GPrime96 Posted December 19, 2018 Share Posted December 19, 2018 3 minutes ago, [DE]Megan said: Removed the self-damage from the Staticor Charged Shot. Wasn't expecting this. Link to comment Share on other sites More sharing options...
Ahbahl Posted December 19, 2018 Share Posted December 19, 2018 Can you increase the chance for somachords to spawn in the vallis? I went through all caves and the 3 major facilities and didnt find one. Considering how big the vallis is and how many you need for the many songs it added there should be much more common. Link to comment Share on other sites More sharing options...
YASGUY Posted December 19, 2018 Share Posted December 19, 2018 il y a 1 minute, Scoobeus a dit : 5 Minutes is still too long are you out of this world? And guys stop those "thanks" buttkissing posts. You're pathetic. In a vaccum it is too slow yes. But considering the other changes alongside it from doubling the ammo capacity to having basically a guaranteed spawn of the special ammo that overrides it. I'd try again first. Link to comment Share on other sites More sharing options...
DeathMavrik Posted December 19, 2018 Share Posted December 19, 2018 I really hope you guys fix the fact that Fluctus does 0 damage to the orb Otherwise it'll be almost a week before i can get a new atmosphere archwing gun Link to comment Share on other sites More sharing options...
Asanil Posted December 19, 2018 Share Posted December 19, 2018 thanks for the hotfix !! also, for the skipping scene, why not add a button Like in Overwatch where the 4 people had to push it to skip the cinematic ? Link to comment Share on other sites More sharing options...
Strikerays Posted December 19, 2018 Share Posted December 19, 2018 5 minutes ago, [DE]Megan said: You can now skip the Profit-Taker Bounty cutscenes. There was much debate before launch about how to treat these - there have been cases of 'cutscenes & skipping' causing toxicity in other games and communities, which is something we wanted to avoid. We are going to find a way to quickly enable skipping, and put our hope in the positivity of the Tenno that there won't be disrespect toward players who want to watch the Cutscenes for the first time in the event people matchmake together! it's only need to put a vote for everyone in the squad who wants to skip cutscenes, if more than half agrees, then skip it... Link to comment Share on other sites More sharing options...
Rogelio_Gaona Posted December 19, 2018 Share Posted December 19, 2018 Link to comment Share on other sites More sharing options...
trndr Posted December 19, 2018 Share Posted December 19, 2018 5 minutes ago, [DE]Megan said: There was much debate before launch about how to treat these - there have been cases of 'cutscenes & skipping' causing toxicity in other games and communities, which is something we wanted to avoid. We are going to find a way to quickly enable skipping, and put our hope in the positivity of the Tenno that there won't be disrespect toward players who want to watch the Cutscenes for the first time in the event people matchmake together! Dear game developers you make games, we like games you're good at games, stick to games. Thanks for going the reasonable route. Link to comment Share on other sites More sharing options...
CuteFoxyFox Posted December 19, 2018 Share Posted December 19, 2018 @[DE]Megan Can we completly remove CD from Arch guns? It is weird! Sometimes you just need to change weapon or something else happens and you lose weapon for 5mins. It is not fun to watch others shoot the spider while my weapon is on CD... Also than you for skipable cutscenes! Now please in Phase bounties give us rewards per stage not for the whole bounty. Also decrese number of enemies spawning on orb assasinations please. Thank you V_V Link to comment Share on other sites More sharing options...
Guest Posted December 19, 2018 Share Posted December 19, 2018 Thank you so very much for the hard work and most welcome updates. Can't say enough how much I love you all. Link to comment Share on other sites More sharing options...
PrincessMittens Posted December 19, 2018 Share Posted December 19, 2018 6 minutes ago, [DE]Megan said: Removed the self-damage from the Staticor Charged Shot. Yay. Now all you gotta do is make it actually have a blast radius again on the default fire! 2m blast radius is too small, 8m was probably too much... just give us 4m so Staticor stays fun/good ok? Link to comment Share on other sites More sharing options...
Gaz_TTV Posted December 19, 2018 Share Posted December 19, 2018 thanks for the great update! Is shield disruption working on profit takers shields intended? makes the fight a total joke Link to comment Share on other sites More sharing options...
