I watched a few video guides and they suggested link health and link armor for survivability pretty much for all of the vulpaphyla whilst also talking about how its such a great companion because it can't die.
so I was kind of suggesting, why not skip on those survivability mods ?
someone said "because it can't deal damage while its dead ?" but if its going to die anyway specially in higher level content why not just load up the damage mods so it gets more damage in while it is alive ?
also when it dies it activates a secondary effect that is different cooldown to the primary effect right ?
so tldr is it fine to drop survivability on vulpaphyla to socket more damage or utility ?
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_Anise_
I watched a few video guides and they suggested link health and link armor for survivability pretty much for all of the vulpaphyla whilst also talking about how its such a great companion because it can't die.
so I was kind of suggesting, why not skip on those survivability mods ?
someone said "because it can't deal damage while its dead ?" but if its going to die anyway specially in higher level content why not just load up the damage mods so it gets more damage in while it is alive ?
also when it dies it activates a secondary effect that is different cooldown to the primary effect right ?
so tldr is it fine to drop survivability on vulpaphyla to socket more damage or utility ?
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