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Zahnny

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Everything posted by Zahnny

  1. So, I know somebody is going to say this so I'll address it first. Yes, I know that obtaining Dupes of the Dex weapons provides you with free weapon slots. I'm looking for something besides that. Anyway, despite knowing that I can sell the duplicates of Dex weapons obtained to get free weapon slots. I've held onto my Dex weapons thinking "Maybe one day these will serve a purpose if I hold onto them, like via trade or some other system like extracting the Orokin Catalyst out of them" Obviously any answer I give isn't perfect but I thought of something that I feel would give players a stronger incentive besides selling them. Something I've tried mentioning in the past would be a system to Subsume weapons. This would purely be cosmetic, maybe an exception for the few instances of weapons with a Gimmick tied to them? A gimmick that wouldn't be too powerful, such as Rauta increasing Combo Count. But in general, I'd like the ability to Subsume Weapons to obtain them as a Universal skin (within reason of course). For example, players ask for the ability to use Non-Prime skins on Prime weapons. But I feel like the Dex Weapons would be a good starting off point for testing this kind of system. I don't personally use the Dex Weapons often but I enjoy the look of their skin.
  2. I can just imagine Stalker flying out of the ship saying "I'll catch you next time, Tenno!" like a cartoon villain.
  3. Amprex has a skin from Arbitration Cedo has a Chinese New Year skin (have to wait until the next one unfortunately) Fulmin has one from Wisp's Deluxe bundle I think Grinlok can use Universal skins, but it also has the Harkonar skin (these WEAPON skins are rather deceptive, with the right customization they look beautiful, the non-weapon skins aren't as good.) Karak can use Universal skins and has a Conclave specific skin I don't think Stelfos can use any skins currently (I never obtained the weapon but knowing the way the weapon operates it probably doesn't gain access to universal)
  4. Not sure if this is intentional, or it was simply forgotten but it appears that the screen on the Tennocon backpack from the Digital pack is unaffected by colors. You'd have thought Energy would have allowed you to change it, but as it stands currently. You can't alter the colors. P.S. I know this is probably asking for a lot, but it'd be neat if we could replace the Eye with a Sigil, Emblem or Glyph. Just in case the backpack does get some changes.
  5. Well, these are more of bugs but. You can bypass the Rescue tile by going under the entrance door. Letting you rescue the target without even spawning the Wardens or defences. And Spy gamemode...Well to put it simply, Corpus Spy used to be one of my favourite missions to run when bored. Now there's so many bugs associated with the Spy gamemode on the new Corpus ships that I no longer enjoy Corpus spy on that tileset.
  6. While there are many reasons people dislike the Deadlock Protocal's revamped Corpus ship tilesets, this is something I don't see brought up a lot. The old Corpus Ship tileset used to be full of Moa Cabinets, if you encountered one that was slowly blinking on and off, it meant you could interact with it and gain your own hacked Shockwave Moa (one time use per Moa Cabinet) In modern Warframe, there's less incentive to actually do this but it was a feature I really loved. One that makes the modern Corpus Ships feel a bit more dull as a result. It's more of a gimmick than a proper feature, unless you're running Warframes that can buff them (such as Wisp) but overall I feel like the loss of this feature made the Corpus ships lose a lot of their character and charm. This feature does still exist however on Corpus Outpost tilesets and in the Citrine Defense mission but it's not quite the same as amassing your own little droid army and more slowly make your way through a tileset. This picture was taken today, I finally got Kullervo out of my Foundry and wanted to get the new Augment, but I needed to farm some Steel Meridian affinity, so I thought I'd stop and smell the roses, take the mission a bit more slowly and gather as many Moas as I could. I acknowledge this is a niche feature but it's one I always have fond memories of. My favourite being a Tactical Alert when Grineer Maniacs were first added to the game. I was still rather newbish at the game and the high level Manics were proving to beat me. But in that same Tactical Alert, a bug caused Moas spawned by the Cabinets to spawn with Levels randomized in the 4 digits, anywhere from Level 1000 to Level 9999 which while unintentional, always felt like a cool way to complete said mission.
