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Update 17.10.0


DE_Adam
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New Cosmetics

 

This update gives the toxic Saryn a lot of love with a brand-new deluxe skin, Syandana, and a weapon skin that puts a floral touch on the deadly Dual Zoren.  These skins will only be for a limited time, and will be removed from the Market on November 18, at 2 p.m EST.

Get the Saryn Orphid Skin, Melia Sugatra, and Cyskis Dual Zoren Skin by visiting the Market today!

 

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Can we tone down a bit the contrast/brightness/glaring effect on Saryn's new outfit?

 

I'm about to go blind here...

 

Glare_zpsoqhal9ez.png 

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Man, it's been forever since I busted out my Dual Zoren. Actual, literal months. Crazy.

 

New Saryn is fantastic. All the abilities synergize, this whole "abilities require some skill and attention to set up and execute properly and efficiently" thing is great, keep doing it!

Spore can be cast on Molt, Spore explosions spread toxin procs, Miasma multiplies with everything... today is a good day to flower.

 

Diriga changes, I approve, frankly I often wished my companions would snipe arc traps and sensor bars for me. Dreams do come true!

 

"Players can now exit Relays by using a context action on the Liset they entered the Relay with."

 

I see I wasn't the only one to find this odd. Not that I particularly want to walk back to my Liset, it was just a bit strange that the option wasn't there.

 

"Martial Fury Mod attack speed boost duration boosted from 4 to 20 seconds."

 

Bizarre change. Oh well. BLAZE IT!

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New Cosmetics

 

This update gives the toxic Saryn a lot of love with a brand-new deluxe skin, Sugatra, and a weapon skin that puts a floral touch on the deadly Dual Zoren.  These skins will only be for a limited time, and will be removed from the Market on November 18, at 2 p.m EST.

Get the Saryn Orphid Skin, Melia Sugatra, and Cyskis Dual Zoren Skin by visiting the Market today!

 

Saryn Revisited

 

With this update comes a lot of exciting changes to Saryn’s abilities, giving her more synergy between each power and putting more emphasis on her ability to debuff enemies with Viral and Toxin procs.  As always we will continue to monitor Saryn after the launch of this rework.

 

Please post your feedback in our megathread here: https://forums.warframe.com/index.php?/topic/556381-feedback-megathread-saryn-revisited/?p=6268971#entry6268971

 

  • Spore Revisions
    • Saryn’s Venom Ability has been renamed to Spore.
    • Guaranteed Viral proc on explosion of spores.
    • If current host has a toxin Proc (i.e from Contagion or any other source), it will transfer that proc too.
    • Damage ticks will be done every second, duration will affect how long the debuff is up.
    • Increase base damage of the ability.
  • Molt Revisions
    • Spore can be cast on Molt, infects units which attack Molt.
    • Miasma cast in range of Molt will feed into Molt, creating more damage on explosion.
    • All Spores on Molt Clones will detonate and spread on the clone’s death.
  • Toxic Lash Revisions
    • Saryn’s Contagion Ability has been renamed to Toxic Lash.
    • Slightly increased the damage and duration of Toxic Lash.
    • Guaranteed Toxin proc on melee hit.
    • Detonates a Venom spore if the target has one.
    • Damage output scales based on a percent of total damage of melee weapon with Mods, not base.
    • While Toxic Lash is active, there is a bonus damage reduction while blocking. This damage reduction is capped at 90%.
  • Miasma Revisions
    • Damage ticks will be done every second, Duration will affect how long the debuff is up.
    • 100% more damage if target is affected by a Viral proc (Spore guarantees a Viral proc when exploded).
    • 100% more damage if target is affected by a Toxin proc (Toxic Lash guarantees a Toxin proc on impact).
    • Enemies hit by Miasma when under the effects of Miasma will have the duration timer reset.
    • Increase base damage overall.
  • General Revisions
    • Saryn now has a passive 25% increased Status effect duration.
    • Updated some visual FX on Saryn’s abilities.
    • Saryn can now cast Spore and Toxic Lash while moving.
    • Saryn’s base Armor is now 175.
    • Saryn’s base Health is now 125.
    • Saryn’s maximum Energy is now 150.

