Kboy2608 67 Posted October 12, 2018 Share Posted October 12, 2018 Now all the long range zaws have returned to their day of glory, and for glory i mean 1 metter range! Thanks DE, love you guys so much Link to post Share on other sites
LasarraSelendis 73 Posted October 12, 2018 Share Posted October 12, 2018 17 minutes ago, motorfirebox said: Wait, hasn't stasis rush always been 10k credits...? Without the upgrade before... it was 10p to rush. With the QoL fix now, if you have the incubator upgrade, no more stasis recovery. Link to post Share on other sites
theraot 519 Posted October 12, 2018 Share Posted October 12, 2018 hace 1 hora, [DE]Megan dijo: All Display Decorations are now usable in Dojos, as well as a 'Text' Decoration! ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ hace 1 hora, [DE]Megan dijo: You can now toggle ‘Disable Operator’ on/off from the Dojo Obstacle Course console at the entrance of the room! ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ hace 1 hora, [DE]Megan dijo: Added “Duplicate” button to Dojo (and Orbiter) Decoration modes. Pressing it duplicates the aimed at Decoration, including its scale (where applicable) and rotation. ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ --- I was hoping for the new operator hairstyles. Fortuna ETA? Also can we get improved Frost bubble health indicators? Link to post Share on other sites
Rhundis 1,603 Posted October 12, 2018 Share Posted October 12, 2018 Hot damn that's a lot of fixes! Link to post Share on other sites
Reeves1988 9 Posted October 12, 2018 Share Posted October 12, 2018 please please PLEASE, give the arbiter shield drone in the elite alerts a small nullification bubble or something that disables abilities that cover a large area (mainly cataclysm) new found hate for limbo is in elite alerts, they use cataclysm, we all get banished all the red buffed enemies do not, so no one can kill them and you cant find a position out side of the bubble to be able to kill the drone. Link to post Share on other sites
kayugee 16 Posted October 12, 2018 Share Posted October 12, 2018 2 minutes ago, Kboy2608 said: Now all the long range zaws have returned to their day of glory, and for glory i mean 1 metter range! Thanks DE, love you guys so much fk was that intentional ? Link to post Share on other sites
CasperDar 16 Posted October 12, 2018 Share Posted October 12, 2018 (edited) What did you do to the Koppra Hood? I bought the thing because it was the only hood (when opened) that was sleek and wasn't flopping around all over the place, now it does exactly that while clipping with everything that comes across its warpath. Please change it back, it looked a million times better the way it was. Edited October 12, 2018 by CasperDar Link to post Share on other sites
Utri_b 11 Posted October 12, 2018 Share Posted October 12, 2018 Cool stuff! Thanks for the patch! In regards for UI changes, I've noticed the absence of a scroll bar on the Select Loadout screen, when you have 10+ loadouts, that was a sweet surprise 🙂 I wonder will anyone from UI/UX team accepts the challenge of making "Mission Summary" screen without using the scroll bars and having the same content they have right meow... 😜 Link to post Share on other sites
VI79bg 0 Posted October 12, 2018 Share Posted October 12, 2018 well the quest was gooooooood and strange but there is a problem with the sword for me it needs eidolon shards and i can't get them cuz Poe is too laggy for me Link to post Share on other sites
marelooke 1,069 Posted October 12, 2018 Share Posted October 12, 2018 Changes to the Varida Suit and Kopra Hood ruined my operator fashion, they absolutely don't work together anymore, massive clipping 😭 Link to post Share on other sites
--Orks-- 0 Posted October 12, 2018 Share Posted October 12, 2018 Feels Good 😄 Link to post Share on other sites
Tomatekz 14 Posted October 12, 2018 Share Posted October 12, 2018 (edited) What happened to the forward momentum while using melee weapons??? Now we just stop in place and barely move... Also, the timing on pause combos like Shattered Village are all screwed up now. Edited October 12, 2018 by Tomatekz Link to post Share on other sites
