LordPreda Posted September 3, 2015 Share Posted September 3, 2015 CONCLAVE BUG: Teshin announces a Draw at the end of every match regardless of who wins and who loses. Link to comment Share on other sites More sharing options...
CritikalCanadian Posted September 3, 2015 Share Posted September 3, 2015 Vaykor hek...vay hek...Vay Kor Hek... Is Vay heks middle name Kor? Link to comment Share on other sites More sharing options...
Ezariel Posted September 3, 2015 Share Posted September 3, 2015 Soo... Instead of reducing the grind and replacing some of the Forma rewards with Prime parts, now we get UNCOMMON FUSION CORES? Thanks, Really. I could use another two thousand fusion cores I will never use or need! THANKS DE! Oh, yes, in case you did not notice, that was sarcasm. I would rather have the core rewards to become Forma instead. At least a Forma does something. We have TOO MANY FUSION CORES IN THE LOOT TABLE ALREADY! Also, seriously, remove those orokin cells already. No-one wants them. If we need some, we go and farm Saturn and Ceres. But I guess you do not understand. You know, DE, I funded this game in hopes of you actually listening to the community and to "be a part of designing the game". But the Design Council is a joke. An expensive joke to me, no less. Remember, every time you guys pull something like this I feel less incline to support this game with a platinum purchase. I can't be the only one. What were you thinking? You have been promising since around U7.5 that you would REDUCE the grind. And what has happened? The complete opposite. I agree this game need a moar Prime items, and other can be farmed in Void. But you must understand, not all items can be usefull and superior. Why? Becasue this negate farm idea. Thats the point! You go for missions or instance for drop item and there is a % chance for it. It's obvious some items to farm should be crap for balance. Where is sense if we put only a good items for Void? Game fast will be boring if all players always get something usefull from Void. for the love of god stop asking DE to nerf drop rates this is exactly the kind of post that got us the forma and core nerf we have now. ask them to buff drop rates for prime parts or reward us based on time invested in the mission (better rewards as you go instead of AABCAABC that gets you an uncommon core for 50m of T4S) because i think that's what all of us really want edit: i overreacted some. i see the logic behind the syndicate primary weapons (its the same as with the secondary's they have) but i just wish the would have buffed some weapons that actually needed it this time around. im not happy all the forma and time i put into tigris, penta etc going to waste now because a better version of it just arrived, just like my many times forma'd akbotos and regular marelok etc now obsolete. not happy about the forma and core drops nerf in the name of less grind either. aoe headshot nerf hurts as well. the only thing that i like about this update is the new sentinel that will ultimately be mastery fodder too because they refuse to give the vacuum percept to all sentinels and give carrier a new ability like carrying stuff for you (health, energy, ammo) salted greedy milk tastes bleh Try on Triton. Its more efficient. A much more. Farming cores in Voids is totaly pointless, You must spend on this large amount of time, for what? For get a 5 cores? Please... Link to comment Share on other sites More sharing options...
aerosoul1337 Posted September 4, 2015 Share Posted September 4, 2015 Still no fix for:1.Extremely Abnormal Skill Damage (And Messed Up Body Part Multiplier)https://forums.warframe.com/index.php?/topic/516293-extremely-abnormal-skill-damage-and-messed-up-body-part-multiplier/2.Messed up hit box of all melee weapons (since U16.5):https://forums.warframe.com/index.php?/topic/458319-huge-decrease-of-melee-weapons-range-since-165/3.Invisible Syndicate Medallions4.Client side suffers unusual delay for weapon holster animation to start even the game is not lagging at all:https://forums.warframe.com/index.php?/topic/425122-i-have-been-thinking-why-is-weapon-swap-speed-so-slow/5.Game client randomly minimized/black screenhttps://forums.warframe.com/index.php?/topic/443037-minimize-black-screen-during-mission/6.Frost's Avalanche:A)When casting while hosting the game, killed enemies will be shattered (correct).B)But if not hosting, killed enemies will stay and block our sight and shots for a while (incorrect).7.Ash Prime Textures, Mesh & Animation Bugshttps://forums.warframe.com/index.php?/topic/488216-ash-prime-textures-mesh-animation-bugs-collection-thread/8.Broken camera for Blade Storm (zoom in too much after 16.6.3):https://forums.warframe.com/index.php?/topic/467753-ashs-blade-strom-camera-is-broken-u1663/?p=52066459.Solo mission ending and cut scene countdown became un-skipable. Link to comment Share on other sites More sharing options...
