Nihillian Posted April 2, 2015 Share Posted April 2, 2015 Orokin color picker? Awesome! Unstuck command? AWEsome! Different tinting (color picking options I presume?)? AWESOME! Now I can finally take Gold color on the golden bits and bops and the rest on the normal color scheme I normally have! (I wanted to combine Edo and targis Prime armors but the colour combo you can apply messes up the way I wanted to do it) Link to comment Share on other sites More sharing options...
fractal_magnets Posted April 2, 2015 Share Posted April 2, 2015 Sweet /unstuck Now we just need /unnerf Link to comment Share on other sites More sharing options...
Jeetza Posted April 2, 2015 Share Posted April 2, 2015 Hmmm the overload augment doesn't seem to match what the DC voted for. The one that won the vote for the design council was the damaging arc when enemies were hit by overload, yet the augment we got was the one that came in third place. Why did you decide to choose this augment? This does nothing to help overload still being lackluster. I was really hoping for the augment to arc to enemies to increase the damage. DE picks either the most liked one, or the of the runner ups. As you have seen, they picked the runner up. They have done this before so I don't know why you're surprised. Link to comment Share on other sites More sharing options...
LunarEdge7 Posted April 2, 2015 Share Posted April 2, 2015 Oh where, oh where has the new E gate gone. Oh where, oh where can it be? In other news Rhino Charge and slash dash still one hit in PvP and only take 25 energy...wat. Also don't think overload should go through WALLS when it one hits a full health/shield rhino with full health IRON SKIN. Oh please, Overload is already sad enough.. Link to comment Share on other sites More sharing options...
kingman771 Posted April 2, 2015 Share Posted April 2, 2015 could you guys please fix my multiplayer problem what happens is one 1. I join a online game and it stops loading for a minuet and then starts loading again 2.It tells me that i lost connection to the host and will b brung to the multiplayer menu this happens every time when i try to join a freind or just a random sever but relays work fine Link to comment Share on other sites More sharing options...
xethier Posted April 2, 2015 Share Posted April 2, 2015 i learned to alter my playstyle because of how frequently i was trapped when i started playing this game. to now have the freedom to go bonkers climbing up everything, everywhere... /me cries a little. thank you! thank you! thank you! for FINALLY implementing an /unstuck command the bit about the logout and auto ticket gen is also a nice touch. kudos DE. Link to comment Share on other sites More sharing options...
Kiochy Posted April 2, 2015 Share Posted April 2, 2015 You should totally think about put a maximum amount of seconds gained by War Cry augment mod. Something like 5 seconds. Because in some defense and survival/exavation mission, where enemies are all near each others, it's possible to have an infinite buff. It could be ok with another one, but Warcry gives +50% attack speed to everyone, -50% to enemy armor and -30% to enemy speed and all of them stack with other mods. It a bit too much. Once the enemys are killed, only the +50%AS last. this uag may allow low duration build for valkyr? hes not broken hes balanced get over it I don't use Exca often, and I hate these changes. the ult's animation speed is waaaay too fast and it lost his flavor. and killing infested with exca's ult has never been harder than now. and It's rly frustrating to kill 1/2 of the surrounding enemis where a rhino could so better in a wider area. Radial range was nice. I would trade a bit of range for a radial range on javelin. same for blind. Link to comment Share on other sites More sharing options...
Ajreil Posted April 2, 2015 Share Posted April 2, 2015 Added an ‘unstuck’ command to help players escape from areas they would otherwise have had to leave the Mission to escape. Thanks! Also, those augments sound fun. I will have to try out the Warcry augment immediately. Link to comment Share on other sites More sharing options...
QTEila Posted April 2, 2015 Share Posted April 2, 2015 What about the new boss sigils taking extra space after picking up more than one? Link to comment Share on other sites More sharing options...
----G---- Posted April 2, 2015 Share Posted April 2, 2015 Nice update. But I just joined a game, spawned under the map, typed /unstuck and... got teleported under the map again. It's true, how do you determine a "last valid position" when there is none ? Maybe set a generic spawn point in case this happens ? This could fix the issue. Link to comment Share on other sites More sharing options...
