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Khora Prime: Hotfix 31.7.1


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Khora Prime: Hotfix 31.7.1

Fixes:

  • Fixed a rare crash that could occur under poor network conditions when streaming between areas (Elevator to Zariman, Cetus to Plains etc.)
  • Fixed crashes when casting Harrow’s Abilities. 
  • Fixed Host and Clients unable to Extract in the Zariman mission elevator if a Client leaves while an Angel is in the process of activating.
  • Fixed having ‘Mission Progress’ key held down preventing mission Extraction.
  • Fixed casting the Necramech’s Necraweb Ability resulting in the Necramech becoming unarmed. 
  • Fixed a game lock when interacting with the deactivated News Panel during the Vor's Prize Quest.
  • Fixed a game lock when interacting with an inactive Ascension Altar in a Dojo.
  • Fixed Venari Prime not providing Mastery Rank points.
    • Upon login, accounts will retroactively be fixed to provide the appropriate Mastery.
  • Fixed Zariman Extraction portal spawning too early if an Angel is actively being fought during an Extermination mission. After killing the Angel a fake/non-functional Extraction marker is placed.
  • Fixed ability to join Orb Vallis Heist Bounties when ineligible through /join or the Friends list.
  • Fixed partial contribution to a Clan Research resulting in disabling Clan Vault Resources until the next visit.
  • Fixed Clients not receiving progress towards the Fallen Angel Nightwave challenge.
  • Fixed the Tenno Guide prompting you to complete The Waverider Quest before Heart of Deimos. 
  • Fixed incorrect number of Stimulus pick-ups in Sanctuary Onslaught. 
  • Fixed ragdolled enemies flying towards your next shot when killed with physics-based projectiles (for example Boltor) DoT damage.
  • Fixed Arcanes not having a description when hovered over in Mission Progress and End of Mission screen.
  • Fixed Sentient Mimics, Anu Mantalysts, Anu Pyrolysts (the latter 2 being Railjack Boarding party enemies) dropping their arm pieces when destroyed.
  • Fixed Necramech Fury's description showing ‘+1 Arcane Revive’.
  • Fixed another case of the Escort Drone getting stuck on wreckage in the post-New War Plains of Eidolon. 
  • Fixed Undazoa spawning under floor in Codex diorama.
  • Fixed Ordis' subtitles being incorrect for one of his Inbox reminders.
  • Fixed Limbo Dodge (pressing shift while moving) sound not always playing.
  • Fixed muted audio when using an Operator Ability during The War Within Quest. 
  • Fixed duplicated audio when Rushing an item in the Foundry with Platinum.
  • Fixed motionless Mergoo models scattered on the ground in the Orb Vallis.
  • Fixed improper localized text in the PC Khora Prime Accessories pack.
  • Fixed a script error that could occur in the MR 29 practice test in Cephalon Simaris’ room. 
  • Fixed script errors when casting Chroma’s Effigy Ability. 
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7 minutes ago, [DE]Connor said:

Fixed ragdolled enemies flying towards your next shot when killed with the Boltor DoT damage


whatever it was, it also helped other projectile/darty type based weapons e.g. tysis and acrid 👍

ty for fixes

but..

what about operator sigils affecting/"overlapping on" various other gear?
what about magus cloud breaking sling-related abilities in narrow spaces?

Edited by wirecard
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-"Fixed ragdolled enemies flying towards your next shot when killed with the Boltor DoT damage."

This is also the case for every weapon that shoots arrows/darts.

Do you research better lads.

Edited by T.E.L.B.I.
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6 minutes ago, [DE]Connor said:

Fixed ability to join Orb Vallis Heist Bounties when ineligible through /join or the Friends list.

Cool, so instead of looking into the reason why people were doing this, to skip the awful grind that is high tier debt bonds, you remove it without addressing the issue. Sad to see

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3 minutes ago, Loyaal said:

Still crashing 2-3 times per day, can't play the game, never happen to me since new update 👍

Crashed in sabotage fissure xd

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On 2022-07-28 at 10:55 AM, [DE]Connor said:

Fixed Venari Prime not providing Mastery Rank points.

Could you finally fix Venari not being able to equip/change Ephemera? She could equip Ephemera since her release, but you broke the menu option a good while ago and now old Ephemera are stuck and new ones can't be equipped.

And I'd have to check when I get home, but Venari Prime wearing her default skin still shows Prime details. Add an option to toggle Prime details like you can on Tennogen. And, honestly, you should add that feature to all default skins on Primes too. There's no reason base skins can't support Prime details when Tennogen and Immortal skins support it and have the same meshes.

Edit: It's been brought to my attention that there's a new Khora Whipclaw bug. I have a bug report detailing it here:

I hope this one can get resolved without months of pestering unlike last time!

Edited by PublikDomain
Typo
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16 минут назад, [DE]Connor сказал:

Fixed Zariman Extraction portal spawning too early if an Angel is actively being fought during an Extermination mission. After killing the Angel a fake/non-functional Extraction marker is placed.

Thank you so much

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Did that hotfix fixed daggers (or exactly Innodem, I don't use any other daggers right now) animations in melee-only mode (holding F)? Still experiencing that issue, though Hotfix 31.6.4 says it's fixed

I'm saying about this👇

 

Quote

Fixed being unable to use manual blocking while in melee-only mode, or use aim+attack melee combos, unless you are also using the ‘Hold to Aim Weapon’ in the Accessibility options. 

  • We reverted back to its original functionality where melee could toggle into blocking mode when ‘Hold to Aim Weapon’ was disabled. 

I can block manually, but (Block)+(Forward)+(E) and (Block)+(E) combos doesn't work properly (Stinging Thorn stance)

On other melee weapons everything is fine

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