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Coming Soon: Devstream #107!


[DE]Rebecca

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My question: A while back after Lunaro came out, there was talk of you guys toying around using the Lunaro mitt and ball as a melee weapon. After hearing about that initially I don't recall every hearing about it again, whatever happened to that? Will that ever be a real weapon?

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Out of curiosity, will we see the Extractor drones get some love? One odd thought is perhaps sending out Specters on resource gathering missions while the Tenno do whatever they feel like doing at the time. In hindsight, sending out extractors with a specter escort to improve resource gains does sound interesting. Will we see something like that?

This is likely been asked to death, but will the Focus Lens get its own distiller?

What's the deal with the circles in the floor of the Operator room? They look similar to what's seen in the Void tile-set and those have half of the circle pop up to provide cover. Will the Operator room get the same? If so, then what will they defend against? If not, then will they act as elevators to reveal a whole second floor to the Orbiter?

Will the Focus schools add another school to their numbers? Will the Focus schools grow to include more nodes than what's currently available?

Are there plans for a wolf-themed warframe? Would the frame be male or female? If the latter, then will she be the first female cold-damage frame?

Actually, what are the odds we'll see a warframe that can disguise itself as enemy units?

Is the Baza a prelude to other primary and secondary weaponry with innate sound suppression?

Will we see the return of Operational Supply in the near future? Would it be thanks to another plague star or something new lurking in dark depths? And now I'm imagining Tyl Regor having submersible ships showing up at the beaches of the plains...

What did happen to the plans for Dojo renovations?

Edit: Oh! Before I forget again, what are the odds we'll see a Void Key decoration for the Orbiter?

Edit2: Uh, did the question of Primed Aura mods get answered before and I forgot, or did the question never get asked yet?

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1 hour ago, Aimela said:

So, a while back, you mentioned adding a token system for sorties, where sorties would give you a currency that you could spend on the items. Is this still planned to be a feature or is it not being considered anymore?

Also, can you explain why the Moon/Lua is not visible in the Plains of Eidolon?

Rather, why doesn't the Plains nighttime skybox change after The Second Dream?

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Thanks for the great game 5 years on and congrats on 5 years of devstreams!

2 questions from me:

i.) Are the planned unvaulted prime access accessory packs going to be released before the end of this unvaulting or is it for the next unvaulting?

ii.) Will there be more done with Ember? I feel like the changes to her 4 (world on fire) isn't enough to liven up her playstyle. Things like her 3 (fire blast) could do with more damage or a change up for the way the augment works. It doesn't seem to cause the panic on fire blast cast but just when the enemies have contact with the fire circle left behind by fire blast.

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- After recent revisit and buff weapon, when is damage 2.5 coming ?

- when khora warframe will be launched in game ?

- when odachi (long katana) will be ready in game ?

- About melee weapon, the current melee that mostly used is long ranged weapon (polearm, whip, any weapon that can sliding well), any chance the short ranged melee get some love or buff of it ?

- Any news about braton vandal that already polled  1 year ago to be available again on game ?

- Any news about umbra / excalibur umbra related ?

- Any news about Kingpin system ?

 

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In Devstream #59 you guys adressed kubrows and their AI and things to make up for their lack of AI, as summed up below:

Kubrow Pack Tactics

  • We're currently considering different bonuses for multiple players using a Kubrow in a single Mission, granting a huge boon depending on the types of Kubrows brought into the Mission.
  • Pack Tactics would be a one-time use ability that would trigger across all Kubrows in a Mission.
  • If players bring different Kubrows they will work together to cause dramatic effects, such as causing mass AoE confusion, mass scavenging, or an en-masse high damage attack.

Is that still on the table or did you guys swiped it to the left and left it alone? Cause I like kubrows but their verry broken AI still makes me not want to bring them along and having this would surely make me consider taking them with me more often.

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What is the purpose of operator weapons? Are tey only designed for Eidolons? Their damage isn't that great.

So you removed the Kavat buffs from operator and won't let anything else buff them...

 

And when you going to make focus farming(outside Eidlon) more convenient?

Are you ever gong to restore the old focus 1.0 nodes in some way?  Also I keep seeing posts where people say that they focus trees are trash compared to 1.0. Right now the trees leave a lot to be desired and rather than add more w/ 2.0 and .5, you replace. Zenurik and Madurai reigns supreme over the other trees. You guys gonna allow these two trees to be waaaaay better than the others?

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1. khora updates like her 4th ability demostration

2.the secondary gun and one handed sword system [Eample:(Lex/Skana) (Euphona prime/machete)]  that was still in the works along with the throwing weapon and secondary (glaive/lex) thats already in the game

3. Dark sector anniversary event that we was supose to got last year that showed Dark sector proto weapon skins but it was pushed back due to the Plains of Eidolon

4. long sword katana update and also the forgotten *COUGH* Armblade

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The Gantulyst and Hydrolyst encounters feel like they were designed before PoE was released, then brought out of storage without considering any feedback from four months of Teralyst fights. Is this the case? Either way, will the next Eidolon be any different? Will it show up during the day? Be vulnerable to status procs and debuff abilities? Or will it just be more of who can pump out the most single target raw damage, with Volt and cats to speed up the forced Operator phases and a healer to keep the Lures alive?

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