8faiNt Posted November 1, 2019 Share Posted November 1, 2019 Not just redeemer, sarpa too! it looks like damage is worse now new combos for bullet dance just feels like a downgrade to me 6 Link to comment Share on other sites More sharing options...
Liam Posted November 1, 2019 Share Posted November 1, 2019 They broke it. Dont think they need to nerf the dispo on it when 3.0 the last phase comes out. People wont use it anyways. 4 Link to comment Share on other sites More sharing options...
(PSN)Ragology Posted November 1, 2019 Share Posted November 1, 2019 I'm on console so update hasn't arrived yet. When you chain the hold attack (new heavy attack I'm guessing) for constant ranged shooting, does it empty the combo counter? Link to comment Share on other sites More sharing options...
KnossosTNC Posted November 1, 2019 Share Posted November 1, 2019 First impression, it seems to be a major nerf. That said, Redeemer Prime seems to be capable of 100% status chance without Drifting Contact now, so I haven't field tested my new hybrid CO build yet. Link to comment Share on other sites More sharing options...
8faiNt Posted November 1, 2019 Author Share Posted November 1, 2019 Honestly I dont even care about the damage nerf Its the combos that bothers me more 9 Link to comment Share on other sites More sharing options...
Martyr5000 Posted November 1, 2019 Share Posted November 1, 2019 They sure do like to take away the fun weapons imo. Yes, it was nerfed. 2 Link to comment Share on other sites More sharing options...
8faiNt Posted November 1, 2019 Author Share Posted November 1, 2019 (edited) 3 minutes ago, Martyr5000 said: They sure do like to take away the fun weapons imo. Yes, it was nerfed. Sarpa got affected way too much! It was arguably good already, now its not even usable. I do hope they fix the Bullet Dance Stance Edited November 1, 2019 by 8faiNt Link to comment Share on other sites More sharing options...
Martyr5000 Posted November 1, 2019 Share Posted November 1, 2019 1 minute ago, 8faiNt said: Sarpa got affected way too much! It was arguably good already, now its not even usable. I do hope they fix the Bullet Dance Stance Yeah, the stance change up is straight up annoying. Link to comment Share on other sites More sharing options...
Miser_able Posted November 1, 2019 Share Posted November 1, 2019 All I've seen so far was the stat changes on the swings. The Melee swings look they got buffed a lot. It makes sense, people only used gunblades for the gun part. They should be as equal as possible. 1 Link to comment Share on other sites More sharing options...
Cyanide2018 Posted November 1, 2019 Share Posted November 1, 2019 The new Redeemer is horrible. I can't do combo shots anymore without the disgusting rolling part -- I was able to do double shots easily and triple shots with good timing before this update. It also feels much weaker than it used to, although maybe it's just me. All in all, it used to be a fun weapon, and now it is just plain painful to use. I don't know why they had to break it so badly. 7 Link to comment Share on other sites More sharing options...
8faiNt Posted November 1, 2019 Author Share Posted November 1, 2019 (edited) 6 minutes ago, Miser_able said: All I've seen so far was the stat changes on the swings. The Melee swings look they got buffed a lot. It makes sense, people only used gunblades for the gun part. They should be as equal as possible. I think I would ve used a sword if i wanted to hit things with it instead of shooting Edited November 1, 2019 by 8faiNt 4 Link to comment Share on other sites More sharing options...
(PSN)FriendSharkey Posted November 1, 2019 Share Posted November 1, 2019 (edited) ahhh man...I was really enjoying this weapon...Oh well, first rule of never getting attached applies as always... Edited November 1, 2019 by (PS4)FriendSharkey Link to comment Share on other sites More sharing options...
Raqiya Posted November 1, 2019 Share Posted November 1, 2019 (edited) 4 minutes ago, 8faiNt said: I think I would ve used a sword if i wanted to hit things with it instead of shooting but its also a "melee" weapon, just use your gun. Edited November 1, 2019 by Raqiya 2 Link to comment Share on other sites More sharing options...
8faiNt Posted November 1, 2019 Author Share Posted November 1, 2019 4 minutes ago, Raqiya said: but its also a "melee" weapon, just use your gun. That still doesnt change the fact that gunblade stances are bad. Ignoring it and using an another gun/melee wont change that 4 Link to comment Share on other sites More sharing options...