 

Additions:

  • Added "Decline All" option for incoming friend requests.
  • Added a Sort By Used option under the Profile, Equipment submenu.

 

Conclave Changes

  • The Following PvP Mods have been added to the drop tables for all Conclave game modes
    • Sudden Justice (Sybaris) - On 2 hits within .2 secs, increase Fire Rate 30% for 2 seconds.
    • Directed Convergence (Supra) - Increase accuracy by 80% when aiming.
    • Focused Acceleration (Tetra) - Increase Projectile Speed by 80% when aiming.
    • Final Tap (Hind) - On 4 hits within 0.5 seconds, increase damage by 100% for 0.2 seconds.
    • Measured Burst (Tiberon) - Increase damage by 30%, decrease Fire Rate by 60% when aiming.
  • Reduced the damage bonus duration of the Double Tap Mod from .5 to .3 seconds and increased the damage bonus from 30% to 50%
  • Furis series damage reduced in PvP.
  • Karak damage reduced in PvP.
  • Seer damage increased in PvP.
  • Twin Grakata damage reduced in PvP.
  • Attica damage increased in PvP.
  • Martial Fury Mod attack speed boost duration boosted from 4 to 20 seconds.
  • Increased experience bonuses from kills in Conclave.
  • Reduced the damage of Rhino’s Iron Shrapnel Augment in Conclave.
  • Bullet Jump Speed is now Mobility in PvP and also affects Dodge Speed.
  • Conclave Mods now display the word ‘Mobility’ instead of ‘Bullet Jump’.
  • Maglev Mod has been removed from PvP.

 

Diriga Changes

 

The following change has been made to help bring some additional utility to the Diriga.  We will continue to monitor the Diriga after launch to provide additional balance to this unique trait if necessary.

  • Diriga’s Calculated Shot Precept is now able to target Sensor Bars and Arc Traps.

 

Changes

  • Slightly increased the spawn rate of enemies on Yemaja, Sedna.
  • Antidotes in The Jordas Verdict can now be picked up even when they are moving.
  • Some adjustments to Purifier and Esophage spawning during Stage 3 of the Jordas Verdict Trial has been made.
  • The Adhesive Blast Mod’s description has been altered to reflect its function. The mod now states there is a 100% sticky chance at Max Rank, and ranking this mod will be required to achieve this.
  • Reduced the required Codex scans for the Arcane Machine, Arcane Boiler, Cascade Bomb, Darvo, and Infested Mesa to one.
  • Reduced the required Codex scans for the Toxin Injector to 3.
  • Players can now exit Relays by using a context action on the Liset they entered the Relay with.

 

Fixes:

  • Fixed rare Grineer Loot Crates spawning in the Jordas Verdict Trial during Stage 3 instead of Corpus Loot Crates.
  • Fixed Penta Grenades falling through the floor instead of bouncing.
  • Fixed Lotus Transmissions not matching her VO after hacking a terminal to reset security sensors.
  • Fixed an issue allowing enemies to slide while getting up from a knockdown.
  • Fixed a visible hole in terrain on the Earth tileset allowing players to exit the map.
  • Fixed an issue preventing End of Mission bonus experience for weapons from being counted towards challenges.
  • Fixed the Quick Thinking Mod not properly taking damage reduction into account before removing energy from a Client.
  • Fixed purchasing a Color Picker not showing as unlocked until the player opens and closes the customization menu.
  • Fixed Simaris’ dialogue being cut off by the loading screen during the Synthesis Tutorial.
  • Fixed an issue causing players to be stuck on the ‘Ready to Trade’ screen, preventing them from selecting an empty trade slot.
  • Fixed an issue causing Warframe customization to disappear during a Host Migration when in bleedout.
  • Fixed an issue where joining a game in progress that has a dead player will display the wrong Warframe as dead.
  • Fixed an issue causing the Mantis to appear too close to the camera on the loading screen.
  • Fixed an issue causing the Datamass to disappear when held by a client jumping into an out-of-bounds area during a Host Migration.
  • Fixed an error causing players to see themselves as an enemy on the minimap when firing a weapon.
  • Fixed energy colors showing improperly on the Silva & Aegis when previewing the weapon in the Arsenal.
  • Fixed Kubrow being revived from a bleedout state automatically when the player is revived.
  • Fixed an issue causing the Cheater of Death and Cryptographer Challenges to reset before completion.
  • Fixed an issue enabling players to mantle recently fired Ogris rockets.
  • Fixed several inconsistent behaviors in Sentinel precept targeting.
  • Fixed an issue where some Clients would see two Purge timers in Stage 3 of the Jordas Verdict.
  • Fixed an issue preventing the J-3 Jordas Golem from leaving his perch.
  • Fixed the Daman Sugatra not copying the proper main colors in the Arsenal when the player’s weapon is a dark energy color.
  • Fixed a crash that would occur when viewing Chroma in the Codex.
  • Fixed a duplicate entry for the Arcane Machine that would appear in the Codex.
  • Fixed enemies not playing a reaction animation to Radial Disarm.
  • Fixed an issue causing certain cosmetics to appear as grey in dioramas instead of their default colors.

