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[DE]Megan

Recurring Nightmares: Hotfix 1+1.1

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37 minutes ago, [DE]Megan said:

and ‘Friendly Fire’ modifiers.

There is already conclave for that :X

 

Still can't preview day of the dead skins in the arsenal, like we could before :l

Can't buy lato vandal skin alone

Edited by clemza
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This site can’t be reached. Warframe.com refused to connect.

ERROR_INTERNET_CANNOT_CONNECT

 


5 days now. Guess no Halloween for me or maybe no Warframe for the rest of my life.

Edited by X009

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Oh! Come Ooooooooooon!
No Spira Prime Day of the Dead? :C

Edited by 0meg4x

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42 minutes ago, Gilmaesh said:

Why not the head shot modifier? Enemies are invincible unless you headshot them

That would require skill, can't have that.

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51 minutes ago, [DE]Megan said:

 

  • New Nightmare ‘Friendly Fire’ modifier.

Wow DE, is it my birthday already? :D

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When searching the market for Day of the dead stuff ive run across a couple of potential bugs:

Lato bundle lists lato, aklato and lato vandal skins, but the vandal skin isnt purchasable separately from the rest of the bundle, so anyone who doesnt have that skin and wants to buy it would need to purchase duplicates of skins they might already own.

The vasto bundle on the other hand doesn't list itself as already owned if you already have both skins.

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58 minutes ago, xBinary01 said:

So, what about this ? i already have normal abrasys syandana and lotus don't give me the syandana "day of the dead" :c

9sq0Lv4.jpg

 

GimfhYZ.jpg

I'm supposed to get those for free? I have all of the base syandanas!

Edited by Thirstythemidget

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1 hour ago, [DE]Megan said:

Recurring Nightmares: Hotfix #1.1

Changes

  • Optimized sounds in the Rathuum Arena.

Dedicated Server Changes

  • Improved Dedicated Server matchmaking. This should encourage more aggressive preference to non-empty servers.

Fixes

  • Fixed being able to place decorations outside the Landing Craft where they cannot be retrieved.
  • Fixed Nightmare Exterminate missions spawning an insane.. Or… nightmarish number of enemies.

Recurring Nightmares: Hotfix 1.1 is now live!

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22 minutes ago, Thirstythemidget said:

I'm supposed to get those for free? I have all of the base syandanas!

Nah I think he got it from the site when you open the box

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1 hour ago, [DE]Megan said:

Fixed Nightmare Exterminate missions spawning an insane.. Or… nightmarish number of enemies.

No please keep it where it is or atleast cap it at 400 for high level missions, exterminate is so much for fun with 400+ enemies

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1 hour ago, [DE]Megan said:

‘Friendly Fire’

oh no......

 

 

oh no plz.....

*turns to solo*

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1 hour ago, RedShiftZero said:

I got a free forma. (For anyone sensitive to them, mind the jumpscares, lol.)

I got scindo DoTD skin :P

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I didn't see what the problem was with the high number of enemies, except possibly the fact that I left the mission with 25+ minutes left on the timer when I started at 5. Even so, I still don't see the need to drop the numbers.

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1 hour ago, [DE]Megan said:

Main Update:

Recurring Nightmares: Hotfix #1

Additions

  • New Nightmare modifiers have been added to the mix! Take on the new ‘Death Detonation’, and ‘Friendly Fire’ modifiers.

Fixes

  • Fix a rare script error that can sometimes occur if a regular transmission interrupts a screen transmission.
  • Fixed visual discrepancies with Sigils (particularly some Prime Access ones) due to lighting. 
  • Fixed not being able to equip Valkyr Augment Mods on Valkyr. 
  • Fixed not being able to purchase Valkyr’s Bonds in the Market. 
  • Fixed Nightmare modifiers not re-applying after a Host Migration. 
  • Fixed the Hallowed Nightmares Inbox message appearing as a localization file path. 

=============================

Recurring Nightmares: Hotfix #1.1

Changes

  • Optimized sounds in the Rathuum Arena.

Dedicated Server Changes

  • Improved Dedicated Server matchmaking. This should encourage more aggressive preference to non-empty servers.

Fixes

  • Fixed being able to place decorations outside the Landing Craft where they cannot be retrieved.
  • Fixed Nightmare Exterminate missions spawning an insane.. Or… nightmarish number of enemies.
3

love ya megan and DE rest of the stuff thanks for DoD skins

  • Upvote 1

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1 hour ago, [DE]Megan said:

Main Update:

Recurring Nightmares: Hotfix #1

Additions

  • New Nightmare modifiers have been added to the mix! Take on the new ‘Death Detonation’, and ‘Friendly Fire’ modifiers.

Fixes

  • Fix a rare script error that can sometimes occur if a regular transmission interrupts a screen transmission.
  • Fixed visual discrepancies with Sigils (particularly some Prime Access ones) due to lighting. 
  • Fixed not being able to equip Valkyr Augment Mods on Valkyr. 
  • Fixed not being able to purchase Valkyr’s Bonds in the Market. 
  • Fixed Nightmare modifiers not re-applying after a Host Migration. 
  • Fixed the Hallowed Nightmares Inbox message appearing as a localization file path. 

=============================

Recurring Nightmares: Hotfix #1.1

Changes

  • Optimized sounds in the Rathuum Arena.

Dedicated Server Changes

  • Improved Dedicated Server matchmaking. This should encourage more aggressive preference to non-empty servers.

Fixes

  • Fixed being able to place decorations outside the Landing Craft where they cannot be retrieved.
  • Fixed Nightmare Exterminate missions spawning an insane.. Or… nightmarish number of enemies.
3

love ya megan and DE rest of the stuff thanks for DoD skins

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1 hour ago, [DE]Megan said:

 

  • Fixed Nightmare Exterminate missions spawning an insane.. Or… nightmarish number of enemies.

What, it wasnt on purpose? Thats a shame.

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17 minutes ago, Rex13568 said:

Same!

except that I already have it from last year :P

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2 hours ago, [DE]Megan said:
  • Fixed Nightmare Exterminate missions spawning an insane.. Or… nightmarish number of enemies.

I didn't mind this at all, please undo this.  It honestly made it more challenging, like Nightmare ought to be

It is refreshing to see that everyone who posted about this particular change, wants it undone

Edited by tsukikage

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