-NTB-Cris0407 Posted September 19, 2017 Share Posted September 19, 2017 Just now, phoenix1992 said: Let's see the list of options : 1) Lighting 2) Various textures 3) Enemies 4) Loot and resources 5) Kuria type of objectives! Or alternatively 6) Salt. DElayed... I hope You are right! We'll see in 1 month :> Link to comment Share on other sites More sharing options...
(PSN)JaysInc_ Posted September 19, 2017 Share Posted September 19, 2017 1 minute ago, phoenix1992 said: Let's see the list of options : 1) Lighting 2) Various textures 3) Enemies 4) Loot and resources 5) Kuria type of objectives! Or alternatively 6) Salt. 6 seems more likely Link to comment Share on other sites More sharing options...
-NTB-Cris0407 Posted September 19, 2017 Share Posted September 19, 2017 Just now, (PS4)JaysInc_ said: 6 seems more likely Salt a new resource? Good idea! Sugar to please! Link to comment Share on other sites More sharing options...
phoenix1992 Posted September 19, 2017 Share Posted September 19, 2017 1 minute ago, Cris0407 said: DElayed... I hope You are right! We'll see in 1 month :> Look, if it comes down to saltiness and bashing on what DE could and have done before, this is the easy part. But the thing is that... PoE is not a small project for a company like DE. They are pushing the engine and the team into new territory (for Warframe at least) and after 10 years of WoW, believe me I appreciate 2 good caves over 10 placeholder caves. Link to comment Share on other sites More sharing options...
Eldnacpeek Posted September 19, 2017 Share Posted September 19, 2017 3 hours ago, BornWithTeeth said: The entire area of Subnautica is only a little larger than that. Never knew that, and that game has a s*** ton of explorability (obviously given the verticality as you said). Link to comment Share on other sites More sharing options...
BornWithTeeth Posted September 19, 2017 Share Posted September 19, 2017 2 minutes ago, LazerSkink said: Never knew that, and that game has a s*** ton of explorability (obviously given the verticality as you said). Well, I was understating it, to be quite honest. Subnautica was always bigger than Plains of Eidolon, even at 3km x 3km, and I just checked my figures to find I was mistaken. The square area of Subnautica is 4km x 4km. So, I was wrong, Subnautica is far, far, ridiculously bigger than Plains. Link to comment Share on other sites More sharing options...
Eldnacpeek Posted September 19, 2017 Share Posted September 19, 2017 (edited) On 9/18/2017 at 5:21 PM, BornWithTeeth said: So, I was wrong, Subnautica is far, far, ridiculously bigger than Plains. Well, Plains being favorably sized or not, it's still (goes without saying) significantly bigger than our usual tilesets, comparatively of course, and that's good enough for me. Edited September 20, 2017 by LazerSkink Link to comment Share on other sites More sharing options...
Marvelous_A Posted September 19, 2017 Share Posted September 19, 2017 (edited) Well I'm pretty sure it's not the final version of PoE. They will update and expand the map size, as what they has been doing with overall Warframe. Edited September 19, 2017 by Marvelous_A Link to comment Share on other sites More sharing options...
(PSN)Silverback73 Posted September 19, 2017 Share Posted September 19, 2017 Just now, LazerSkink said: Well, Plains being favorably sized or not, it's still (goes without saying) significantly bigger than our usual tilesets, comparitively of course, and that's good enough for me. If it was 10km x 10km, people would complain that there is not enough content within it. So let them give us a big, resounding success instead of an enormously ambitious failure of epic proportions. Link to comment Share on other sites More sharing options...
Wulfray Posted September 19, 2017 Share Posted September 19, 2017 HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH Link to comment Share on other sites More sharing options...
-NTB-Cris0407 Posted September 19, 2017 Share Posted September 19, 2017 Just now, Wulfray said: HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH You forgot A A A A? Link to comment Share on other sites More sharing options...
Wulfray Posted September 19, 2017 Share Posted September 19, 2017 (edited) 1 minute ago, Cris0407 said: You forgot A A A A? AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA Edited September 19, 2017 by Wulfray Link to comment Share on other sites More sharing options...
Rixuel Posted September 19, 2017 Share Posted September 19, 2017 maybe it will be expanded to 3x3 in the future? Link to comment Share on other sites More sharing options...
-NTB-Cris0407 Posted September 19, 2017 Share Posted September 19, 2017 Just now, Rixuel said: maybe it will be expanded to 3x3 in the future? Probably not :< Link to comment Share on other sites More sharing options...
Melos-mevim Posted September 19, 2017 Share Posted September 19, 2017 jokes aside its still a decent sized map and only the first one of out of hopefully a future of bunch of landscape maps of either comparable size or bigger. so I'm happy none the less so far Link to comment Share on other sites More sharing options...
TARINunit9 Posted September 19, 2017 Share Posted September 19, 2017 Depending on how the caves turn out I don't think it's something to get TOO angry about Link to comment Share on other sites More sharing options...
