Alphostis Posted February 7, 2018 Share Posted February 7, 2018 3 minutes ago, theANIMALtm said: Well of course put them everywhere, and make them spawn in every map, why not make them transmutable with mods too? Why stop there? Make rivens mods drop from any enemy as a random drop too! Hell, make every blueprint for prime parts drop directly from the enemies!! Can't believe people complain for everything that is not spoon feeded to them. You're joking right? not everyone wants to be confined to these boring missions running the same thing over and over. I have to run 1000m to a point, then I have to run 1000m to another point, and finally 1000m back to extract.. all while freezing with 10-20 fps. At least with missions I can change a node for different scenery and mission type. Link to comment Share on other sites More sharing options...
Lourtz Posted February 7, 2018 Share Posted February 7, 2018 This doesnt look like a tweak, this is a nerf for the relics so people can't get 2 vaulted relics on a single run. Link to comment Share on other sites More sharing options...
Stormdragon Posted February 7, 2018 Share Posted February 7, 2018 22 minutes ago, Catatonia said: people complaining about the relics in the bounties need to stahp. This is a way easier and quicker method of aquiring these relics lol It is, but having the option of getting them somewhere else, even if it's locked behind a RNG wall, is always good since not everyone can run the plains or likes bounties. Link to comment Share on other sites More sharing options...
Andy_Freeman Posted February 7, 2018 Share Posted February 7, 2018 @[DE]Megan Boxes bug after patch in open world dosen't show quest also when u open it it's still singing after all opening 3 boxes nothing happens. Link to comment Share on other sites More sharing options...
Yggdrazzil Posted February 7, 2018 Share Posted February 7, 2018 28 minutes ago, [DE]Megan said: Changes: Tweaked the Bounty reward rotations to eliminate patterns of repeated rewards. Uhm, maybe I misunderstand this line, but I just did the 10-30 bounty and got a 2500 credit cache for the 1st bounty part, and then a 2500 credit cache for the 2nd part as well. 31 minutes ago, [DE]Megan said: <snippet> and also enemies not spawning. While doing the third part of the bounty mentioned above, assassinating the commander, I had to wait about half a minute for enemies to show up after killing the initial few that were already on site. Link to comment Share on other sites More sharing options...
Compassion Posted February 7, 2018 Share Posted February 7, 2018 Unvaulting + Formorian + Ghouls. I love it when all the game events decide to happen at the same time. I’m fine with the Ghouls devouring Cetus and the Fomorian destroying another relay. Not huge losses. Also adding the unvaulted relics to normal missions would be really nice, since it takes like 30 minutes to get one relic... it’s ridiculous. Link to comment Share on other sites More sharing options...
507SidraX111 Posted February 7, 2018 Share Posted February 7, 2018 Nice, Thanks Link to comment Share on other sites More sharing options...
_Hitsuki_ Posted February 7, 2018 Share Posted February 7, 2018 it's ridiculous the way you want to force players to play in the Plains, put the vaunted relics to drop on any mission please DE, take away that bounty exclusivity Link to comment Share on other sites More sharing options...
octobotimus Posted February 7, 2018 Share Posted February 7, 2018 I still say that putting the relics in the plains only was a horrible idea, a real fix would be to add them to all locations that have relic drops. Link to comment Share on other sites More sharing options...
CeaselessCarefulness Posted February 7, 2018 Share Posted February 7, 2018 Just let us start another bounty in the plain without needing to go through that scary gate. Konzu can speak to us through transferance, I wish we could, too. Link to comment Share on other sites More sharing options...
Andy_Freeman Posted February 7, 2018 Share Posted February 7, 2018 @[DE]Megan Again bug dosen't show where to go and dosen't spawn nothing. Link to comment Share on other sites More sharing options...
ALEX_IV Posted February 7, 2018 Share Posted February 7, 2018 Quote Changes: Tweaked the Bounty reward rotations to eliminate patterns of repeated rewards "Fix" didn't work for me. Just got 100 endo two times in a row in a bounty. And this sounds like a nerf to the drops, if I read it correctly, now you can't get two relics in a row. Link to comment Share on other sites More sharing options...
HeliosHunter Posted February 7, 2018 Share Posted February 7, 2018 Gotta say the bounty only relics is probably the worst move you'll do all year and it's only February.I know you keep saying "Respect your fellow Tenno" but this is not a respectable decision.Ever Link to comment Share on other sites More sharing options...