aerosoul1337 Posted September 4, 2015 Share Posted September 4, 2015 (edited) AOE can't headshot, it's fine. But why don't you fix certain warframe abilities hit ineffective part (0.5x damage part) 100% of the time? For example: Some abilities hit ancients' back gear and deal only 50% damage no matter where you aim. Ability should hit torso and deal 100% damage. The following results are tested with max rank Frost P with 100% Power Strength. All skills were aimed for TORSO, headshots were avoided. Each result set has been tested for multiple times. Extremely abnormal results are marked. Other abilities test: Tested some other skills against Ancient Healer and Disruptor: (All skills were aimed for torso, headshots were avoided.) Excalibur Slash Dash: deals about 50% of expected damage against Ancient Healer, and deals about 5% of expected damage against Disruptor. Javelin: deals about 100% of expected damage for both Ancients. E.Blade: deals about 100% of expected damage for both Ancients. (without melee weapon or mod equipped, 100% power strength) Ember Fireball: deals about 50% of expected damage for both Ancients. World on Fire: deals about 50% of expected damage against Ancient Healer. And deals 5% of expected damage against Disruptor (direct damage is 5, heat proc is 200 per tick, weird enough). Saryn Venom: deals about 100% of expected damage against Ancient Healer, but deals "ZERO" damage against Disruptor. Miasma: deals about 100% of expected damage for both Ancients. (100% power strength and 100% duration) Rhino Stomp: deals about 100% of expected damage against Ancient Healer, and deals about 10% of expected damage against Disruptor. Loki Disarm: deals about 100% of expected damage against Ancient Healer, but deals about 10% of expected damage against Disruptor. There is no rule at all. Ash Shuriken: This is a tricky one since you can not aim it freely... most of the time it treats like you hit ancient's helm gear behind its head and deals 50% of expected damage for all ancients. But if the Shuriken does hit the body, it deals about 100% correct damage for all ancients. And headshot got 2x damage correctly but it's a bit hard since the helm gear seems to have large hit box, it even covers the FRONT side. Blade Storm: deals about 50% of expected damage against Ancient Healer, and deals about 5% of expected damage against Disruptor. Edited September 4, 2015 by aerosoul1337 Link to comment Share on other sites More sharing options...
aerosoul1337 Posted September 4, 2015 Share Posted September 4, 2015 Still no fix for: Excalibur's Javelin Stuns Enemy But No Damagehttps://forums.warframe.com/index.php?/topic/516336-excaliburs-javelin-stuns-enemy-but-no-damage/#entry5766169 Link to comment Share on other sites More sharing options...
Alexis_Walker Posted September 4, 2015 Share Posted September 4, 2015 OMGOMG THE DE'S ACTUALLY LISTENED! :DI ASKED FOR THE SYNOID SIMULOR AND THEY MADE IT REAL! YEEEEEEEESSS!! https://forums.warframe.com/index.php?/topic/511543-synoid-simulor-skin-and-synoid-melee-weapon-would-be-great/#entry5721400SEE PROOF! :D Link to comment Share on other sites More sharing options...
AOD_metalseed Posted September 4, 2015 Share Posted September 4, 2015 Nom Link to comment Share on other sites More sharing options...
daExile Posted September 4, 2015 Share Posted September 4, 2015 Diriga's awesome! And speaking of which - any chance for colourable sentinel weapon energy? Link to comment Share on other sites More sharing options...
King_Shinobi Posted September 4, 2015 Share Posted September 4, 2015 wow, Thank you DE! Link to comment Share on other sites More sharing options...
Foureyes Posted September 4, 2015 Share Posted September 4, 2015 pls, remove the Penta from Conclave... thats rly lame. Only loadout i saw was, Frost, Penta, Jat Kittag... poor lame build. or decrease damage and aoe explosion but a nice Update, THX Link to comment Share on other sites More sharing options...
Huryiade Posted September 4, 2015 Share Posted September 4, 2015 Wait, we can trade syndicate weapons? Does that applies to secondary syndicate weapons too? Link to comment Share on other sites More sharing options...
