Reaver_X Posted October 7, 2020 Share Posted October 7, 2020 im trying to figure out how to go about getting it, took a break from the game after getting fed up with it and now i'm back wondering if anything changed. Link to comment Share on other sites More sharing options...
Berzerkules Posted October 7, 2020 Share Posted October 7, 2020 Drop rates for bounties have been fixed. Wiki says T1 bounty has a 8.33% chance to drop from stage 3 T2 bounty has a 18.42% chance from Stage 1 and 8.97% T2 stage 2 I've been farming Frost/Ember relics and I've gotten more than enough scintillant to craft a second Xaku to subsume and Quassus in a couple days. I'm not interested in mechs so I have no idea how they spawn in vaults now and I haven't bothered to look it up. Link to comment Share on other sites More sharing options...
vegetosayajin Posted October 7, 2020 Share Posted October 7, 2020 5 minutes ago, Berzerkules said: I'm not interested in mechs so I have no idea how they spawn in vaults now and I haven't bothered to look it up. They spawn pretty often there, if "often" means about once every 5 full T3runs. ^^ Link to comment Share on other sites More sharing options...
Berzerkules Posted October 7, 2020 Share Posted October 7, 2020 Just now, vegetosayajin said: They spawn pretty often there, if "often" means about once every 5 full T3runs. ^^ IDK if that's a good or bad thing. If you need Scintillant that sucks but if you already have everything crafted it really does not matter if they spawn. The whole Scintillant situation was doomed from it's introduction imo. We only need 12 total to craft everything (17 if you count a second Xaku for helminth). It's a resource that we don't need much of so DE gives it a ridiculously low drop chance. Community rages because it's too hard to get so DE "fixes" it. Now the loot pool is diluted with a resource we will never use again. I don't think we need ultra rare resources like Scintillant. We already have hundreds of different resources. DE should have just added it as an expensive craftable recipe that you can buy at rank 5 Entrati. This way it would still be a grind and drag out the whole process so we don't get everything in a day then complain that there is no content. That grind would be an obtainable goal that wasn't 100% rng dependent though. DE slows us down and we aren't victims of rng. Everybody wins. Link to comment Share on other sites More sharing options...
vegetosayajin Posted October 7, 2020 Share Posted October 7, 2020 2 minutes ago, Berzerkules said: The whole Scintillant situation was doomed from it's introduction imo. We only need 12 total to craft everything (17 if you count a second Xaku for helminth). It's a resource that we don't need much of so DE gives it a ridiculously low drop chance. Community rages because it's too hard to get so DE "fixes" it. Now the loot pool is diluted with a resource we will never use again. Yes I have over 40-50 extra after crafting all the things. Also they could put it in the helminth also so there is a chance to use it again. Link to comment Share on other sites More sharing options...
Berzerkules Posted October 7, 2020 Share Posted October 7, 2020 Just now, vegetosayajin said: Yes I have over 40-50 extra after crafting all the things. Also they could put it in the helminth also so there is a chance to use it again. Every resource should be helminth food. The helminth is a good resource sink but not even 1/3 of total resources are useable. Then there is Sentient Appetite resources that only come from Cetus. It would be nice if we had a resources from every open world in this category. Things like Scintillant and toroids would seem to fit here. Maybe even Vome and Fass residue. Link to comment Share on other sites More sharing options...
(XBOX)Kuhl MC Posted October 7, 2020 Share Posted October 7, 2020 vor 2 Stunden schrieb Berzerkules: IDK if that's a good or bad thing. If you need Scintillant that sucks but if you already have everything crafted it really does not matter if they spawn. The whole Scintillant situation was doomed from it's introduction imo. We only need 12 total to craft everything (17 if you count a second Xaku for helminth). It's a resource that we don't need much of so DE gives it a ridiculously low drop chance. Community rages because it's too hard to get so DE "fixes" it. Now the loot pool is diluted with a resource we will never use again. I don't think we need ultra rare resources like Scintillant. We already have hundreds of different resources. DE should have just added it as an expensive craftable recipe that you can buy at rank 5 Entrati. This way it would still be a grind and drag out the whole process so we don't get everything in a day then complain that there is no content. That grind would be an obtainable goal that wasn't 100% rng dependent though. DE slows us down and we aren't victims of rng. Everybody wins. Yeah, the game would really benefit from less RNG drops and more goals, that the players could actually work towards... Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted October 7, 2020 Share Posted October 7, 2020 2 hours ago, Berzerkules said: Every resource should be helminth food. The helminth is a good resource sink but not even 1/3 of total resources are useable. Then there is Sentient Appetite resources that only come from Cetus. It would be nice if we had a resources from every open world in this category. Things like Scintillant and toroids would seem to fit here. Maybe even Vome and Fass residue. saying that all resources should be Helminth Food and that DE shouldn't make resources like Scintillant? get out of here and take your logic with you, there's no place for that kind of common sense here. Spoiler you're right BTW. totally agree Scintillant-gate would have been avoided if it were a BP, and Helminth should be able to eat ANY resource. Link to comment Share on other sites More sharing options...
