Loza03 Posted October 6, 2018 Share Posted October 6, 2018 14 minutes ago, CriticalFumble said: A Sanic fan? Talking sense? One day I will tell my grandchildren about the wild ride that was 2018. It's been a long, rough road, but I'm finally here . Link to comment Share on other sites More sharing options...
Learicorn Posted October 6, 2018 Share Posted October 6, 2018 I think a nice PVP mode for this game would be one with 2 teams fighting against AI with a certain objective and whoever does best win. I think it would fit this game nicely Link to comment Share on other sites More sharing options...
VanFanel1980mx Posted October 6, 2018 Share Posted October 6, 2018 We can't have both, either we are invincible space ninjas or we face challenges against increasingly impossible odds, what is it people? Link to comment Share on other sites More sharing options...
LupisV0lk Posted October 6, 2018 Share Posted October 6, 2018 Challenge. Link to comment Share on other sites More sharing options...
seprent Posted October 6, 2018 Share Posted October 6, 2018 personally idk but i bet some will argue both Link to comment Share on other sites More sharing options...
PoisonHD Posted October 6, 2018 Share Posted October 6, 2018 You can feel powerful without getting rid of the challenge. Powerful doesn't mean one hitting entire rooms or tilesets. Personally I like wiping out entire rooms in a single hit though. I think we should get challenge in end-game, but stay powerful before that Link to comment Share on other sites More sharing options...
(PSN)ChiefDevilEggs Posted October 6, 2018 Share Posted October 6, 2018 (edited) Am I the only one who wants a mode where we have literally HUNDREDS of enemies coming at us at once!? Like some sort of Battle mode?? THAT WOULD BE SO EPIIIIC!!! Edited October 6, 2018 by (PS4)ChiefDevilEggs Link to comment Share on other sites More sharing options...
(XBOX)Eminem2420 Posted October 6, 2018 Share Posted October 6, 2018 Why does this sound like something a Warframe Youtuber would say to get some quick views? I like how someone disagreeing with something you put out is automatically "white knighting" while your opinions are "objective truth." Everyone has an opinion, and yours is no more special than someone elses. That goes for Youtubers too. People believe Youtubers much to blindly anymore. Half of their ramblings don't even make sense, and the other half of the time, there is no evidence to back up anything they are saying. Link to comment Share on other sites More sharing options...
(PSN)Sgt_Buttscratch Posted October 6, 2018 Share Posted October 6, 2018 Powallenger? Link to comment Share on other sites More sharing options...
LupisV0lk Posted October 6, 2018 Share Posted October 6, 2018 3 hours ago, (PS4)robotwars7 said: "it takes a strong man to deny what's right in front of him, and if the truth is undeniable, you create your own." gotta say, it'll be nice when all this dies down. we need Fortuna so that we can all lift together! Better quote yet. I reject your reality and substitute it with my own. Link to comment Share on other sites More sharing options...
VanFanel1980mx Posted October 6, 2018 Share Posted October 6, 2018 2 minutes ago, PoisonHD said: You can feel powerful without getting rid of the challenge. Powerful doesn't mean one hitting entire rooms or tilesets. Personally I like wiping out entire rooms in a single hit though. I think we should get challenge in end-game, but stay powerful before that You can't "stay powerful" nuking easier enemies is part of getting more powerful, but if you suddenly can't defeat the enemies unless you have a specific setup then obviously there is only challenge and no power. Link to comment Share on other sites More sharing options...
(XBOX)Eminem2420 Posted October 6, 2018 Share Posted October 6, 2018 Meh, the Warframe community tends to work itself into a psychotic frenzy then quickly forget about it a week later like the internet does. I barely even notice anymore. Its the same stuff, different day. Different topic to panic about. Nothing new. Link to comment Share on other sites More sharing options...
PoisonHD Posted October 6, 2018 Share Posted October 6, 2018 (edited) 4 minutes ago, VanFanel1980mx said: You can't "stay powerful" nuking easier enemies is part of getting more powerful, but if you suddenly can't defeat the enemies unless you have a specific setup then obviously there is only challenge and no power. I said feel powerful. Nuking enemies isn't really part of getting powerful either, Borderlands 2 does it very well, there's still a hefty challenge as you progress, but you feel unstoppable as you do, until you die. As with staying powerful before endgame it's very much possible, just keep it like it is now being able to nuke rooms and such, bit make endgame have different enemy types, better AI, etc. Edited October 6, 2018 by PoisonHD Link to comment Share on other sites More sharing options...
