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Update 17.3.0


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New Sentinel:

 

Diriga - The Diriga shocks nearby enemies, and picks off distant threats, utilizing the Vulklok sniper rifle and the ‘Calculated Shot’, ‘Arc Coil’ and ‘Electro Pulse’ precepts.

 

New Syndicate Weapons:

 

New Primary weapons have been added to each Syndicate and are purchasable with 125,000 Standing at each Syndicate's Maximum Rank.  Each of these weapons can trigger unique Syndicate effects appropriate to their Syndicate, and boast unique visual skins compared to their normal counterpart.  These weapons can be traded as long as they are unranked and unused.

 

  • Steel Meridian: Vaykor Hek - Forged in the fires of rebel struggle, this shotgun is a force for liberation.   
  • Arbiters of Hexis: Telos Boltor - Bring down judgement, with this boltor crafted by the Arbiters of Hexis.  
  • Cephalon Suda: Synoid Simulor - Cephalon Suda’s custom issue Simulor was built to satisfy her curiosity.
  • Perrin Sequence: Secura Penta - Ruthless and efficient, just like the free-market.
  • Red Veil: Rakta Cernos - A finely tuned instrument of assassination.
  • New Loka: Sancti Tigris - Echo nature's violent beauty with this special Tigris.

 

Conclave Changes & Fixes:

 

  • Made some improvements to hitches or disconnects occurring for players when switching Loadouts mid-match.  Expect additional fixes to this issue in the near future.
  • Heartseeker Conclave Mod is now available from Teshin
    • Heartseeker (Daggers only): Lock onto targets at close range with a melee weapon, but reduces blocking effectiveness.
  • The Ceramic Dagger, Dark Dagger, Heat Dagger, Karyst and Sheev can now be used in PvP.
  • The Penta, Hek, and Cernos can now be used in PvP.
  • Energy orbs will now start to appear 2 minutes after the start of a match.
  • Reduced the damage of Frost’s Freeze in PvP.
  • Reduced the damage of Frost’s Avalanche in PvP.
  • Fixed Teshin’s VO not properly playing mid-match.

 

Changes:

 

  • A message will now display when players are trying to claim an item from the Foundry without sufficient inventory slots.
  • Mirage’s clones produced from Hall of Mirrors will now display a smaller explosion when using the Concealed Explosives Mod to help improve performance.
  • Forma Blueprints will now only drop in one rotation, replaced by the following drops in these endless Mission rotations:
    • T1D Rotation A: Forma BP for T2MD Key.
    • T3D Rotation B: Forma BP for Uncommon Fusion Core 5 Pack.
    • T4D Rotation B: Forma BP for Prime Carrier Systems.
    • T4D Rotation C: Forma BP for Hikou Pouch.
    • T3S Rotation C: Forma BP for Prime Carrier BP.
    • T4S Rotation A: Rare Fusion Core 5 Pack for Uncommon Fusion Core 5 Pack.
    • T4S Rotation B: Forma Blueprint for Rare Fusion Core 5 Pack.
    • Find the updated Drop Tables here: https://forums.warframe.com/index.php?/topic/486215-prime-gear-drop-locations/
  • Increased the number of Fusion Core stacks in Derelict Defense Tier B to triple stacks.

 

Fixes:

 

  • Fixed an issue causing MK1-Bratons to appear in player equipment profiles.
  • Fixed Drekar Heavy Gunners not having the proper drop rates for Heavy Gunner enemies.
  • Fixed Drekar Heavy Gunners dropping Orokin Cells.
  • Fixed an improper visual effect on Mag’s Shield Polarize.
  • Fixed Quanta and Quanta Vandal projectiles not exploding when shot by a Client.
  • Fixed Nyx’s Absorb not shielding Sentinels from AoE damage occurring from within the Absorb bubble.
  • Fixed a rare deadlock that would occur when moving in Archwing Missions.
  • Fixed AoE damage counting towards earning a ‘headshot’.
  • Fixed an error allowing colors in the Arsenal color customization to be used on weapons when not properly selected.
  • Fixed Loki’s Switch Teleport being able to pull players in Archwing out of water.
  • Fixed certain waypoint markers not disappearing after the enemy has been defeated (such as Void Vor, Oculysts and Synthesis targets).
  • Fixed player waypoints created on bleedout not being removed after the player has been revived.  
  • Fixed the notification for purchasing weapon slots reading that players will receive 1 slot for 12 Platinum instead of properly readon 2 slots for 12 Platinum.
  • Fixed issues with not being able to progress in Vor's Prize by ensuring players are rewarded proper resources at end of mission
  • Fixed an issue causing Clients to get disconnected and then host migrated away from a Mission.
  • Fixed an area where players can get stuck in the wall in the opening Tutorial Mission.
  • Fixed the screen shake effects on Happy Zephyr not matching Zephyr’s jumps.
  • Fixed a permanent motion blur effect that would occur after the second room in Wyrmius.
  • Fixed various localization issues.
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  • Steel Meridian: Vaykor Hek - Forged in the fires of rebel struggle, this shotgun is a force for liberation.   
  • Arbiters of Hexis: Telos Boltor - Bring down judgement, with this boltor crafted by the Arbiters of Hexis.  
  • Cephalon Suda: Synoid Simulor - Cephalon Suda’s custom issue Simulor was built to satisfy her curiosity.
  •  

How strange, nobody saw that coming

 

Obvious sarcasam

 

Hyped for that Hek though!

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