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Coming Soon: Devstream #71!


[DE]Rebecca
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17 hours ago, Archwizard said:

In order of importance:

Loot-providing “meta” skills, such as Desecrate and Pilfering Swarm, have been known to compel toxic behaviors, and encourage players to cheese missions with these frames for rewards (loot caving, 4 Ivaras pickpocketing Misery, etc) rather than play dynamically. While they are not "required", their benefit is compounded by the less than 1% drop chances on rare items making them the most effective strategy of loot advancement, as well as overshadowing other builds for the frames that have them. Why continue to make more of these skills, instead of positively adjusting base loot tables relative to mods and resources, and giving more room to customize frames like Nekros and Hydroid?

Presently all melee weapons share the same base stats in newer systems - Channeling, Comboing and Charging - and hidden stats relative to Stealth and Blocking. Have you considered altering these base stats for some weapon types, to enhance build variety and increase the value of weaker or "middle of the pack" weapons?

The revamp to Focus presently encourages players to ignore distressed allies in favor of being "hallway heroes" during Convergence, while the random drop locations on Convergence often call for players to travel great distances away from party members. What is the next step, in dealing with this anti-teamplay?

In the Reddit AMA, you were asked if you'd considered adding an extra color tint option for metals on the PBR Prime items, to prevent the need to overwrite the tints on re-PBR'd frames like Loki Prime... and Sheldon missed the point when he answered. Would someone else care to revise?

Pretty sure I said the same thing last time, but again ^ this guy asks all the questions I want to see answered. Hopefully they do this time around...

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Are you going to give spoilers about what the hek infestation is doing inside our ship? Unlike Tenno, Ordis is not immune to infestation...

 

Fridge Brilliance - next quest will continue Jordas' story branch and we'll have to save Ordis from being infested!

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Will there be a Rework to the Emblem Previewer in the future, where we can upload our Emblems and change which tile set we are in and the effects used, so we can have an accurate view of the emblem in game before upload 

Edited by Eggplants
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Warframe's third Open-Beta anniversary is just over a week away, and though the new Dex weapon isn't such a surprise, we've come to expect some sort of skin from your 2008 Dark Sector title every anniversary. However, Dark Sector's human-usable technocyte gear only consists of one un-ported gear now, which is the Nemesis blade.

Are there any plans on adding the blade to Warframe as a melee skin? If not, then what else is planned for the anniversary?

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9 hours ago, (PS4)DatBoySalamence said:

In the past, we have seen primes such as Frost get their gold or metallic bits being colorable. If this is the case, is there any chance we can expect primes like Ember and Rhino to follow suit?

You're talking about PBR treatment, which DE has stated many times will be given to everything in game. Anyways given how long has it been since the last prime stuff pbr, an ETA for the non-pbr'd remaining prime items (paris, sicarus, nyx, ember, rhino, etc) would be much appreciated.

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Any news about Damage 3.0?
This friday Baro is selling the last of the basic damage set (Slash), so, with this all sets will have been given (This was one of the steps to proceed with the project if I remember right).

What's the next step now?

There are a lot of awesome theories about how 3.0 will be, such as DrBorris' one (here). 

Can we get more information about how the project is going?

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When will be be seeing news on a zephyr rework?  Parkour 2.0 has made her 1st and 2nd ability useless, her 3rd ability doesn't even work right and her 4th ability is very unreliable with low damage. 

 

tHANKyOU

 

 

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15 hours ago, Chroia said:

 

Could we get a timeline for the various events (Gradivus etc.) and quests?

Would, for instance, help straighten out the 'Alad' situation.

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18 hours ago, LZWilde said:

Ability to use non prime skins on prime frames, we already can use helmets, would be cool if we could use skins also.

Already possible.

 

No, you can't use normal skins on prime frames. Only immortal and deluxe skins are possible.

 

That was my question, if in the future we will have this ability to use normal (basic) skins on prime frames.

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How difficult would it be to distinguish 'Unit punchthrough' and 'Terrain punchthrough'?

This would let projectiles punch through several units without punching through 16 feet of Orocrete

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2 hours ago, LZWilde said:

No, you can't use normal skins on prime frames. Only immortal and deluxe skins are possible.

 

That was my question, if in the future we will have this ability to use normal (basic) skins on prime frames.

Oh, as in 'how the vanilla frame looks'. I see.

Misunderstood, apologies.

Edited by Chroia
Typo -_-
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Phorid manifestations don't always occur on planets with Grineer outposts (like Jupiter). Is it possible for a slight rework of the tilesets? Like allowing Phorid manifestations to use a modified Corpus gas city tileset.

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5 hours ago, -----LegioN----- said:

You're talking about PBR treatment, which DE has stated many times will be given to everything in game. Anyways given how long has it been since the last prime stuff pbr, an ETA for the non-pbr'd remaining prime items (paris, sicarus, nyx, ember, rhino, etc) would be much appreciated.

My request summed up ^_^

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