  7. Ah, so it basically just fades out and fades in, skipping said cutscene? I guess that makes the most sense.
  8. Oh I just remembered something I should've stated but forgot. If you're hunting for a specific Ephemera, it is based on which Warframe you're using. Warframes are catagorized into different elements which effects both what Element their weapon will be, and the Ephemera they will have (if they generate one) https://warframe.fandom.com/wiki/Lich_System/Progenitor https://warframe.fandom.com/wiki/Sisters_of_Parvos/Rewards#Ephemera Here's both resources for you to check for. Kuva Liches use the same system if you're curious.
  9. Nope, the only way you can tell is looking at them after they've been made.
  10. I have no idea what LATAM and MENA are, does this effect GBP?
  11. Just recently I decided to replay all of the Warframe cinematic quests. While replaying The War Within I remembered beforehand the scene where the Tenno falls down a hole and what was down there made me begin to question how these scenes must have been changed for Chinese censors. If you don't know, games in China are much more PG due to regulations. For example, Bones, Skulls or any other skeleton parts are straight up banned, along with certain depictions of death. Warframe gets around this by disabling most Gore related features. Even Necramechs had their skulls changed for a mask. Anyway. In The War Within, we come across a dessicated corpse slumped on its knees in a cave, and later when we falll down a hole. A sharp piece of bone impales the Operator through the leg and has to be pulled out. Then everywhere the Ravenous Maw can be found there is bones everywhere. Sidenote: I tried checking the Wiki for answers and found there are still a few items that haven't made it over to the Global build. There is a short series of "Bronze" skins, similar to the Rubedo line of skins. A unique Alt Helmet for Umbra that can be chatlinked and a unique Sekhara, of which I cannot find any images of it online.
  12. I'm a sucker for anything that involves summoning minions, undead or etc. Making my own army. (Overlord and Pikmin, and that one Simpsons game my beloved) I don't know if it would work well in normal Warframe missions but I would like a dedicated gamemode that involves commanding squads instead of doing direct combat yourself. Or something more similar to the Overlord and Pikmin series of games. I'm also a sucker for RTS and Turn Based games is that's on the table. Side Note: DE please let us assign On-Call Crewmates without requiring them to be assigned to one of the three Railjack ship roles
  13. Kinda mixed. I like the idea behind charging Incarnons. But there are certain weapons that are hard to build charge with, shotgun related weapons being more blatant, requiring you to Point Blank enemies at times due to pellet shinanigans. My other issue is some weapons require too much precision and don't give enough Incarnon ammo that it doesn't quite feel worth it. Miter Incarnon is a good example, I feel like you are forced you spam quick fire shots to build charge. It would be nice if Full Charged Miter blades gave more Charge on hit, to further reward pacing your shots instead of spam firing.
  14. I just finished a replay of The New War and something I noticed is fighting against the Murex fleet, the Corpus employed both Pre-Deadlock Protocal and Post-Deadlock Protocal ships, at least externally which was interesting. Come to think of it, I think Corpus Empyrean still uses the old models still.
  15. I don't blame you. Tile looks cooler, and was designed to be symmetrical yet manages to be even worse to play in.
  16. So, I've been replaying the Warframe cinematic quests recently. Some of which I've not replayed in years and this question popped into my mind. The Snowy Mountain tops in The War Within look absolutely amazing even today. Something I'd like to see more of. If the Venus/Corpus Outpost tilesets were to be given a remake I'd love The War Within's mountain sections to be a huge and major inspiration. Two other Tilesets I can think of, I'd like Europa to be done in the style of the Empyrean Corpus Ice Mines And for Uranus/Grineer Sea Labs I'd like there to be more Surface tiles added, currently we only have a Starter and Exit tile that takes place on the surface. Which is a shame because the Surface look absolutely amazing. Spending X amount of time in Survival during the torrential downpour would be great in my opinion.
  17. I've been wanting to have something like this in Warframe for a while. Let us choose between Prime, Deluxe and Default on abilities that change it.