Yorinar Posted April 2, 2015 Share Posted April 2, 2015 amazing mods devs... Utility > DPS please please don't nerf lol Link to comment Share on other sites More sharing options...
VexPrime Posted April 2, 2015 Share Posted April 2, 2015 Fixed Volt Prime’s blurry textures. OH THANK GOD!!!! SOOOO HAPPY NOW!!! Link to comment Share on other sites More sharing options...
Kacc Posted April 2, 2015 Share Posted April 2, 2015 No fix for Gammacor syn. https://forums.warframe.com/index.php?/topic/397086-still-unfixed-synoid-gammacor/ Link to comment Share on other sites More sharing options...
Retrikaethan Posted April 2, 2015 Share Posted April 2, 2015 still no fix for ogris accuracy with heavy caliber (at max rank, heavy caliber drops the ogris' accuracy from 100 to 1.7, compared to the 25.2 of most other 100 accuracy weapons.) Link to comment Share on other sites More sharing options...
Monolake Posted April 2, 2015 Share Posted April 2, 2015 More lightmap bugs and still not fixed the floor material on grineer maps https://forums.warframe.com/index.php?/topic/432882-grineer-broken-lightmaps-asteroid-floor-material-all-maps/ Link to comment Share on other sites More sharing options...
Dimbreath Posted April 2, 2015 Share Posted April 2, 2015 Link to comment Share on other sites More sharing options...
unknow99 Posted April 2, 2015 Share Posted April 2, 2015 (edited) Added various performance improvements for low spec computers. Thank you D.EEEEE... :3 I run so fast when I'm in the liset right now!(if only I could have the same framerate during missions) ...Hey hold on, where is grate prime? Edited April 3, 2015 by unknow99 Link to comment Share on other sites More sharing options...
Bazools Posted April 2, 2015 Share Posted April 2, 2015 (edited) Everthing about this hotfix/update is awesome and i'm grateful for, except... Volt -- Capacitance (Overload Augment): Converts 3% of damage dealt into shields split between Volt and allied Tenno. Edited April 2, 2015 by Bazools Link to comment Share on other sites More sharing options...
mrecentric Posted April 2, 2015 Share Posted April 2, 2015 oi. unstuck command. How have I waited for this.^^ Wow I missed that the first time I read through the notes. They finally caved, after all of these years?! THIS IS MY HAPPY FACE :D Link to comment Share on other sites More sharing options...
ELMINSTER Posted April 2, 2015 Share Posted April 2, 2015 unstuck ... 780 days ago i asked for that feature. Glad i got it while still alive. Link to comment Share on other sites More sharing options...
Voidshifter Posted April 2, 2015 Share Posted April 2, 2015 My Bunny Prime :) Link to comment Share on other sites More sharing options...
gvidzix Posted April 2, 2015 Share Posted April 2, 2015 Thank you for unstuck. Haven't tried, but thank you. And thank you for looking at gamepads again. Link to comment Share on other sites More sharing options...
elspinaczio Posted April 2, 2015 Share Posted April 2, 2015 still no fix for ogris accuracy with heavy caliber (at max rank, heavy caliber drops the ogris' accuracy from 100 to 1.7, compared to the 25.2 of most other 100 accuracy weapons.) Same with Torid - Heavy caliber 10/10 make it drop from 100 accuracy to 2.7 (wait, whaaat? Is it me bad at maths or..?) Link to comment Share on other sites More sharing options...
Ebondevil Posted April 2, 2015 Share Posted April 2, 2015 Still no fix for invasion rewards not being rewarded properly:https://forums.warframe.com/index.php?/topic/428968-ran-an-invasion-solo-55-completions-got-no-reward/ https://forums.warframe.com/index.php?/topic/433026-invasion-reward-bug/ Link to comment Share on other sites More sharing options...
Leikena Posted April 2, 2015 Share Posted April 2, 2015 (edited) still no fix for https://forums.warframe.com/index.php?/topic/432975-graphics-glitch-black-dots-on-transparent-surfaces-update/ Edited April 2, 2015 by Leikena Link to comment Share on other sites More sharing options...
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