EmVaper Posted September 4, 2015 Share Posted September 4, 2015 Why are the enemies spawning at the beginning of the map when i am halfway through the level. I feel like a jojo because i have to keep going back to the beginning to kill them. It happens on every exterminate map. And it happens multiple time each mission!!!! Link to comment Share on other sites More sharing options...
excommunicated Posted September 4, 2015 Share Posted September 4, 2015 Wait, we can trade syndicate weapons? Does that applies to secondary syndicate weapons too? Yes. They have to be unranked and unformaed and unpotatoed. Link to comment Share on other sites More sharing options...
Huryiade Posted September 4, 2015 Share Posted September 4, 2015 Yes. They have to be unranked and unformaed and unpotatoed. W0ooo00t? I didn't know that...or i read it then forgot about it. In any case this is nice to know. Link to comment Share on other sites More sharing options...
Mrwitchdoctor Posted September 4, 2015 Share Posted September 4, 2015 Kinda disappointed by how the Telos Boltor and Vaykor Hek turned out visually, most of the other weapons just look incredible, the Synoid Simulor and Sancti Tigris look amazing, just hope there is some kind of change to the Telos Boltor and Vaykor Hek, as of the moment they are a smidge bland, but I'll take what I get and I'm so glad primaries have been added to syndicates. Link to comment Share on other sites More sharing options...
--INFERNAL_KNIGHT-- Posted September 4, 2015 Share Posted September 4, 2015 cool santis tigris Link to comment Share on other sites More sharing options...
chuckdm Posted September 4, 2015 Share Posted September 4, 2015 Kinda disappointed by how the Telos Boltor and Vaykor Hek turned out visually, most of the other weapons just look incredible, the Synoid Simulor and Sancti Tigris look amazing, just hope there is some kind of change to the Telos Boltor and Vaykor Hek, as of the moment they are a smidge bland, but I'll take what I get and I'm so glad primaries have been added to syndicates. I recolored mine with gold+cyan from the Orokin palette. It looks BETTER than my Boltor Prime now. But I agree the Vaykor Hek could use a snazzier coat of paint. I mean it fits with the Marelok and has that heavily used look that seems to fit with their whole rebel motif, but I agree it could look a little less like we bought a hand-me-down from one of their own agents. That said, I still love the gun. The 8 round mag before mods is heavenly, solves the only real complaint I ever had about the Hek. Everyone complaining about the inability to equip the mod, I totally understand where you're coming from, but here's the thing: it doesn't matter. Even against level 60's EITHER Hek will 1-shot a heavy gunner. If the damage is theoretically lower BUT still higher than 90%+ of the enemies you'll ever, ever face then WHO CARES? Link to comment Share on other sites More sharing options...
Alanthier Posted September 4, 2015 Share Posted September 4, 2015 Please change the wave count required to receive the bonus credit for dark sector defense, to 10. Really sick of people only staying 5 waves just to get that credit reward. It rushes new players too fast and they expect to finish everything that fast at that point for those who get taxi'd there, and it leaves little room for leveling anything. Link to comment Share on other sites More sharing options...
Shinobi_No_Mono Posted September 4, 2015 Share Posted September 4, 2015 RIP synoid simulor... Link to comment Share on other sites More sharing options...
WorstPlayer Posted September 4, 2015 Share Posted September 4, 2015 Great. Now I'll have to grind even harder to find forma BPs. Can we just make them a drop from void exima or something and be done with this madness? Lol... why u sad about that? no more 4 hour runs for me when i get 7 forma in a row Link to comment Share on other sites More sharing options...
Hortonman Posted September 5, 2015 Share Posted September 5, 2015 Lol... why u sad about that? no more 4 hour runs for me when i get 7 forma in a rowBecause I'm constantly running out of forma BPs, and I'm tired of them getting steadily harder to find.I don't understand how some people can get such a stockpile. Link to comment Share on other sites More sharing options...
DestroyerOmega Posted September 5, 2015 Share Posted September 5, 2015 The Hek Augment cannot be used on the Vaykor Hek, no. That's the stupidest thing I've read all day. Thanks, lotus. Link to comment Share on other sites More sharing options...
Ichigo Posted September 7, 2015 Share Posted September 7, 2015 RANK 20 HERE WE COOMMMEEE !!!! MR 20 was already possible. More than 3 people have been MR 20 in my clan for over a few weeks now. Link to comment Share on other sites More sharing options...
Vecsar Posted September 8, 2015 Share Posted September 8, 2015 That's the stupidest thing I've read all day. Thanks, lotus. Why? It would probably be too OP to have double the Justice proc on a single weapon. Link to comment Share on other sites More sharing options...
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