Tesseract7777 Posted September 19, 2017 Share Posted September 19, 2017 10 minutes ago, Rixuel said: maybe it will be expanded to 3x3 in the future? The 3x3 is the size still if you include the caves. That's what Steve is saying. The OP misinterpreted Steve's tweet and won't own up to it. Link to comment Share on other sites More sharing options...
BornWithTeeth Posted September 19, 2017 Share Posted September 19, 2017 Besides, it's not a huge deal. Open world plus caves/dungeons is pretty much how a lot of games work, so that's fine. That said, I'm particularly interested in how DE envision the game as working a year from now. What I mean by this is the following: If someone were to ask me what the gameplay, session style, and most importantly, play area/zone of Warframe is like right now, I would describe it by saying that you have a mission hub which is the command deck of your ship. On this deck, you build new weapons, arrange your loadouts and build, and access the mission menu. The mission menu is a map of the solar system, and from it you click on nodes to launch into those missions. Missions are typically short, and take place in procedurally generated maps which represent the interior of enemy ships or installations, lots of corridor battles as well as large chambers with lots of vertical parkour manoeuvre options. Once you've cleared through the entire star map/mission menu once, you have access to any and all of it again, whenever. Most of the missions you do once you're finished the map are special missions which are up for a limited time, like invasions and unique alerts, which might or might not have a weird wrinkle in how they work, and have better or more special rewards. You'll spend most of your session time either tinkering with stuff on your ship, or running missions to achieve progress towards whatever you're working on. So...a year or two down the line, will I instead say that Warframe's playable area and session play consists of your mobile base (your ship), and then of playable combat zones which are split between huge open world environments on multiple planets and procedurally generated raids on smaller installations and orbital/offworld spacecraft? Will I say "Yeah, you'll spend a lot of time in the early game in huge open world planetary territories, occasionally going offworld to hit specific targets for alerts, then you'll go to the outer system to git gud and level up hardcore gear before returning to what were once early game areas to do the night time hard-as-balls endgame content,"? Link to comment Share on other sites More sharing options...
Arniox Posted September 19, 2017 Share Posted September 19, 2017 1 hour ago, PoisonHD said: Did you hear that they haven't had a final art, or lighting pass yet? I'm hoping there's gonna be more than just extra lighting. If you've ever played mad max, you'll know of a couple of towns that are under ground. I would love that in warframe. You come into a cave really deep under and you see a small grinder outpost there Link to comment Share on other sites More sharing options...
Arniox Posted September 19, 2017 Share Posted September 19, 2017 1 hour ago, Cris0407 said: So like Steve said; Plains Of Eidolon area would be 3x3 KM = 9 KM2 Now we have 2.25x2.25 = 5.06 KM2 Didn't we? https://twitter.com/rebbford/status/909896638998761472 Just for joke! Does someone have a reference sheet for how big this is? I can't really think of what 2.25km is in my head or 5.06km2 is... Like what do other games have in comparison, what's the closest game to this size? Link to comment Share on other sites More sharing options...
-NTB-Cris0407 Posted September 19, 2017 Share Posted September 19, 2017 2 minutes ago, Arniox said: Does someone have a reference sheet for how big this is? I can't really think of what 2.25km is in my head or 5.06km2 is... Like what do other games have in comparison, what's the closest game to this size? Little smaller than Fallout 4 wich is 6.14 km2 Link to comment Share on other sites More sharing options...
Arniox Posted September 19, 2017 Share Posted September 19, 2017 Just now, Cris0407 said: Little smaller than Fallout 4 wich is 6.14 km2 Fallout 4 was only 6.14km2? Wow ok, well then the plains are pretty massive. Not super massive, but big enough to seriously get lost in them. Link to comment Share on other sites More sharing options...
BornWithTeeth Posted September 19, 2017 Share Posted September 19, 2017 2 minutes ago, Arniox said: Does someone have a reference sheet for how big this is? I can't really think of what 2.25km is in my head or 5.06km2 is... Like what do other games have in comparison, what's the closest game to this size? Subnautica is roughly 4km x 4km, but Subnautica is also 2 km deep, due to being a game about underwater exploration. Skyrim is something like 7 km x 5 km, so, think of Plains as being around, maybe, one sixth the size of Skyrim. Link to comment Share on other sites More sharing options...
Legion-Shields Posted September 19, 2017 Share Posted September 19, 2017 (edited) . Edited September 19, 2017 by Legion-Shields Link to comment Share on other sites More sharing options...
13QZXXTTX Posted September 19, 2017 Share Posted September 19, 2017 You do realized that in WarFrame, there is so much that will rendered? Like Most Games, rendering the whole place (Open Areas) would be just Graphic Consuming. I learn that while in Planetside 2, "While Game is Massive Land-wise, Rendering depend on the Graphic very much". And Yes, having High Quality, Immersive Environments (small percentage) may set WarFrame from just any other OW Games. Good Luck! Expect Lands, but want Contents. Link to comment Share on other sites More sharing options...
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