-Oni-Bushido- Posted February 16, 2017 Share Posted February 16, 2017 (nothing else..) Link to comment Share on other sites More sharing options...
AeroVero Posted February 16, 2017 Share Posted February 16, 2017 Usually, when a prime comes out some ability changes too. So if this answers ur question Link to comment Share on other sites More sharing options...
KingOfNightmare Posted February 16, 2017 Share Posted February 16, 2017 nah banshee is good as it is, maybe some tweaks to silence or sonic boom Link to comment Share on other sites More sharing options...
Stoner Posted February 16, 2017 Share Posted February 16, 2017 No? Doesn't need it, why would she get one? Link to comment Share on other sites More sharing options...
Drufo Posted February 16, 2017 Share Posted February 16, 2017 (edited) She needs one? To she feels pretty ok (except for silence which could have more utility/interacton with other abilities Edited February 16, 2017 by Drufo Link to comment Share on other sites More sharing options...
[DE]Momaw Posted February 16, 2017 Share Posted February 16, 2017 Stating the obvious because apparently people have massive penalties to their Spot skill and haven't noticed the elephant yet... Soundquake is in need of a total rework. It's boring to use because you literally can't do anything else, it's insulting to the game that players can use it to just turn off enemies completely, and anti-cooperative to have such a player on the team because it forces you to wander 50+ meters away to find anything to do. As far as Banshee's other abilities, the only other thing that needs to be addressed is recasting Sonar adding multiple weak points instead of resetting them. I don't know when this changed from how it used to work, but it wasn't a good change; if you want "plague of weak points everywhere", that's what the sonar augment is for. Link to comment Share on other sites More sharing options...
Nazzami Posted February 16, 2017 Share Posted February 16, 2017 (edited) She doesn't really need one her skills are in a good place and can scales well with good augments all round. Her issues have always been around her lack of survivability dying from a stray sneeze. i would imagine her prime version might effect that. Edited February 16, 2017 by Nazzami Link to comment Share on other sites More sharing options...
6KIRA9 Posted February 16, 2017 Share Posted February 16, 2017 well banshee already got some changes to her ult and now she's good as she is, so i don't think she'll be getting more changes (and hope she won't lol). Link to comment Share on other sites More sharing options...
Nazzami Posted February 16, 2017 Share Posted February 16, 2017 Just now, Momaw said: Soundquake is in need of a total rework. It's boring to use because you literally can't do anything else, it's insulting to the game that players can use it to just turn off enemies completely, and anti-cooperative to have such a player on the team because it forces you to wander 50+ meters away to find anything to do. Mesa's peacemaker says hello... Link to comment Share on other sites More sharing options...
Kaotyke Posted February 16, 2017 Share Posted February 16, 2017 Changes to Sound Quake, I hope. Being stationary like that is... Just now, Nazzami said: Mesa's peacemaker says hello... Exactly. At least let us be able to walk or something. Link to comment Share on other sites More sharing options...
[DE]Momaw Posted February 16, 2017 Share Posted February 16, 2017 1 minute ago, Nazzami said: Mesa's peacemaker says hello... Hello Peacemaker, what brings you to the thread.... Link to comment Share on other sites More sharing options...
Tesseract7777 Posted February 16, 2017 Share Posted February 16, 2017 Please no reworks, not a full ability rework anyway. For the most part Banshee is okay, it is only Soundquake that needs a little tweaking. But I wouldn't say Soundquake even needs a full rework either, it just needs to be a little less brainless and stand still. Link to comment Share on other sites More sharing options...
Chipputer Posted February 16, 2017 Share Posted February 16, 2017 5 minutes ago, Momaw said: Soundquake is in need of a total rework. This, alone, is what I feel needs tweaked. Maybe changing Sonar to add weak points to enemies within a field around you for xx amount of seconds so that you don't have to spam it constantly to make sure all enemies are tagged? Link to comment Share on other sites More sharing options...
