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Abyss of Dagath: Hotfix 34.0.5


[DE]Megan
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Abyss of Dagath: Hotfix 34.0.5

 

Changes:

  • Enemies affected by the Slash proc from Voruna’s Ulfrun’s Descent attacks and then killed by it will now trigger the Health Orb drop chance from her Lycath’s Hunt ability. 

  • Changed Astral Bond to increase your Companion's attack damage and grant a smaller amount of Void Damage. The intention is to have the Mod be more well-rounded for combat instances where Void damage wouldn’t necessarily be required. In cases where it would be (Eidolon Hunts), the idea is to maintain Operator/Drifter as the primary active means of stripping away their damage resistances. 

    • Was: Damage dealt by Operator or Drifter grants 120% Void Damage to your Companion’s attacks for 10s. Companion Void Damage adds +30% Amp and Energy Efficiency to Operator or Drifter for 5s.

    • Now: Damage dealt by Operator or Drifter grants 60% damage and 30% Void Damage to your Companion’s attacks for 10s. Companion Void Damage adds +30% Amp and Energy Efficiency to Operator or Drifter for 5s.

  • Removed the breathing sounds that play when Dagath’s Grave Spirit is active. The ASMR tingles were too much to handle. 

  • Made various adjustments to Dagath's unarmed Agile and Noble animations audio mix and added a new sound to play between her Kaithe Rakhali’s neighing. 

  • Made audio mix adjustments to Dagath’s vocal cast sounds. 

  • Warframe idle sound effects will no longer be muted while in Vendor screens. 

  • Adjusted Zephyr and Zephyr Prime’s movement speeds so that she doesn’t walk abnormally slow in non-combat areas (Orbiter, Relays, etc.). 

 

Cross Platforms Clans & Alliance Fixes: 

  • Fixed the “Add Friend” and “Invite to Clan” options missing from the chat menu for Cross Platform players. 

  • Fixed being unable to add a Cross Platform player when entering their alias with their numeric suffix (e.g. VorsFanGirl#453). 

    • Note: The Alias # suffix is not required to send Cross Platform Friend requests. Entering an alias without the # will pull up a list to select from if that alias is on multiple platforms. 

  • Fixed being unable to place Decorations in empty Cross Platform Dojo Rooms that previously had decorations in it.  

  • Fixed several issues caused by attempting to and failing to remove Decorations in Cross Platform Dojos. 

  • Live since Tuesday with Hotdrop

    • Fixed being the “Enable Cross Platform Alliance” option not working. 

    • Fixed accepting Cross Platform Clan requests failing. 

 

Fixes:

  • Fixed Dagath’s Wyrd Scythes causing enemies that are crowd control immune to move in ultra slow-motion. Jackal (Circuit and Fossa Assasination) was noticeably affected by this as it slowed the fight down to a point where it could not be completed. 

  • Fixed Tenacious Bond not considering Hunter Synergy's Critical Chance-Link buff for determining if a Companion's Critical Chance is over the 50% Threshold.

  • Fixed the Combo increase from Tandem Bond (“Companion melee hits increase your Combo by 6”) being affected by additional Melee Combo Chance sources (e.g. Quickening, Exodia Triumph, etc.). 

    • As noted in the Mod’s description, Tandem Bond is intended to have a fixed Combo increase of 6 originating from your Companion’s melee hits, not your own.  

  • Fixed Viral Quills quill launch ability not triggering Mystic Bond’s “Companion uses Abilities with cooldowns 5 times” condition. 

  • Fixed the “Kill X Eximus with the weapon’s Incarnon Form” challenge for the Laetum/Phenmor/Felarx resetting even after completion.

  • Fixed the map icon for Syndicate Agents in the Abyssal Zone mission disappearing when passing through certain areas of the tileset. 

  • Fixed being unable to see the glyph on Sands of Inaros vessel if your Visual Effects Intensity was set too low.  

  • Fixed being unable to exit the View Mission Progress screen with a controller while in The Index. 

  • Fixed the travel distance of Protea’s roll being cut short while rolling in succession. 

  • Fixed the Magistar Incarnon’s Crushing Verdict buff HUD icon appearing as a black square.

  • Fixed crash caused by chat linking an Unveiled Riven in chat. 

  • Fixed Host crashing if they initiated the Zariman elevator extraction but then were not in the elevator when the timer expired. Also fixed extraction timer starting immediately after Host migrated via the elevator and new Host spawned into it. 

    • The Host will now be teleported back into the elevator when the timer they initiated has expired. 

