More sharing options...
m0ldy Posted May 24, 2019 Share Posted May 24, 2019 > Fixed Broken War Energy color persisting as default. Still no word on Secura Lecta/Lecta also facing this issue? Link to comment Share on other sites More sharing options...
Mysticue Posted May 24, 2019 Share Posted May 24, 2019 Still no fix to the Sol Gate being stuck on for other clients but not you and still draining energy til you die and revive or the mission ends. Link to comment Share on other sites More sharing options...
Kimimoto Posted May 24, 2019 Share Posted May 24, 2019 Please redo the WHOLE disruption reward table, none of it is rewarding Link to comment Share on other sites More sharing options...
3mptylord Posted May 24, 2019 Share Posted May 24, 2019 Can we remove basic-Lotus/generic-assassination quotes from the assassination mission? Kinda breaks the immersion that Ordis seemingly doesn't realize we're talking to the actual Lotus. Can we also get ~1-2 seconds of invulnerability after the cutscenes? Seen so many wipes during/immediately after coming out of the crasg cutscene. Link to comment Share on other sites More sharing options...
HK3049 Posted May 24, 2019 Share Posted May 24, 2019 Thanks for the fix. But here's a new problem: the visual effect (those little light dots) when wisp jumpping is gone. Pls get it back, I love this one. Link to comment Share on other sites More sharing options...
Reisbig2009 Posted May 25, 2019 Share Posted May 25, 2019 2 hours ago, zirkwander said: Because Fulmin is classified as a Rifle and Corinth is classified as a Shotgun. And yet the Fulmin primary fire has a 3 meter thick projectile EXACTLY like the Arca Plasmor, per the wiki. The Corinth is tied with the Hek/Vaykor Hek with the narrowest spread of its pellets. Also, the primary fire has falloff and it actually shoots two pellets (while not being considered a burst fire weapon, as the Quartakk is), also reminiscent of shotguns. What defines the primary fire as a rifle exactly? Link to comment Share on other sites More sharing options...
leveras Posted May 25, 2019 Share Posted May 25, 2019 We can't see how many mods we have when linking them in chat. Also, looking at relics linked makes you have to hover over the "About" tab instead of just showing a list of contents as before (very minimal I know, but it was comfortable). Link to comment Share on other sites More sharing options...
Vitirian Posted May 25, 2019 Share Posted May 25, 2019 Hello, thank you for the fixes, I see that you fixed Wisp's thigh clipping, I appreciate that, but my Oberon's feyarch kilt still clips through his thigh. It's very distracting, pls fix, thank you. Link to comment Share on other sites More sharing options...
Bonnifer Posted May 25, 2019 Share Posted May 25, 2019 2 hours ago, Dark_Lugia said: And Showing the requirements for the Ropalolyst node should reduce the questions, too (if not you can maybe hide it like the Iron wake node?) The trouble with that is that Iron Wake doesn't prevent Nightmare Missions from appearing, while that boss node does. Link to comment Share on other sites More sharing options...
dragonwarriorbdb Posted May 25, 2019 Share Posted May 25, 2019 Fixes towards Kavat eye color not being applied This did not go toward the Kavats eye color on mine it changed the another color to be permanent yellow no matter what color you chose . Please fix this. Forgot to mention this is on the Moonless Kavat pattern. On the other it changed the tail and eye to yellow from what I had before this hotfix. Link to comment Share on other sites More sharing options...
CodeUltimate Posted May 25, 2019 Share Posted May 25, 2019 2 hours ago, [DE]Megan said: -snip- please roll back the damage for the fulmin it is not as good anymore either that or make the semi auto cost 5 ammo instead of 10. :'c Link to comment Share on other sites More sharing options...
LunaSymphony27 Posted May 25, 2019 Share Posted May 25, 2019 (This is my first time using the forums so I am not sure if this is the correct place) Wisp's animation for when she holds a melee weapon is the same running animation of every other Frames instead of her unique one. Not sure if this is own purpose or a bug. Link to comment Share on other sites More sharing options...
Mephrael Posted May 25, 2019 Share Posted May 25, 2019 Starting to think that you guys weren't kidding about not sleeping after a major update 😛 GG guys! Link to comment Share on other sites More sharing options...
Eilhart Posted May 25, 2019 Share Posted May 25, 2019 10 минут назад, CodeUltimate сказал: please roll back the damage for the fulmin it is not as good anymore either that or make the semi auto cost 5 ammo instead of 10. :'c This^. Come on, DE. You've turned a poor thing into a paddle for no reason. It barely scratches mobs now. Link to comment Share on other sites More sharing options...
CodeUltimate Posted May 25, 2019 Share Posted May 25, 2019 Just now, Eilhart said: This^. Come on, DE. You've turned a poor thing into a paddle for no reason. It barely scratches mobs now. finally someone is talking about what really matters in this hotfix lol Link to comment Share on other sites More sharing options...
ReiKahn Posted May 25, 2019 Share Posted May 25, 2019 Well that's a forma wasted on the Fulmin. Ah well. In other, more important FashionFrame news, the changes to Wisp have resulted in more clipping, not less, akin to the Dax syndana on Saryn or worse. Link to comment Share on other sites More sharing options...
PhasedOddity Posted May 25, 2019 Share Posted May 25, 2019 wisp's cape has a weird dent in it now and it annoys me Link to comment Share on other sites More sharing options...
Nyrakav Posted May 25, 2019 Share Posted May 25, 2019 No fix for Nezha's melee combos Link to comment Share on other sites More sharing options...
ReiKahn Posted May 25, 2019 Share Posted May 25, 2019 Precisely what I was talking about. It looks like a portion of her cape is getting stuck more or less inside her lower back, either that or where her side tassels merge. The end result is some horrible clipping which is ruining my screenshots almost as much as the nidus cyst that insists on existing without my permission. Link to comment Share on other sites More sharing options...
AbsoluteConfig Posted May 25, 2019 Share Posted May 25, 2019 Please revert loot nerfs. Link to comment Share on other sites More sharing options...
Nuvaftw Posted May 25, 2019 Share Posted May 25, 2019 85 hotfixes since chimera update and still no fix for melee locking your movement and momentum isn't working. Sword and shield's shields are being holstered too high despite using final harbinger. Before chimera update: now: War's blade energy not displaying while having mara detron equipped Link to comment Share on other sites More sharing options...
Dr_Shadox Posted May 25, 2019 Share Posted May 25, 2019 Thx ! Also it's in my head or Boltace have the same "issue" as Kogake ? i'm sure at 95% i've mastered Boltace before (cuz i was forced to create another Boltor for it...) and it's not show as mastered... Please Tenno say me if it's your case too (with green "Upvote" for example) or if not (with red "Woah" icon), Thx Link to comment Share on other sites More sharing options...
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