(PSN)maso_sage-mode Posted February 16, 2017 Share Posted February 16, 2017 nooooooooo dont touch it Link to comment Share on other sites More sharing options...
Briarveil Posted February 16, 2017 Share Posted February 16, 2017 Soundquake definitely needs a change. At least Peacemaker requires you to aim a bit, now. As it is, Soundquake is pretty much AFK mode. Link to comment Share on other sites More sharing options...
Kalvorax Posted February 16, 2017 Share Posted February 16, 2017 (edited) I'd say a bit longer stun duration (or make the stun duration based with a base of 2 seconds) on Silence...SQ....its good for CC, but its AoE is so massive other players would NEED to go out of their way to find enemies. Edited February 16, 2017 by xcynderx Link to comment Share on other sites More sharing options...
BansheePrime Posted February 16, 2017 Share Posted February 16, 2017 12 minutes ago, Nazzami said: Mesa's peacemaker says hello... Atleast PM actually deals damage... Link to comment Share on other sites More sharing options...
KlutzMeister Posted February 16, 2017 Share Posted February 16, 2017 Sonic boom is fun, and sonar is amazing, but silence has some issues and sound-quake...*shudders*. I wonder what's with all the "no"s . Link to comment Share on other sites More sharing options...
EmptyDevil Posted February 16, 2017 Share Posted February 16, 2017 8 minutes ago, Nazzami said: Mesa's peacemaker says hello... When was the last time you actually used Mesa? I only asked because your reply is implying that Peacemaker allows a player to AFK - that is ridiculous and false. The old Peacemaker was a Crutch Brigade favorite, but the current version isn't because players have to actually aim it. Link to comment Share on other sites More sharing options...
Nutoru Posted February 16, 2017 Share Posted February 16, 2017 (edited) For me it will be just to make silence recastable, it will add what she doesn't have unless she's with a team focused on protecting her or just plain AFK with Soundquake, survability. Maybe some touches here and there for Soundquake but at least to me, making Silence recastable will be the way to go. Edited February 16, 2017 by Nutoru Link to comment Share on other sites More sharing options...
Synpai Posted February 16, 2017 Share Posted February 16, 2017 Bard frame is looking like the upgrade lol. (Hopefully not really) Link to comment Share on other sites More sharing options...
Chipputer Posted February 16, 2017 Share Posted February 16, 2017 I'm not sure why people feel the need to bring up Peacemaker and compare it to Soundquake because you, "can't move while casting it." Hello? That's called a tradeoff. Use it from a better position and you'll be fine. Peacemaker does amazing damage and Soundquake does constant, reliable CC. Stop standing in the middle of that open field and start using choke points and ducking behind cover. Link to comment Share on other sites More sharing options...
(PSN)samcrow619 Posted February 16, 2017 Share Posted February 16, 2017 Why would banshee get a rework? Banshee prime is coming :) Link to comment Share on other sites More sharing options...
aligatorno Posted February 16, 2017 Share Posted February 16, 2017 (edited) I just hope that they'll make her Silence recastable, so she'll have more survivability. Out of all the frames, she's the most frail. Mag can at least jump in one of her magnetize spheres/ Edited February 16, 2017 by aligatorno Link to comment Share on other sites More sharing options...
-Oni-Bushido- Posted February 16, 2017 Author Share Posted February 16, 2017 (edited) (First of all, I'm not a Banshee player, but have seen too many lazy campers playing as her..) As I assumed, there's a main controversy with her 4th ability. Lazy players like it, and more agile players choose an ability which can be cast while moving. My thoughts are that, if Quake had its recent augment, we wont be getting much of a difference, about Silence, I still do not understand that ability. Sometimes it stuns my enemies and sometimes they just keep shooting at me; So any new rework to her 3rd will be welcome for me. And for her 4th, the same opinion as with the Simulor: Lazy players, lazy minded.. Edited February 16, 2017 by Z_Caronte_Z Link to comment Share on other sites More sharing options...
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