When I play higher level content, or content in this game in general, I often opt for more tanky frames. Which means franes that can take a lot of punishment and/or heal themselves up afterwards. This to me means the likes of Rhino, Wukong or Valkyr.
Talking about Steel Path, people frequently mention frames that I would consider too squishy like Nyx, Zephyr, Ash or Ivara.
To me, that didn't sound like very sounds choices, but I admit my approach to the game is more "brutish" and I don't know much about the intrinsics of modding frames to do what the others I've spoken to can do. (comes with the territory when you mostly try and make your builds all by yourself while also avoid using certain mods)
So, long story short: can anyone widen my knowledge on how to make these seemingly "fragile" frames fit for more dangerous content?
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(PSN)KyomaSatomi
When I play higher level content, or content in this game in general, I often opt for more tanky frames. Which means franes that can take a lot of punishment and/or heal themselves up afterwards. This to me means the likes of Rhino, Wukong or Valkyr.
Talking about Steel Path, people frequently mention frames that I would consider too squishy like Nyx, Zephyr, Ash or Ivara.
To me, that didn't sound like very sounds choices, but I admit my approach to the game is more "brutish" and I don't know much about the intrinsics of modding frames to do what the others I've spoken to can do. (comes with the territory when you mostly try and make your builds all by yourself while also avoid using certain mods)
So, long story short: can anyone widen my knowledge on how to make these seemingly "fragile" frames fit for more dangerous content?
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