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0_The_F00l

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Everything posted by 0_The_F00l

  1. Considering that frames are infested , And infestation is a disease of sorts, And Trinity does not cure you of this disease , I would say her powers are limited to short term reversals , where you are reverted to a former "healthy" state.
  2. I have yet to see a universal skin concept , and I don't think DE will make one either for frames atleast. It might be something for the drifter down the line.
  3. I still maintain that DA is a terrible mechanic which shows lack of foresight , willingness or the ability of DE to balance encounters. I completely blame DE for letting powercreep get to this point that they had to implement such a nonsense mechanic and evidently is why things like circuit and "alternative to warframe" game modes have come up , A full damage rework where all our various multipliers are squished is what I think is needed.
  4. it is one of the few weapons i sold , i cant remember why exactly though. I am rebuilding it now
  5. I am not sure what your ... Experience level in the game is , but I have rarely seen people complain of not being able to complete missions if they had the right loadout for it without depending on any spectre. So my question is , what do you use and what missions do you have such an issue with that you are unable to complete it without depending on an AI spectre. Secondly DE is very much against any mechanic that lets you AFK (though they are rather selective in what they consider AFK) for a long period. So there is very little chance for spectres to stay indefinitely , especially crew that uses your weapon builds.
  6. I have reached a point where I am hardly bothered by levelling of weapons , so instead of going to xp farms in case I need to forma a new weapon , i just do some missions in my to do list , like the nightwave or some fissures or sp incursions. So I steadily build experience and learn the respective gears unique characteristics , and by the time I am fully levelled i now know what is it's most suitable build and where it shines and where it fails all while actually getting some useful things in parallel. I very rarely hit the onslaught nowadays. So I would recommend to enjoy the game and stop trying to level dump.
  7. ... uh , yeah sure although I hope this is more of a generic curiosity and not a fetish question. Considering all frames can use any animation of other frames they are pretty flexible. I am not sure about the "rubbery" aspect , metal can be pretty flexible depending on the type of pressure and the shape of metal (a spring is pretty much a definition of stretchy but strong) but it's not rubbery despite of these properties and is not something you want to have skin contact with without a lot of lubricant.
  8. I completely forgot that exists. Despite getting it very frequently in duviri rolls. Yeah , I guess I am only looking forward to the grinlok then.
  9. Most of the weapons i enjoy are already converted , so i don't have a long list. I would like some snipers (vulkar) to be part of the list , but I am not sure how it will work considering alt fire controls zooms and has bonuses by themselves. Failing which i would really like something for the grinlok. As part of its abilities I would like 1) Incarnon mode : adds ricochet shots (each multishot adds 2 damage instances at 50% damage within 6m) 2) choice of fire rate , reload speed or recoil reduction. 3) chance to insta reload on headshots or reduce Armor / defense with each consecutive shot. 4) Increase crit cance/ status chance. I like machete combos so something for the machete series would be welcome , Nothing too fancy , but i am used to my zaws giving energy on heavy attacks , So one of the effects providing something similar would be nice.
  10. This has been a persistent problem for some time now. I believe it's worse in solo , but I haven't bothered with bounties in quite some time , so my memory is a little foggy. Plains are the most in need of some changes for their progression and bounty challenges in my opinion. (Vallis has a different problem with the debt bond drops)
  11. Yeah like the opposite of circuit , instead of us getting decrees the enemies get it. Would be interesting indeed. And while circuit is also interesting for different reasons , I really don't see myself going there very often past a certain point.
  12. I always like to get a feel for the other players views to make a more informed recommendation when it comes to opinions. I will likely move this or make a new thread in feedback when i feel the discussion is over.
  13. I don't think there can be a addition to umbral mods , they are already a set of 3, and their unique effect is how they increase each other's effects. Might be a completely new set though where range itself is the bonus.
  14. Paired with the "ability cooldowns" and kps conditions it may make a difference. I actually don't have anything left to buy from the represent shops , this felt more like something that was missing for no reason.
  15. My builds are already so tight , I don't think I can replace any mod with its prime variant on anything , especially warframes (some kuva /tenet weapons have options though). Maybe I can make space for a prime stretch or streamline , but anything else is likely going in the "collected but never used" pile.
  16. Not quite , They start at a higher level and scale faster but they don't have the SP multipliers.
  17. Hah , DE sticks to themes like politicians stick to promises or pancakes stick to teflon pans. Not because they really tried from the beginning but because it just happened to work out. They come up with extremely convoluted logic behind why any frame has any kit or lore that makes it whatever it's "theme" is. Halloween themed can be anything under the sun including things where the sun don't shine. So I am not going to bother to speculate.
  18. So now that we have a means to have steel path enemies in the simulacrum. How's about we have a steel path variant of onslaught as well ? Seems reasonable and logical. And yes , I know circuit exists that is basically the same thing , but you can't choose the loadout there. It would be interesting to have a steel path onslaught with added limitations i think.
  19. Ah yes eagerly awaiting victims for my dungeon .... I mean guests for my gardens.
  20. I have done a few solo runs recently and only failed once and that was the extra tough optional portals on the duviri experience. And yes it was the defense mission , you need very specific gear to be able to do this. Not only good dps weapons and survivability of frames , but also status resistance at the minimum and defensive support if you want to have better chances to complete this. But the SP circuit in the other hand is relatively easier (but not easy at all) and can be done with a decent pair of weapons and frames for atleast reaching stage 5 (my minimum bar). Survival missions do absolutely need a significant KPS (not even DPS) if you wish to make it through , I have yet to fail a survival but it can get close. I personally don't think a significant change is needed in the circuit atleast , wouldn't mind some visibility in duviri though , as in what mission is behind the portal.
  21. Assuming that is the question , i dont think status immunity effects impact the stagger.
  22. I am not sure what you are asking ? Quick Thinking converts lethal damage to health into damage to energy , If you have status immunity you won't have status effects. Those are two different things.
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