Vyprime Posted December 19, 2018 Share Posted December 19, 2018 6 minutes ago, [DE]Megan said: Profit-Taker Additions, Changes and Fixes: Added waypoints to the spawned Pylons. Added a waypoint to the Crisma Toroid when dropped. You can now skip the Profit-Taker Bounty cutscenes. There was much debate before launch about how to treat these - there have been cases of 'cutscenes & skipping' causing toxicity in other games and communities, which is something we wanted to avoid. We are going to find a way to quickly enable skipping, and put our hope in the positivity of the Tenno that there won't be disrespect toward players who want to watch the Cutscenes for the first time in the event people matchmake together! Changes: Sola, Calda, and Vega Toroid drops are now affected by Resource Chance Boosters. TY! ♥♥♥♥♥ Link to comment Share on other sites More sharing options...
Elanair Posted December 19, 2018 Share Posted December 19, 2018 Thank you! Although I must ask if the Crisma Toroid is been worked on, I did two missions with a team and none of us got the Crisma Toroid after defeating the Profit-Taker. Link to comment Share on other sites More sharing options...
Zera Posted December 19, 2018 Share Posted December 19, 2018 Thaaanks! ❤️ Link to comment Share on other sites More sharing options...
Kiradathis Posted December 19, 2018 Share Posted December 19, 2018 Thanks for the update! You guys are awesome with knocking out these bugs! Something to look into, Titania's Razorwing vacuum seems to randomly miss items and you have to dive in to grab them. (Thank you for the vacuum, btw!) Thanks! Titania's #1 Fan Link to comment Share on other sites More sharing options...
Kaminali Posted December 19, 2018 Share Posted December 19, 2018 il y a 3 minutes, Ferbsol a dit : can we have archguns like if they were normal weapons not timmers no item, make uss not have a secundary or melee if you want And remove all other primary/secondary weapon ? or ultra hard nerf for all arch gun, because they are overpowered compared to other weapon ? Link to comment Share on other sites More sharing options...
-YK-KatZap Posted December 19, 2018 Share Posted December 19, 2018 Still not going to fix the Equinox maim bug that when you have it active and go to your profile or click a linked item, it crashes the game? Link to comment Share on other sites More sharing options...
WalrusEmperor60 Posted December 19, 2018 Share Posted December 19, 2018 Nice 'joke' in the redtext... Link to comment Share on other sites More sharing options...
Pheonix_Magnum Posted December 19, 2018 Share Posted December 19, 2018 8 minutes ago, [DE]Megan said: There was much debate before launch about how to treat these - there have been cases of 'cutscenes & skipping' causing toxicity in other games and communities, which is something we wanted to avoid. We are going to find a way to quickly enable skipping, and put our hope in the positivity of the Tenno that there won't be disrespect toward players who want to watch the Cutscenes for the first time in the event people matchmake together! But you only see the cutscene at all when you're in the back room? Link to comment Share on other sites More sharing options...
Cirayu Posted December 19, 2018 Share Posted December 19, 2018 I would appreciate an Adaptation fix. Link to comment Share on other sites More sharing options...
Hankino12 Posted December 19, 2018 Share Posted December 19, 2018 6 minutes ago, [DE]Megan said: Arch-Gun Deployer cooldown has been reduced to 5 minutes instead of 10. thank god. Link to comment Share on other sites More sharing options...
Lythael Posted December 19, 2018 Share Posted December 19, 2018 Still not fixed and its a really annoying bug.. Link to comment Share on other sites More sharing options...
Etriia Posted December 19, 2018 Share Posted December 19, 2018 8 minutes ago, [DE]Megan said: There was much debate before launch about how to treat these - there have been cases of 'cutscenes & skipping' causing toxicity in other games and communities, which is something we wanted to avoid. We are going to find a way to quickly enable skipping, and put our hope in the positivity of the Tenno that there won't be disrespect toward players who want to watch the Cutscenes for the first time in the event people matchmake together! Why was this a problem if it doesn't put you in a squad until after you enter the elevator? Link to comment Share on other sites More sharing options...
djtotato Posted December 19, 2018 Share Posted December 19, 2018 5 minutes ago, [DE]Megan said: There was much debate before launch about how to treat these - there have been cases of 'cutscenes & skipping' causing toxicity in other games and communities, which is something we wanted to avoid. We are going to find a way to quickly enable skipping, and put our hope in the positivity of the Tenno that there won't be disrespect toward players who want to watch the Cutscenes for the first time in the event people matchmake together! i looked up, it is 2018 boss cutscene, landing scene, etc have been skippable for a long while but not quest scenes (not sure if we can skip cutscenes of the now replay-able quests, i dont wanna sit through those scenes again so i didnt try) this is not the excuse i was looking for at all... Link to comment Share on other sites More sharing options...
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