 

im really disappointed on the (Buff)/NERF well thats one less playable warframe right thanks DE for killing one more frame so wich one is next ??

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Soon, all abilities will be nerfed to uselessness and they only thing left will be Arcane Enhancements. j/k

OBTW, all those forma you put into the all ur frames have to be changed now.

 

How about this fix:

 

- Added user the ability to change polarity when forma is used multiple times on slot.

 

This way, all time is not considered wasted and gives you an option to change ur build when DE decides to alter how Warframe abilities work.

 

That would be a "game changer", in a super awesome way, and save a lot of headache for DE and everybody!! 

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WTF DE! I came to read patchnotes as I was updating. and rushed to buy the new pack to find it's a sugatra and not a syandana. can i get a refund? you can take the items back. i dont want them if theres no syandana.

In pack description you can clearly see "Melia Sugatra". It's your fault. 

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pls dont ever think about reworking nyx...she is fine right now!!! leave her alone!!! don´t touch her!!! you took mag, mesa and saryn from my "favorite warframes" list....pls pls pls dont lay your hands on my overall favorite warframe nyx

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Now "rework" ash :) he is still one of those 4 spam monsters.

 

when ash uses 4 = room cleared, slash dots, clones doing that ulti faster ,carrier picking items... combo counter... steel charge... and you can always use a fast melee weapon to do it still faster -.-

 

Now i can use saryn in other ways than 4 only

Edited by SOLIDBOSS
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For those curious about the new armor + health calculations, I'm quoting this from another topic:

Here's some data for those not familiar with EHP calculations:

 

Way Before:

Armor: 190. (Roughly +63.33% to base health.)

Health: 150.

150 x 1.6333 = Roughly 245 base EHP.

 

Before:

Armor: 155. (Roughly +51.66% to base health.)

Health: 150.

150 x 1.5166 = Roughly 227 base EHP.

 

Now:

Armor: 175 (Roughly +58.33% to base health.)

Health: 125.

125 x 1.5833 = Roughly 198 base EHP.

 

 

 

So what reply do you excpect? You complain for no reason, so you have exactly the same silly answer.

Use more pathetic words, maybe it will help you and you will sound more serious. 

I did not "complain for no reason". In case you did not notice, I never directly went against the Saryn nerf. I did, however, go against the people who jumped on the vitriolic "don't you dare complain about anything or I'll treat you like trash" bandwagon.
Please clarify what you mean by "pathetic words", by the way. I can't tell if you misspelled "empathetic", or if you're telling me to talk simple.

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I think that for acceptable games for Sarуna to increase the amount of spores, instead of 3 to do 15-20Or that the opponents suspect each other within a certain radius, for example 5 meters. At the moment it is killed warframe, and unfortunately, now one of the weak. Waiting for new change.

Edited by Bronicks
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I thought it's u 18.0 :)

Yeah i feel like having a drink and playying another most loved frame . honestly DE .i love what you are doing in most areas but come on i put alot  of effort and time into her . what wer you thinkking? did you do the testing obn earth of something? lol try test towers 3-4 next time or nerf those bombards and max flow isnt covering with decent eff either.I have 6 forma on my build and yes i understand the new build and its isnt enough damage at all ... Thanks  -.-

Edited by JaMzY-Boi
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