(PSN)segulibanez65 Posted November 1, 2019 Share Posted November 1, 2019 5 minutes ago, (PS4)FriendSharkey said: ahhh man...I was really enjoying this weapon...Oh well, first rule of never getting attached applies as always... Yeah, it appears they just decided to tear down the entire meta at once... They really outdid themselves this time! What a s*** show, lol Link to comment Share on other sites More sharing options...
KnossosTNC Posted November 1, 2019 Share Posted November 1, 2019 8 minutes ago, (PS4)FriendSharkey said: ahhh man...I was really enjoying this weapon...Oh well, first rule of never getting attached applies as always... Pretty much my rule of thumb. As I said, I'm still trying it out, but worst comes to pass, I'll just move on to another weapon setup. Link to comment Share on other sites More sharing options...
Miser_able Posted November 1, 2019 Share Posted November 1, 2019 (edited) 26 minutes ago, 8faiNt said: I think I would ve used a sword if i wanted to hit things with it instead of shooting And you should have used a gun if you wanted to shoot something. The point of a gun blade is to be able to do both, not just to have a 3rd gun. With the old redeemer, the swings were useless, it was always better to shoot no matter the range. The way it should work is that you melee those in melee range and shoot those slightly out that range. Edited November 1, 2019 by Miser_able Link to comment Share on other sites More sharing options...
8faiNt Posted November 1, 2019 Author Share Posted November 1, 2019 7 minutes ago, Miser_able said: The point of a gun blade is to be able to do both, not just to have a 3rd gun. With the old redeemer, the swings were useless good job. Now the shooting with it is useless. Im having hard time understanding your logic. Im sure like everyone who never wanted the change is happy now. 11 Link to comment Share on other sites More sharing options...
(XBOX)ECCHO SIERRA Posted November 1, 2019 Share Posted November 1, 2019 16 minutes ago, 8faiNt said: good job. Now the shooting with it is useless. Im having hard time understanding your logic. Im sure like everyone who never wanted the change is happy now. I havent had a chance to try it yet (console peasant" but I agree if the shooting part is useless that defeats the point of the entire weapon. 3 Link to comment Share on other sites More sharing options...
Miser_able Posted November 1, 2019 Share Posted November 1, 2019 42 minutes ago, 8faiNt said: good job. Now the shooting with it is useless. Im having hard time understanding your logic. Im sure like everyone who never wanted the change is happy now. I didn't say I liked the change... I just said that the swings should have been brought up to par with the shots. Link to comment Share on other sites More sharing options...
George_PPS Posted November 1, 2019 Share Posted November 1, 2019 The new melee system is broken and less effective. Looks good but slow. I feel like I am glued to the ground as I use melee. I don't get it. Why not just improve what wasn't not good enough and keep what was the best in melee 2.0? Instead, the best parts are torn apart and trashed and then replaced with a less effective and less fun system. 1 Link to comment Share on other sites More sharing options...
Rogelio_Gaona Posted November 1, 2019 Share Posted November 1, 2019 Also i dont understand the need for a separate charge attack button, hold to charge attack was fine and will work with the new system just fine. Link to comment Share on other sites More sharing options...
Acornturtle802 Posted November 1, 2019 Share Posted November 1, 2019 I don't like the new bullet dance combo. The animation is too sluggish, way too slow even with max level of primed fury equipped. If they really want to add some forced swings between shootings, fine but at least boost up the attack speed. Come to think of it, maybe the whole gunblade stances need some rework cause most of the combos are merely cool but not practical in real combat imo. Link to comment Share on other sites More sharing options...
Shinigami_Greed Posted November 1, 2019 Share Posted November 1, 2019 I like everything about this. The stances are fun as hell now, and everything flows so smoothly. 1 Link to comment Share on other sites More sharing options...
(XBOX)COA Altair Posted November 1, 2019 Share Posted November 1, 2019 From what I heard redeemer prime is garbage now because you can't build combo counter with it well or something along those lines, haven't played with it yet being a console user though. 1 Link to comment Share on other sites More sharing options...
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