curvelo Posted November 9, 2018 Share Posted November 9, 2018 When the black squares and rectangles popping out on screen on dx9 will be FIXED?? Ty for the hotfix tho Link to comment Share on other sites More sharing options...
winterpauluk Posted November 9, 2018 Share Posted November 9, 2018 when on fortuna and using a controller to do the consivation using the bumper RB to use dart gun and so on does not work how ever it does when fishing and mining Link to comment Share on other sites More sharing options...
Kimimoto Posted November 9, 2018 Share Posted November 9, 2018 51 minutes ago, [DE]Megan said: Both Vacuum and Fetch Mods now pull the items directly to the Warframe as opposed to the Sentinel/Pet. Pets in Warframe don’t mimic the same ‘follow’ logic like Sentinels, so they would end up running around with items instead of giving them to you. So basically very bad at fetching.... The old war has finally come to an end Link to comment Share on other sites More sharing options...
winterpauluk Posted November 9, 2018 Share Posted November 9, 2018 when k-drive is active unable to activate archwing or kdrive again it stats unable to activate vehicle Link to comment Share on other sites More sharing options...
Fractyr Posted November 9, 2018 Share Posted November 9, 2018 why do the kdrive parts not change the stats Link to comment Share on other sites More sharing options...
WinterLynx Posted November 9, 2018 Share Posted November 9, 2018 A lot of changes in this hotfix are outstanding. This could have been a update 24.1 on its own. Link to comment Share on other sites More sharing options...
Alcoholism Posted November 9, 2018 Share Posted November 9, 2018 40 minutes ago, [DE]Megan said: Bloodshed Sigil can now be equipped on Operators So I'm guessing it works based on % of damage done to total health pool? Just tested it in Simulacrum and even though it works, I can't get truly bloody until my operator is almost about to die. It's the same problem with my Warframe, if I want to look bloody I need to be practically on my death bed. Can't you make it an option to have the same sigil at 100% effect regardless of HP count? Maybe give players another sigil who bought the pack that has this. When I bought it I assumed the sigil would work like most of the other sigils. I felt pretty bummed out about spending plat mainly for the sigil only to have it not do as I thought it would. You guys could have better explained what the sigil did before I bought it. Link to comment Share on other sites More sharing options...
TheBronx Posted November 9, 2018 Share Posted November 9, 2018 We want Igor's head for what you have done to rivens. Igor, you traitor should have never let those devs nerf our rivens. You were a friend... Link to comment Share on other sites More sharing options...
nyaawa Posted November 9, 2018 Share Posted November 9, 2018 Please give us an option to lower the foliage and effects in Orb Vallis, some of our pc's melt even in that snow Link to comment Share on other sites More sharing options...
Fight.Power Posted November 9, 2018 Share Posted November 9, 2018 It loads half the bar and kicks me out of the game. Link to comment Share on other sites More sharing options...
Spectre-8 Posted November 9, 2018 Share Posted November 9, 2018 57 minutes ago, [DE]Megan said: Vacuum/Fetch Changes: Both Vacuum and Fetch Mods now pull the items directly to the Warframe as opposed to the Sentinel/Pet. Pets in Warframe don’t mimic the same ‘follow’ logic like Sentinels, so they would end up running around with items instead of giving them to you. So basically very bad at fetching. The real endgame is Tangoframe one step forward , two steps back . What the actual Link to comment Share on other sites More sharing options...
MechaMario64 Posted November 9, 2018 Share Posted November 9, 2018 Your invulnerability change broke warframe abilities, like equinox's sleep, from tranqing animals. Link to comment Share on other sites More sharing options...
TheVon- Posted November 9, 2018 Share Posted November 9, 2018 Quick thing, the Dark Split-Sword seems to un-equip the stance mod + the riven that I mod into it. Link to comment Share on other sites More sharing options...
Rawbeard Posted November 9, 2018 Share Posted November 9, 2018 1 hour ago, [DE]Megan said: Both Vacuum and Fetch Mods now pull the items directly to the Warframe as opposed to the Sentinel/Pet. Pets in Warframe don’t mimic the same ‘follow’ logic like Sentinels, so they would end up running around with items instead of giving them to you. So basically very bad at fetching.... so at this point why not real universal vacuum? the mod taxing isn't excatly fun and interesting Link to comment Share on other sites More sharing options...
WantedTiger Posted November 9, 2018 Share Posted November 9, 2018 Now Mesa's Waltz got bugged , no more rolling :(. Link to comment Share on other sites More sharing options...
EquinoxPrime Posted November 9, 2018 Share Posted November 9, 2018 Thanks for the fixes! 😄 Link to comment Share on other sites More sharing options...
Tanblch Posted November 9, 2018 Share Posted November 9, 2018 Could u please add ability to bind flashlight to button please? Sometimes it's just annoying not being able to turn this bulb off Link to comment Share on other sites More sharing options...
DangerN00dz Posted November 9, 2018 Share Posted November 9, 2018 I just tried hunting after the hotfix and the animals became immune to tranq-dart after an ivara sleepshot but normal otherwise Link to comment Share on other sites More sharing options...
Rhyandra Posted November 9, 2018 Share Posted November 9, 2018 Creature reply sounds are still bugged to an extent(non-existant). And sometimes they won't spawn too for no reason. Creature obtainment can be impossible due to call spot being at the edge of the map (and creature won't move outside of the unreachable zone). Link to comment Share on other sites More sharing options...
Xaelroa Posted November 9, 2018 Share Posted November 9, 2018 DE, please put the k-drive "bug" back in place or at least make the number of points = the amount of rep gained per trick. As it stands you've done exactly the same thing to fortuna standings that you had with cetus standings. That is to say make them extraordinarily tedious and uninteresting for what the "rewards" are. ventkids especially. K-drive is fun, but it isn't so fun that spending an entire day focusing solely on tricking just to meet the cap is worth while. Especially for newer players who will have to grind at least 20 days straight to ventkids standing cap to be able to get the first k-drive. edit: also can we have a change to the aim sensitivity for tranq guns? That's just unbearably slow and stupid even with sensitivity maxxed out and makes using regular weapons completely impossible. Link to comment Share on other sites More sharing options...
Britishbong Posted November 9, 2018 Share Posted November 9, 2018 Irvara sleep arrow doesn't work when hunting animals anymore is this intentional or is this a bug? Link to comment Share on other sites More sharing options...
CorerMaximus Posted November 9, 2018 Share Posted November 9, 2018 Bounty standing is still not fixed- if you're maxed out your standing with the Solaris for the day and do a bounty- your standing doesn't increase. For the regular syndicates like Arbiters and Suda, doing their missions still gives us standing- can this be fixed please? Link to comment Share on other sites More sharing options...
iAnon01 Posted November 9, 2018 Share Posted November 9, 2018 Still can't play. I keep crashing in the loading screen(at about 60%) everytime I start warframe. edit: I've been having this problem since the update. I dont know if this is a bug or something this is the first time im having this problem. can this be fixed? Link to comment Share on other sites More sharing options...
Anbu9000 Posted November 9, 2018 Share Posted November 9, 2018 Revert Riven Nerfs. Link to comment Share on other sites More sharing options...
Solarmatt Posted November 9, 2018 Share Posted November 9, 2018 Apparently Limbo's Stasis doesn't affect some of the enemies in fortuna, I need this fixed Link to comment Share on other sites More sharing options...
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