DE_Adam Posted March 10, 2016 Share Posted March 10, 2016 Hotfix 18.5.6 Conclave Changes • Reduced Mesa’s passive health from +50 to +30 when no melee weapon is equipped in Conclave. • Reduced the Flight Speed buff of Blind Shot and Lucky Shot Conclave mods from 60% to 40%. • Lowered the damage and duration of Inaros’ Desiccation in Conclave. • Increased the damage of Inaros’ Scarab Swarm in Conclave. Changes • Reduced the brightness of Saryn’s idle animation lens flare. • Adjusted the Grineer Drone nullifier shields in the Law of Retribution to blue in order to make it easier to notice in the desert environment. • Reduced the damage of the Hyekka Master’s flamethrower. • Changed Shock Eximus auras to proc with Electric Damage instead of Magnetic. Now all 4 raw elements are represented in Eximus Units. • Players that are out of bounds in the Jordas Verdict Trial will now be teleported back in-bounds. • Early extraction in Archwing Exterminate Missions has been temporarily disabled while we resolve an issue preventing players from obtaining some end of mission rewards. • Removed some audio FX from Inaros’ vault door in the Sands of Inaros Quest. • Added tracers to the Kohm projectile to better show spread. Fixes • Fixed music not properly playing during the Sands of Inaros Quest boss battles. • Fixed some unusual movement that would occur for players when interacting with ziplines. • Fixed clients seeing players facing the incorrect direction when on a zipline. • Fixed the Shadow Stalkers blueprint drop rate not having been properly increased to match the normal Stalker’s drop rate increase - this was indeed an oversight. • Fixed Grineer hacking puzzles missing their audio FX. • Fixed the Simulor’s orbs not consistently fusing together when used with Mirage’s Hall of Mirrors. • Fixed players receiving experience for killing Wardens in the simulacrum. • Fixed an error when exiting the Mod section of the Codex not bringing players to the proper menu. • Fixed a memory leak occurring in Relays. • Fixed an issue causing Clan names to not properly display over players in Relays. • Fixed an issue causing the Defense console to shift positioning in Mobile Defense Missions, preventing completion. • Fixed the Rank 1 Mastery Test forcing players to use their secondary weapon instead of a primary. • Fixed players chat windows not properly remembering their settings when moving between the Landing Craft, Relay, and Missions. • Fixed Squad information not properly displaying after a Host Migration or failed Host Migration. • Fixed arc trap visual FX being difficult to see. • Fixed a crash related that would occur when rendering shadows with some drivers. • Fixed some graphics options not saving when re-entering the game. Link to comment Share on other sites More sharing options...
xection9 Posted March 10, 2016 Share Posted March 10, 2016 thx Link to comment Share on other sites More sharing options...
.Shepard. Posted March 10, 2016 Share Posted March 10, 2016 gr8 m8 Link to comment Share on other sites More sharing options...
sappinmahsentry Posted March 10, 2016 Share Posted March 10, 2016 (edited) SECOND! Thanks for the hotfix. EDIT: TFW third. Edited March 10, 2016 by sappinmahsentry Link to comment Share on other sites More sharing options...
Stratego89 Posted March 10, 2016 Share Posted March 10, 2016 (edited) And the people shouted "hallelujah"! Edited March 10, 2016 by Stratego89 Link to comment Share on other sites More sharing options...
duhadventure Posted March 10, 2016 Share Posted March 10, 2016 Tactical Alert Time! Link to comment Share on other sites More sharing options...
MaiNeym Posted March 10, 2016 Share Posted March 10, 2016 Quote Fixed the Simulor’s orbs not consistently fusing together when used with Mirage’s Hall of Mirrors. thanks! Link to comment Share on other sites More sharing options...
wess23 Posted March 10, 2016 Share Posted March 10, 2016 thx DE Link to comment Share on other sites More sharing options...
Raniu Posted March 10, 2016 Share Posted March 10, 2016 <3 6 minutes ago, DE_Adam said: Players that are out of bounds in the Jordas Precept Trial will now be teleported back in-bounds. You totally mean Jordas Verdict, not Precept :P Link to comment Share on other sites More sharing options...
