AM-Bunny Posted July 28, 2017 Share Posted July 28, 2017 Plains of Eidolon • Release date is aimed at early fall -- around early September • There are numerous new techniques developed that should assist performance on all systems, including low-end laptops • The console development team has already begun work on Plains of Eidolon, should release only shortly after PC release • The Plains will be a 9 square kilometer space at release • Steve spoke extensively about the development process for The Plains and showed a lot of WIP shots for it • The team has already begun putting in thought and work towards more landscapes like The Plains for other planets • The actual time for the day-night cycles, whether or not the time of day can be manipulated by players, etc, are all still to be determined • Currently there are no plans to allow swimming -- perhaps Sharkwing could be implemented in the future though • Each of the different weapon tips available in Hok's Anvil will give Weapon Mastery XP • Melee Rivens may be similarly added to custom weapons based on weapon tips • There may be different levels of weapon that will allow you to easily craft multiple kind of weapons to experiment, and then upgrade it for further investment including Mastery XP yield • Dual weapons will also be craftable at Hok's Anvil • You can not explore Cetus as an Operator, but there will be a specific area available for them where you can meet the mentor for hunting Eidolons • Cetus is a limit of 50 players, but The Plains themselves will only house 4 player squads • The Eidolon boss fight isn't finalized yet, but it is designed to be a progression based battle with multiple stages • Watch Steve explore Cetus and The Plains] The Sacrifice (Umbra Quest) • The Sacrifice is confirmed to be a cinematic quest • Release date is *after* Plains of Eidolon, but nothing more specific Other Stuff • Animations for a new polearm stance were shown HERE • The ability to play as Stalker during Tennocon is being tested for wider implementation, but if it is, it will definitely be opt-in, not forced PvP • New Grineer enemy unit shown -- burrowing unit Link to comment Share on other sites More sharing options...
artemisfortune Posted July 28, 2017 Share Posted July 28, 2017 (edited) Thank you man. We all appreciate what you do. Edited July 28, 2017 by JSharpie Link to comment Share on other sites More sharing options...
Novolunos Posted July 28, 2017 Share Posted July 28, 2017 Thanks, Bunny! Link to comment Share on other sites More sharing options...
Miser_able Posted July 28, 2017 Share Posted July 28, 2017 (edited) Quick as ever bunny. Seems a bit short this time? Edited July 28, 2017 by Miser_able Link to comment Share on other sites More sharing options...
TenStorms Posted July 28, 2017 Share Posted July 28, 2017 1 minute ago, JSharpie said: Thank you man. We all appreciate what you do. Link to comment Share on other sites More sharing options...
(PSN)JaysInc_ Posted July 28, 2017 Share Posted July 28, 2017 Huh, not alot of stuff mentioned on the Devstream. Link to comment Share on other sites More sharing options...
AM-Bunny Posted July 28, 2017 Author Share Posted July 28, 2017 (edited) 3 minutes ago, JSharpie said: Thank you man. We all appreciate what you do. I appreciate the kind words. I haven't been playing Warframe a lot lately, but I'm still keeping track of things. Looking forward to exploring the plains! Just now, (PS4)JaysInc_ said: Huh, not alot of stuff mentioned on the Devstream. Nah it was pretty much just re-hashing stuff we already knew about Plains. Edited July 28, 2017 by AM-Bunny Link to comment Share on other sites More sharing options...
(XBOX)Grimsley Clause Posted July 28, 2017 Share Posted July 28, 2017 Delightful, thanks Bunny! Link to comment Share on other sites More sharing options...
Airwolfen Posted July 28, 2017 Share Posted July 28, 2017 That new unit looks disgusting D: .... I LIKE it. Link to comment Share on other sites More sharing options...
BlazenFury Posted July 28, 2017 Share Posted July 28, 2017 i appreciate the limit theyre enforcing for PoE being open world but limited to a cell-per-cell basis in terms of presence. Link to comment Share on other sites More sharing options...
Mr.ToastForPresident Posted July 28, 2017 Share Posted July 28, 2017 Thanks But I would change 9 square kilometers to 9 kilometers square because math/geometry reasons. Link to comment Share on other sites More sharing options...
(XBOX)SweatyPick3L Posted July 28, 2017 Share Posted July 28, 2017 Nice. Ty Bunny. Link to comment Share on other sites More sharing options...