  18. I feel like in the cases of Sniper rifles, it would be rather easy. Not sure if this would apply to other weapons but... Make it so that the "Incarnon" switch only works if pressed while unzoomed. I think I remember making a suggestion ages ago in regards to the Buzlok. Only fire the "dart/tracking" projectile while zoomed in and unzoom to switch modes. Potentially allowing you to use the marker in both modes too.
  19. I keep seeing this but I've never actually seen a source to back this up. Is this just an assumption or has this actually been publically stated?
  20. Speaking of. Since Nikana (Prime) and Dragon Nikana are treat as seperate entities in the game logic (Nikana/Prime and Dragon Nikana rivens both exist) I'd like the Dragon Nikana to get an Incarnon, since once upon a time the Dragon Nikana was seen as a symbol of veteran players in early Warframe back when Oxium was much harder to obtain. I'd like if the Dragon Nikana got an incarnon, but not the regular/prime so that the Dragon Nikana can be on par with the Prime Nikana (Unless of course DE decide to make Dragon Nikana Prime in which all this becomes irrelevant)
  21. I personally suspect either 3-4 Protoframes but I could be wrong. Excalibur (check) Mag (check) and Volt Since they are the three starter frames. However, there could be a chance Loki could get one since he used to be a Starter Warframe
  22. For context, I've completed every quest in Warframe and I'm sure some of these are simply a result of replaying them after completing later quests but I thought it was worth listing these in case they effect first time players or etc. I also just felt in the mood to replay all the Cinematic Quests again since some I've not replayed in years. I also don't normally run the Grineer landing craft but chose to do so just in case it had some odd results. The Second Dream Mostly fine, but Lotus is replaced with Holo-Lotus, this isn't too much of an issue, however during the final cutscene her model was perfectly fine, but her voice kept glitching out as if it was Holo-Lotus despite being...well in the flesh. Some camera panning at the start/end of cutscenes are a bit slow making it slightly awkward Fade to black also appears to be slow, for example at the end of the Second Dream I could run around and aim in my Orbiter for a few seconds despite my Warframe supposed to be on the floor. The War Within Again, Holo-Lotus. This will probably be a trend. Upon encountering the first cutscene of meeting Teshin, instead of my own Warframe it changed to a default Excalibur (this bothered me enough to start making this thread, since I have a feeling this might occur on a first playthrough) I'll write more as I come across them. I literally began writing this thread after the previous^ bug was encountered EDIT: Things were pretty smooth sailing besides a few visual bugs. At the end of the Sacrifice Quest, I found myself softlocked in Umbra after they fly off into the sky. I'm not really sure if you'd classify this as a softlock since the scene ends anyway, but I wasn't able to walk or run around like I could in the past. Umbra kinda just stood in the standard "Warframe transference" pose. I'll leave The New War for tommorow since it's on the longer side. EDIT 2: I finished The New War and surprisingly didn't encounter any bugs, though when Ballas knocks you into Operator mode during his fight, certain abilities like Styanax's 4th will continue to play until the duration ends Only hiccup being sneaking past the Deacons in the Orb Vallis, I swear they detect you from much further away now when they didn't used to
  23. I like it because it reminds me of War of the Worlds Tripods from 2005
  24. For me, it generally depends on how fun the abilities are. If the abilities are fun, then Castors are fun. But for me personally, the Gunplay of Warframe is my favourite. While there are certainly Warframes that augment your damage and even the Gunframe Mesa, I'd like if DE made a Warframe that was tailor made to be a Weapons platform, a proper Commando, Rambo Warframe or etc. Where all his abilities have benefits to your guns. Again, several frames do benefit gunplay, Protea's Dispensary, most of the starter Warframes with an augment, Lavos' transmutation But I want a Warframe that, rather than having one skill to benefit gunplay, all their skills benefit gunplay. Think of gun mechanics or stats that aren't tapped into all that often. I want Punch Through that actually punches, Multishot that goes crazy. The ability to regenerate ammo and the stat I really wish we saw more usage of...Ammo Efficiency.
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