  • Fixed Rhino, Khora, Mirage, and Mesa Prime in the Conclave using their PVE stats. 

  • Fixed a script error in Grendel’s Feast. 

  • Fixed extra hyphen appearing in the Ropalolyst Assasination end of mission screen.  

 

Missed note from previous Hotfix:

  • Fixes towards a crash that could occur when applying changes to Kaithe in Dagath’s Hollow.  

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Lots of fixes to do with cross-platform clans, but no mention of ascension being fixed. Since the hotfix enabling cross-platform clans it seems many clans, including my own, have been unable to rank up using the ascension altar. It seems like it isn't counting any players in the dojo and an error is coming up saying failed to start the ceremony.

EDIT: I just ranked up my clan, this appears to be fixed now. Maybe this could be included in the hotfix notes?

Edited by GrumpyPants
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9 minutes ago, [DE]Megan said:

Abyss of Dagath: Hotfix 34.0.5

  • Removed the breathing sounds that play when Dagath’s Grave Spirit is active. The ASMR tingles were too much to handle. 

Alright who's the Butt-head who complained about the spooky frame being spooky? come on those sounds were AWESOME. -grumbles- Cant have S#&$ in this town.

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Anything for Hydroid 4th ability 'Grabbing new enemies'? Currently after enemies die after being grabbed, the tentacles do not actively seek out new targets (Unless they briefly touch the tentacle). The expected behavior from the workshop gave me the impression that the tentacles would disappear and reappear to seek out new enemies, similarly how it works currently when new enemies approach and a inactive tentacle will instantly appear on them.

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1 minute ago, Waeleto said:

Literally how is revenant even affecting your gameplay to ask for a nerf ????

Here's a counter question, who actually uses Revenant for anything BUT his Mesmer Skin?
If his usage rate drops immensely with but a single change, did he deserve it?

4 minutes ago, Desdemona-XI said:

Alright who's the Butt-head who complained about the spooky frame being spooky?

Welcome to the Warframe Community.
You are not allowed to have nice things.

Complaints will be sent to the Player Guillotine Support Desk.
Please have a nice day!

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I just noticed that after this hotfix attacking with Voruna while in Ulfrun's Descent takes her out of her shroud but doesn't make her re-shroud after the attack finishes like it was before. Possible bug?

*Quick Edit* Ulfrun's Descent also seems to not be tracking the damage multiplier from kills. Last couple missions I didn't see any x# after killing something.

Edited by Dystopia
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Not sure if someone had the same issue but Corpus ship tilesets (the ones with the golden hand) seem to cause some framerate issues, specifically some of the big rooms, everything starts OK but there is a point where some particle effects may trigger a sudden drop (single digits), on my end I can say it doesn't even cause a spike on my GPU or GPU, which is weird.

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36 minutes ago, [DE]Megan said:

Changed Astral Bond to increase your Companion's attack damage and grant a smaller amount of Void Damage. The intention is to have the Mod be more well-rounded for combat instances where Void damage wouldn’t necessarily be required. In cases where it would be (Eidolon Hunts), the idea is to maintain Operator/Drifter as the primary active means of stripping away their damage resistances. 

Perfectly understandable, but if that's the case, I really wouldn't invest endo into it - any chance at refunding players who have rank the mod up before this change was made? Don't get me wrong, obviously it's not a big deal, since it's only rank 5 mod, but it's the principle of things, I literally only invested in it for Eidolons and do not need it otherwise.

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@[DE]Megan@[DE]Momaw Ever since the major update released, you can't abort a mission by pressing Y. (Same key that was assigned for using cyphers when hacking a console)

At least on KB+M, before you could quickly abort a misclicked mission by pressing Y. Can't do that anymore since the new update dropped... now you're forced to click in the little X button top left if you want to abort before starting a mission or join a relay/dojo. It does not feel fluid as before.

Let's hope for this function to be restored back.

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26 minutes ago, Binket_ said:

Here's a counter question, who actually uses Revenant for anything BUT his Mesmer Skin?
If his usage rate drops immensely with but a single change, did he deserve it?

Welcome to the Warframe Community.
You are not allowed to have nice things.

Complaints will be sent to the Player Guillotine Support Desk.
Please have a nice day!

"Welcome to the Warframe Community.
You are not allowed to have nice things."

The fact that you've battling with your worst enemy, yourself. is quite funny to me.

Revenant is the most comfort pick when I feel super tired on certain days, while most days I sweat my a** using squishy frames to have fun, like Saryn, Mirage and Banshee. so no... find something else to be picky with that's not affecting you.

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