Berzerkules Posted October 7, 2020 Share Posted October 7, 2020 1 hour ago, (PS4)robotwars7 said: get out of here and take your logic with you, there's no place for that kind of common sense here. I'm sorry sir. My logic and I will be going now. If you would be so kind as to point me in the direction of anther game it would be greatly appreciated. Link to comment Share on other sites More sharing options...
taiiat Posted October 7, 2020 Share Posted October 7, 2020 6 hours ago, Berzerkules said: Drop rates for bounties have been fixed. RE: for posterity, specifically for Scintillant, the rest of the stuff in Bounties is still chaos. partly because as usual the UI is horrible and lies to the Player. Link to comment Share on other sites More sharing options...
Acersecomic Posted October 7, 2020 Share Posted October 7, 2020 Did Vault before Scalliant changes, haven't done Vaults since week 2, used 20ish and still have 23 so... it's a rare resource! Get over yourself! Link to comment Share on other sites More sharing options...
xombob89 Posted October 7, 2020 Share Posted October 7, 2020 Before any changes I got all my scidaddleants from vault mech drops while doing them for other reasons as well, and back then I saw zero dropping from bounties but now I see them like every 5 bounties or something so yeah somethings changed. Dont need them anymore but theres most likely gonna be more content that requires it in the future so at least I have a stack waiting. Link to comment Share on other sites More sharing options...
TheLexiConArtist Posted October 7, 2020 Share Posted October 7, 2020 Bounty drops are more or less fixed - they mentioned Scintillant specifically in patch notes, but (anecdotally) I've noticed Xaku's parts also being much more available, despite originally being so much rarer than the 'rare' tier I literally thought one was bugged into not dropping at all. Random in-world spawns of Scintillant in IsoVaults are unreliable, but you can at least notice them much more easily now. Scintillant drops from IsoVault mech fights are more than reliable enough now that they fixed the problem of all non-Matrix drops from Mechs (i.e. scintillant drops and damaged Mech part drops) having no collision and falling irrecoverably out of bounds. Shouldn't be a problem. You only need a theoretical 17 to build everything you could possibly want from them currently. Mechs and fixed bounty tables being reliable provides plenty. Link to comment Share on other sites More sharing options...
kauecp Posted October 7, 2020 Share Posted October 7, 2020 People say that it's been fixed and now has a better drop chance but I've been farming it for nearly 6 hours non-stop in Isolation Vaults with khora, nekros, smeeta, drop chance and double drop but didn't get a single drop from any source btw. since Deimos release, i've got a total of 3 scintillants while farming all mods from hunts from all rotations Link to comment Share on other sites More sharing options...
xombob89 Posted October 8, 2020 Share Posted October 8, 2020 3 hours ago, kauecp said: People say that it's been fixed and now has a better drop chance but I've been farming it for nearly 6 hours non-stop in Isolation Vaults with khora, nekros, smeeta, drop chance and double drop but didn't get a single drop from any source btw. since Deimos release, i've got a total of 3 scintillants while farming all mods from hunts from all rotations Quite unlucky, but I dont think khora works on the mechs though? Link to comment Share on other sites More sharing options...
Reaver_X Posted October 8, 2020 Author Share Posted October 8, 2020 k cuz im still having some trouble getting scintillant from bounties Link to comment Share on other sites More sharing options...
(PSN)Trip675x Posted October 17, 2020 Share Posted October 17, 2020 Definitely still bugged on bounty 2. Will try a few isolation vaults but not holding my breath. Link to comment Share on other sites More sharing options...
Electropuncher Posted October 17, 2020 Share Posted October 17, 2020 Had three drop from bounties today. YMMV. Link to comment Share on other sites More sharing options...
ReddyDisco Posted October 17, 2020 Share Posted October 17, 2020 never liked vaults, so have no idea about the chances there but they drop okish from bounties now. got enough for xaku and the stupid knife fan Link to comment Share on other sites More sharing options...
(PSN)DoctorWho_90250 Posted October 17, 2020 Share Posted October 17, 2020 I got 1 as a reward for a bounty. Link to comment Share on other sites More sharing options...
DLmusic Posted October 18, 2020 Share Posted October 18, 2020 I got 2 scintillant from the first few bounties I did on day 1 of Deimos. Been doing bounties pretty much every day since and haven't got any more. Spent most of yesterday doing ISO vaults and not one drop. Also I have yet to get any Xaku parts. So taking this into account, for me Xaku parts are more rare than scintillant. 😕 Link to comment Share on other sites More sharing options...
kauecp Posted October 27, 2020 Share Posted October 27, 2020 Today got my 12th scintillant drop For the record, I've done enough Isolation Vauts to reach max rank with Loid (all hunts after drops hotfix) and I've got a total of 0 scintillants from it. Either as drop or floating All that I got came from T2 hunt rewards. Which is considered as a common reward The strategy was doing only the first phase of a T2 hunt to get only common rewards It was possible to find a quick task and doing it in 2 ~ 2:30 mins. This way I got it in 1 out of 10 runs Today I got lucky and got my 12th on my 4th run Gl everyone Link to comment Share on other sites More sharing options...
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