ExcaliburUmbra Posted October 6, 2018 Share Posted October 6, 2018 (edited) I’m definitely in the minority here but I’d greatly prefer challenge - at the cost of frame abilities and weapon power currently. Imo the whole “ninja” aspect of Warframe is underutilized. I’d like to see a toning down of Warframe abilities across the board, with a focus on group tactics, player skill, and stealth. A mod revamp where the base stats of a weapon/frame are good enough for content, and mods would allow for specialization at the cost of another aspect (such as increasing hp but decreasing mobility, or increasing damage but decreasing fire rate and ect). Players would be at a disadvantage when encountering groups of enemies, forcing them to utilize guerrilla tactics while taking advantage of their extreme mobility. Which is pretty much a pipe dream and a totally different game at that point but a guy can dream. In the meantime more challenge please. Edited October 6, 2018 by OmegaZero633 Link to comment Share on other sites More sharing options...
VanFanel1980mx Posted October 6, 2018 Share Posted October 6, 2018 1 minute ago, PoisonHD said: I said feel powerful. Nuking enemies isn't really part of getting powerful either, Borderlands 2 does it very well, there's still a hefty challenge as you progress, but you feel unstoppable as you do, until you die. As with staying powerful before endgame it's very much possible, just keep it like it is now being able to nuke rooms and such, bit make endgame have different enemy types, better AI, etc. Read carefully, I said nuking easier enemies. Link to comment Share on other sites More sharing options...
(PSN)teacup775 Posted October 6, 2018 Share Posted October 6, 2018 There is room enough for missions of both types. For end gamers, challenge is all that remains. Give me Nox and manic (without cheese invincibility of manics) like enemies or at least goddang BL2 stalker or sniper Hyperion units like AI. Give me a greater rift like environment with elite groups that take more than BFI to tackle. Or a decent stealth mission. some days I feel like taking a challenge, others I just want to blow stuff up. Link to comment Share on other sites More sharing options...
Krion112 Posted October 6, 2018 Share Posted October 6, 2018 (edited) Both, for the simple premise that power means absolutely nothing unless it's tested, and the only way to test power is through challenge, but one needs to acquire power in order to be valid for a challenge. Attaining power should provide new challenges, is a simpler way to put it. Edited October 6, 2018 by Krion112 Link to comment Share on other sites More sharing options...
German Posted October 6, 2018 Share Posted October 6, 2018 Challenge that gives us the need for power. Link to comment Share on other sites More sharing options...
Taranus Posted October 6, 2018 Share Posted October 6, 2018 You can have challenging missions and easier missions. You can have both. I'd prefer a challenge, but power can be relaxing. Link to comment Share on other sites More sharing options...
PoisonHD Posted October 6, 2018 Share Posted October 6, 2018 (edited) 22 minutes ago, VanFanel1980mx said: Read carefully, I said nuking easier enemies. Ah, what I said doesn't change much though, I just meant staying at the same power level we have now through early game content, you still need to build up to it, but once you hit end-game, which would be brand new content in this case, they introduce new enemy types and mechanics that'll make it more challenging, while letting you still feel powerful once you beat them. Edited October 6, 2018 by PoisonHD Link to comment Share on other sites More sharing options...
mikakor Posted October 6, 2018 Share Posted October 6, 2018 Challenge. we already have the power, we don't need more power than that. Link to comment Share on other sites More sharing options...
Lysithea.Nya Posted October 6, 2018 Share Posted October 6, 2018 (edited) I personally don't need much challenge, I'm coming to the game to rest and relax, not to spend hundreds of hours to farm op items and then another hundred to fully learn tactics to kill medium level boss. I got enough challenge irl. Edited October 6, 2018 by rsod25 Link to comment Share on other sites More sharing options...
BallisticSalsa Posted October 6, 2018 Share Posted October 6, 2018 I feel like an alternative NG+ like mode could exist for people who've completed the star chart where all enemies start at level 100 and go up to 300 as you progress through the chart again. The reward? One of each potato, a warframe slot, or three weapon slots after finishing each planet. Each junction offering the same rewards plus an additional cosmetic. Is that insane enough for you tenno? Link to comment Share on other sites More sharing options...
Volinus7 Posted October 6, 2018 Share Posted October 6, 2018 Inb4 Warframe community asks for "non competitive PvP" Link to comment Share on other sites More sharing options...
Amhiel Posted October 6, 2018 Share Posted October 6, 2018 hace 2 minutos, BallisticSalsa dijo: I feel like an alternative NG+ like mode could exist for people who've completed the star chart where all enemies start at level 100 and go up to 300 as you progress through the chart again. The reward? One of each potato, a warframe slot, or three weapon slots after finishing each planet. Each junction offering the same rewards plus an additional cosmetic. Is that insane enough for you tenno? I actually really like this idea of replaying the whole starchart at a higher difficulty level. I'm not sure if the rewards you propose are appropriate but I like the concept very much. This is a tried and true thing that many games have and works great. I often do the kuva floods just for the joy of going back to a planet but with a higher difficulty. We have a lot of shiny brutal toys and few things to try them on at it's limit. I personally don't enjoy doing endurance runs, I usually just get tired of being in the same mission for more than 2 full rotations so a game+ mode would be great. Maybe the Arbitrations will give us some of that at a higher pace than the sorties and the kuva floods. Link to comment Share on other sites More sharing options...
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