Rizzark1 Posted February 7, 2018 Share Posted February 7, 2018 How to get relics without going to eidolon because too much to run and it lags while entering eidolon and extraction time takes too much time. If bounties can be taken in eidolon rather than back and forth running to cetus extract take bounty come again. Link to comment Share on other sites More sharing options...
EquestrianWyvern Posted February 7, 2018 Share Posted February 7, 2018 From my understanding, the change of the reward rotations is to make it so the bounties either are less likely to or can't just switch back and forth between two of the three Rotations. Link to comment Share on other sites More sharing options...
shadow0727 Posted February 7, 2018 Share Posted February 7, 2018 7 minutes ago, LSG501 said: Bounties change every hour and a bit, this is to stop the same relics showing up one after another This does not change the fact that the frequency of the relic drops is potentially decreased to 1/3 (on a low level bounty) or worse per run. This means that you would have to repeat the same bounties 3x or even more to collect the same amount of relic drops. The bounties are very repetitive and become very mundane, very quickly. This is what causes someone to feel burnt out. For veterans who have done most, if not all of the content, putting relics behind content that repetitive may already put a strain on things, then to reduce the ability to obtain them further only amplifies that. That is where my point lies, not that the bounties are static for 1h time periods Link to comment Share on other sites More sharing options...
angrybakedpotato Posted February 7, 2018 Share Posted February 7, 2018 35 minutes ago, [DE]Megan said: Changes: Tweaked the Bounty reward rotations to eliminate patterns of repeated rewards. Thanks for this! Hopefully, this could also indirectly resolve the issue where the gates won't open, which some players (including myself) have experienced for the past week or so. Ever since patch 22.10.0 was released, a number of players have been experiencing an issue where doing bounties in public matches have resulted in them getting stuck at gates. https://forums.warframe.com/topic/912408-cant-get-into-the-plains-after-recent-updates/ Hope that you guys could look into this the same way you were able to address the bug where bounties have been auto-failing. Thanks! Link to comment Share on other sites More sharing options...
Ham_Grenabe Posted February 7, 2018 Share Posted February 7, 2018 31 minutes ago, theANIMALtm said: Well of course put them everywhere, and make them spawn in every map, why not make them transmutable with mods too? Why stop there? Make rivens mods drop from any enemy as a random drop too! Hell, make every blueprint for prime parts drop directly from the enemies!! Can't believe people complain for everything that is not spoon feeded to them. Oh for god's sake. Link to comment Share on other sites More sharing options...
Flaezon Posted February 7, 2018 Share Posted February 7, 2018 Eidolon door not opening sometimes, it's just loading or something when joining to a public squad, I had to rage quit a few times. Link to comment Share on other sites More sharing options...
Duntin Posted February 7, 2018 Share Posted February 7, 2018 Just got Vigilante Pursuit 3 times in a row? Link to comment Share on other sites More sharing options...
LothricYoungerPrince Posted February 7, 2018 Share Posted February 7, 2018 DE this is the stupid decision ever to make us play pleins even if we dont like them. they should be everywhere on normal missions also do u expect someone to play 2 months of bountys Link to comment Share on other sites More sharing options...
Yggdrazzil Posted February 7, 2018 Share Posted February 7, 2018 52 minutes ago, [DE]Megan said: Changes: Tweaked the Bounty reward rotations to eliminate patterns of repeated rewards. First bounty after the hotfix: Second bounty after the hotfix: These seem repeated rewards to me. Again, I could be misunderstanding something? Link to comment Share on other sites More sharing options...
Hiruko_BOI Posted February 7, 2018 Share Posted February 7, 2018 Still why bounties...i cant go to the plains without lagging and only have 25 fps on 800x600 and low graphics, atleast when im in a normal mission i get like 50 #potatoforthewin Link to comment Share on other sites More sharing options...
Luciole77 Posted February 7, 2018 Share Posted February 7, 2018 Bounties needs more kuva....300 kuva is nothing and keep us out of cetus! Link to comment Share on other sites More sharing options...
Anthraxicus Posted February 7, 2018 Share Posted February 7, 2018 My very first bounty after the hotfix to fix auto-fail bounties: Auto fail bounty. This is just pure gold. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.