SurrealEdge Posted July 28, 2017 Share Posted July 28, 2017 4 minutes ago, BlazenFury said: i appreciate the limit theyre enforcing for PoE being open world but limited to a cell-per-cell basis in terms of presence. It would be pure chaos if it wasn't limited. If the limit from 4 player squads were removed, I can see a wave of Ember's rushing through the landscape leaving everything in a scorched earth state. Other than that, I appreciate the timely thread that usually comes up after a devstream, don't have much time to watch during the stream anymore with work. Link to comment Share on other sites More sharing options...
Legion-Shields Posted July 28, 2017 Share Posted July 28, 2017 The Plains are SO BEAUTIFUL! I will spend hours just hiking and taking in the scenery. DE is the best <3 Link to comment Share on other sites More sharing options...
-Zarga- Posted July 28, 2017 Share Posted July 28, 2017 Great job! Link to comment Share on other sites More sharing options...
Voltage Posted July 28, 2017 Share Posted July 28, 2017 I hope they knock our socks off with PoE and Sacrifice because TWW imo was pretty meh and don't even get me started on Lunaro update lol. Link to comment Share on other sites More sharing options...
BlazenFury Posted July 28, 2017 Share Posted July 28, 2017 1 minute ago, SurrealEdge said: It would be pure chaos if it wasn't limited. If the limit from 4 player squads were removed, I can see a wave of Ember's rushing through the landscape leaving everything in a scorched earth state. my reasoning is mostly because it lowers expectations of PoE in general, but doesnt diminish its awesomeness. Link to comment Share on other sites More sharing options...
Kako_Kako Posted July 28, 2017 Share Posted July 28, 2017 22 minutes ago, AM-Bunny said: The Plains will be a 9 square kilometer space at release A comparison for everyone. Fallout 3 and Fallout New Vegas: 57.6 metres (63 yards) to the side, 3317.76 m (3,969 square yards) of area. And Skyrim has an area of about 37.1 km (14.3 square miles). Boop. Link to comment Share on other sites More sharing options...
ashrah Posted July 28, 2017 Share Posted July 28, 2017 ty bunny Link to comment Share on other sites More sharing options...
Neo3602 Posted July 28, 2017 Share Posted July 28, 2017 Thanks for making these Bunny! Link to comment Share on other sites More sharing options...
Nurmetya Posted July 28, 2017 Share Posted July 28, 2017 Grineer Burrower? Seriously how does that thing burrow? Is the ground made of chocolate? Seriously the Grineer don't even have a uniform to fit it just a small pair of tattered hotpants that were once pink shorts. Link to comment Share on other sites More sharing options...
Shadow3274 Posted July 28, 2017 Share Posted July 28, 2017 14 minutes ago, Kako_Kako said: A comparison for everyone. Fallout 3 and Fallout New Vegas: 57.6 metres (63 yards) to the side, 3317.76 m (3,969 square yards) of area. And Skyrim has an area of about 37.1 km (14.3 square miles). Boop. Plz. Reddit already did this. Add square where square belongs. You are saying fallout was 57.6m of length on the side 3317.76 m of LENGTH somewhere in space ( because m=meter=distance not area) and skyrim is just not undertandable. What is 37.1km. 37.1km=37100m of DISTANCE not area. I wouldnt have commented if you didnt put any square but you said 14.3 square miles so I hope you can see how the other info are wrong. Link to comment Share on other sites More sharing options...
Urlan Posted July 28, 2017 Share Posted July 28, 2017 Shame there was no new info but I appreciate the overview, great work as always. Link to comment Share on other sites More sharing options...
GDSK-NXS Posted July 28, 2017 Share Posted July 28, 2017 • The ability to play as Stalker during Tennocon is being tested for wider implementation, but if it is, it will definitely be opt-in, not forced PvP I mean, if this is a Tennocon only thing, it's cool. I wish it could be implemented in the actual game, though, like, it gives me hopes. Link to comment Share on other sites More sharing options...
WhiteCr0w Posted July 28, 2017 Share Posted July 28, 2017 1 hour ago, AM-Bunny said: • The ability to play as Stalker during Tennocon is being tested for wider implementation, but if it is, it will definitely be opt-in, not forced PvP Whoa, was not expecting that. The talk around town was that it was a one-off. Well, now it seems it was a one-off to gauge interest, and that interest was adequate. Hell yeah! No longer shall I prowl, slice, and haunt my enemies as a faux-Stalker while playing Excal. You hear me Tenno? I AM YOUR RECKONING! Kidding aside, that particular news has piqued my interest in PvP. Perhaps I should start training. Link to comment Share on other sites More sharing options...
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