TerrorofDeaths Posted March 10, 2016 Share Posted March 10, 2016 again you nerf something good enemy ho can kill us Reduced the damage of the Hyekka Master’s flamethrower. Link to comment Share on other sites More sharing options...
Prime Posted March 10, 2016 Share Posted March 10, 2016 uhhh looks bad on the dark theme ._. Link to comment Share on other sites More sharing options...
FollowTheFaceless Posted March 10, 2016 Share Posted March 10, 2016 Still no fix for Operator's wrong sigil color. Link to comment Share on other sites More sharing options...
Aeiroth Posted March 10, 2016 Share Posted March 10, 2016 7 minutes ago, DE_Adam said: Changed Shock Eximus auras to proc with Electric Damage instead of Magnetic. Now all 4 raw elements are represented in Eximus Units. OH DEAR GOD YES! Link to comment Share on other sites More sharing options...
3thereal Posted March 10, 2016 Share Posted March 10, 2016 6 minutes ago, DE_Adam said: Changes Changed Shock Eximus auras to proc with Electric Damage instead of Magnetic. Now all 4 raw elements are represented in Eximus Units. Fixes Fixed the Shadow Stalkers blueprint drop rate not having been properly increased to match the normal Stalker’s drop rate increase - this was indeed an oversight. Fixed the Simulor’s orbs not consistently fusing together when used with Mirage’s Hall of Mirrors. Fixed a memory leak occurring in Relays. Big thanks for the bolded fixes, the others are nice too. Link to comment Share on other sites More sharing options...
Aeiroth Posted March 10, 2016 Share Posted March 10, 2016 (edited) 2 hours ago, DE_Adam said: Changed Shock Eximus auras to proc with Electric Damage instead of Magnetic. Now all 4 raw elements are represented in Eximus Units. God dang it, the forums double posted. Moderators, can ya delete this one? Edited March 10, 2016 by Aeiroth Because double posting sucks. Link to comment Share on other sites More sharing options...
Adaptor-Face Posted March 10, 2016 Share Posted March 10, 2016 3 minutes ago, Prime said: uhhh looks bad on the dark theme ._. agreed, can you make sure text has no formating before posting? right now its a mix between black text and white background on said text and just plain black text on the dark theme Link to comment Share on other sites More sharing options...
Acxjet Posted March 10, 2016 Share Posted March 10, 2016 And! Link to comment Share on other sites More sharing options...
EmVaper Posted March 10, 2016 Share Posted March 10, 2016 Sentinal weapons first slot still does not work properly. Link to comment Share on other sites More sharing options...
----Dante---- Posted March 10, 2016 Share Posted March 10, 2016 still no fix for black colored apperance stuff being gray. Link to comment Share on other sites More sharing options...
Anubias Posted March 10, 2016 Share Posted March 10, 2016 Cool new tac alert i hope my Nvida card wont mess wf now XD Link to comment Share on other sites More sharing options...
Gurpgork Posted March 10, 2016 Share Posted March 10, 2016 22 minutes ago, DE_Adam said: Changed Shock Eximus auras to proc with Electric Damage instead of Magnetic. Now all 4 raw elements are represented in Eximus Units. Link to comment Share on other sites More sharing options...
Helleborr Posted March 10, 2016 Share Posted March 10, 2016 Umm, so, what exactly does electric proc do to players? Link to comment Share on other sites More sharing options...
Grimlock84 Posted March 10, 2016 Share Posted March 10, 2016 Oh Teshin, you so crazy Link to comment Share on other sites More sharing options...
TheCometCE Posted March 10, 2016 Share Posted March 10, 2016 I can finally fight the Corpus without hating my life again! That change just made my month Link to comment Share on other sites More sharing options...
Myscho Posted March 10, 2016 Share Posted March 10, 2016 Still no fix for Sweeper Prime bugged modding Link to comment Share on other sites More sharing options...
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