MetalGrayFox 246 Posted October 12, 2018 Share Posted October 12, 2018 Can we have an option at Maroo to convert a number of cyan stars to amber stars? 3 for 1 maybe? At the moment the drop rate on amber stars is minimal, also not all mission tiles open up options to search for cyan/amber stars (defense, interception) and these tend to be the time consuming mission types. There needs to either be an addition/increase to the drop rate on stars from enemies, or another way to obtain stars. I have more ayatan sculptures than amber stars at times for an idea of the struggle. If there is gonna be a push on owning more ayatans for late game players, we need a way to fill these more efficiently. Even an increased chance for enemies to drop stars within the Arbitration alert missions would be a step in the right direction. Link to post Share on other sites
Kboy2608 67 Posted October 12, 2018 Share Posted October 12, 2018 4 minutes ago, kayugee said: fk was that intentional ? They hotfixed it, dont worry Link to post Share on other sites
Iced_Chronosaur 12 Posted October 12, 2018 Share Posted October 12, 2018 Just one thing. With the pupacyst's flavour text saying rend. Shouldn't the weapon have slash damage and not just viral and impact? Link to post Share on other sites
aswitz87 654 Posted October 12, 2018 Share Posted October 12, 2018 Sick for 2 days and you drop this when I go back to work? Only question, since the arching launcher is now infinite, what happens to the couple hundred we may have already crafted? Link to post Share on other sites
MokutoBunshi 1,548 Posted October 12, 2018 Share Posted October 12, 2018 (edited) SO many things that have needed to be addressed! But of course, there are always more. Glad you guys decided to get this out sooner, the content drought was awful. Edited October 12, 2018 by MokutoBunshi Link to post Share on other sites
-CdG-Vici 32 Posted October 12, 2018 Share Posted October 12, 2018 2 hours ago, [DE]Megan said: Initiates can no longer purchase/replicate Clan Research (contributing allowed). This prevents new recruits from joining and bailing once they have taken their fill of Research. Please, please, please revert this, or let us have a toggle. This is a nightmare for people running moon clans, let alone people who run multiple moon clans. I personally want everyone in my clans to have access to research, so I now have to go through and demote members on initiate to the extra rank below it and use initiate rank as the "on vacation" rank. Not to mention we have to adjust the rank of every new member who joins the clan. Link to post Share on other sites
.-SABALER0-. 2 Posted October 12, 2018 Share Posted October 12, 2018 nice Link to post Share on other sites
FrostyNovaPrime 182 Posted October 12, 2018 Share Posted October 12, 2018 The mesh updates for operators absolutely killed many player's fashion I genuinely hope this was unintentional 1 Link to post Share on other sites
AcexxNinja 7 Posted October 12, 2018 Share Posted October 12, 2018 Does anyone know if oberon's phoenix renewal, Loki's savior decoy, and nidus passive (with stacks) would still save you on the Arbitrations: Lethal Alerts? I'm at school so I can find out til later. Link to post Share on other sites
RunedFrame 18 Posted October 12, 2018 Share Posted October 12, 2018 2 hours ago, Crokers said: These patch notes are huge! Redtext: Gotta love the Tenacious D quotes in the last line. The Greatest and Best song in the world. Tribute. (It's just a matter of opinion.) Link to post Share on other sites
White_Matter 2,963 Posted October 12, 2018 Share Posted October 12, 2018 1 hour ago, [DE]Megan said: Please restart your game and verify your cache in the launcher before attempting again. We're investigating the cause now. It happened only when I was in squad. Went smooth when I was solo. Link to post Share on other sites
Yemesis 426 Posted October 12, 2018 Share Posted October 12, 2018 Il y a 1 heure, Pr1A a dit : The wording is a bit vague but as I understood it, now there's a flat 100m height cap instead of the weird "rubber band" that keeps you bound to the terrain. no , i confirm that you're almost stuck to the ground with the archwing now , this 100m heigh change for the archwing in the plains is probably one of the worse change that could have done . i cannot imagine if they had put a "50 m" limit . Link to post Share on other sites
Neferatem 5 Posted October 12, 2018 Share Posted October 12, 2018 Ty guys , the hotfix fixed the login issue! cheers for the update Link to post Share on other sites
Recommended Posts