RealPandemonium Posted January 18, 2015 Share Posted January 18, 2015 The inability to re-stun before it wears off? Supposedly fixed yesterday? Confirmed fixed. Way2patchnote as always. Link to comment Share on other sites More sharing options...
Xtenz Posted January 18, 2015 Share Posted January 18, 2015 Confirmed fixed. Way2patchnote as always. Holy SH** ! Really ? you can perma-stun right now ? Link to comment Share on other sites More sharing options...
Rydian Posted January 18, 2015 Share Posted January 18, 2015 Confirmed fixed. Way2patchnote as always. Was uh, making a note for you if you didn't know, since you mentioned a big vaguely and that's the only one I know of. Link to comment Share on other sites More sharing options...
RealPandemonium Posted January 18, 2015 Share Posted January 18, 2015 Was uh, making a note for you if you didn't know, since you mentioned a big vaguely and that's the only one I know of. Wasn't referring to you, but the lack of patch note for the bug fix. Link to comment Share on other sites More sharing options...
Arghastar Posted January 18, 2015 Share Posted January 18, 2015 Changes are great but Ember cannot kill anyone, who have armor - she don't have enough dps for killing pack of mobs fast. So, i think she must get World on Fire buff - faster or multiple explosion (or both). Another variant - rework her skills for status dmg (fire DoT) that will bypass armor, but not for raw fire dmg. Link to comment Share on other sites More sharing options...
Xtenz Posted January 18, 2015 Share Posted January 18, 2015 Changes are great but Ember cannot kill anyone, who have armor - she don't have enough dps for killing pack of mobs fast. So, i think she must get World on Fire buff - faster or multiple explosion (or both). Her damage is fine , you are doing something wrong. Link to comment Share on other sites More sharing options...
RealPandemonium Posted January 18, 2015 Share Posted January 18, 2015 Her damage is fine , you are doing something wrong. Abilities in general can't kill armored targets at higher levels because their HP increases exponentially instead of linearly. If you don't use a damage type that partially ignores armor (these still fall off pretty soon, though) your damage relative to their EHP will plummet fast. That's a problem with armor scaling, not abilties (and certainly not Ember, who comes as close as you can get except for the Miasma bug.) Link to comment Share on other sites More sharing options...
TriggerHappyWhiteGuy Posted January 18, 2015 Share Posted January 18, 2015 (edited) It will drain energy over time as well as consider your power duration (affected by mods). With all other toggle energy drain ability's efficiency effects it and not duration. Can you explain how duration will effect this World on Fire as a toggle power? Edited January 18, 2015 by TriggerHappyWhiteGuy Link to comment Share on other sites More sharing options...
Arghastar Posted January 18, 2015 Share Posted January 18, 2015 Her damage is fine , you are doing something wrong. Good luck with Arson Gunner 60+ lvl. I know that Ember can punch for > 10k, but mob with 90% reduction from armor and ~3-5k hp easily endures all your 10k++ dmg. Link to comment Share on other sites More sharing options...
Arghastar Posted January 18, 2015 Share Posted January 18, 2015 Abilities in general can't kill armored targets at higher levels because their HP increases exponentially instead of linearly. If you don't use a damage type that partially ignores armor (these still fall off pretty soon, though) your damage relative to their EHP will plummet fast. That's a problem with armor scaling, not abilties (and certainly not Ember, who comes as close as you can get except for the Miasma bug.) You right. Mb warframes skills must ignore some part of armor, or must inflict DoT, that will bypass it's armor at all. Link to comment Share on other sites More sharing options...
taiiat Posted January 18, 2015 Share Posted January 18, 2015 How about, instead of increasing the maximum uptime of World on Fire, Duration reduces the wait time between explosions? i'd prefer if every Ability had useful effects on each stat type. and if Duration would no longer increase the Duration of World on Fire, and you could use it until you run out of Energy, increasing Duration to make Explosions happen more often..... idunno, maybe? though as i mentioned earlier in the thread (and have from time to time for a lonnnng time), making the 3 Explosions per Second more useful would make great strides alone. as well as making Fire Effects (which Ember uses a lot of, even somewhat relies on them) less unreliable, with Enemies just ignoring them at times, which heavily devalues anything but Accelerant as even minor CC. (*cough* Enemies on Fire, flailing their arms, sliding towards you without moving their legs, still shooting at you, Et Cetera) With all other toggle energy drain ability's efficiency effects it and not duration. Can you explain how duration will effect this World on Fire as a toggle power? it would be like Prism, still limited by Duration, but can be canceled to save Energy. Link to comment Share on other sites More sharing options...
(PSN)DanceOnUrGav3 Posted January 18, 2015 Share Posted January 18, 2015 For the folks who all have reservations about WoF I have a proposition for an ability augment https://forums.warframe.com/index.php?/topic/386920-world-on-fire-augment-suggestion/#entry4268123 Link to comment Share on other sites More sharing options...
tradingstation Posted January 18, 2015 Share Posted January 18, 2015 (edited) I wished Accerelant does something more for teammates without heat weapons. But overall, a nice upcoming changes. Edited January 18, 2015 by tradingstation Link to comment Share on other sites More sharing options...
Coatduck Posted January 18, 2015 Share Posted January 18, 2015 Can we have Fire Blast affected by range again? I found that really useful until it was taken out. Link to comment Share on other sites More sharing options...
SlyBoots Posted January 18, 2015 Share Posted January 18, 2015 (edited) So, Ember. Ember is one of our oldest Warframes and her abilities and stats are often a 'hot' discussion item. Her model, powers, stats have received changes in the past, and we find ourselves back again taking a look at what we can tweak. Here are some coming changes to Ember that you'll be able to try out soon, we're hoping to have these shipped in a week or two on PC: Statistic Changes: - Base Stamina increased to 150. - Base armour increased to 100 (125 for Ember Prime) - Movement Speed increase. Ability Changes: - Fire Blast has had a mechanic added. In addition to placing a ring of fire on casting location, it -will now also generate a growing wall of fire (like the Arson Eximus ability). - World On Fire is now a toggle ability with a 50 Energy cost on cast. It will drain energy over time as well as consider your power duration (affected by mods). - World on Fire has had its casting time reduced. As usual... this is all subject to change, this is just a quick look at what the plans are. world on fire has the same problem bladestorm had, it needs to deal damage to more enemies at the same time. my last test with fire blast showed it's still wonky as hell, half the time enemies do run through and take damage, half the time they stand outside the ring and wait - meaning half the time the fire fright augment is completely useless. would be nice if that could be made consistant in one direction or the other. that said, i don't quite get how an outward growing wall of fire fits current fire blast, it just seems random as can be. (no ideas? the augment suggestion thread had plenty.) oh well, guess we will see... Edited January 18, 2015 by SlyBoots Link to comment Share on other sites More sharing options...
wwalruz Posted January 18, 2015 Share Posted January 18, 2015 Good luck with Arson Gunner 60+ lvl. I know that Ember can punch for > 10k, but mob with 90% reduction from armor and ~3-5k hp easily endures all your 10k++ dmg. For players who only uses Warframe Abilities then yeah it's a problem. I Use my Primary,Secondary,Melee > Buffed with Accelerant > on a Panicked Target because of either Fireball or Fireblast > Which is Buffed by Accelerant for the kills. Link to comment Share on other sites More sharing options...
LisRestall Posted January 18, 2015 Share Posted January 18, 2015 No one is ranting about how strong Bladestorm of Ash is (around 8k damage unmodded in a 25m aoe) so why not make WoF become quite similar. I don't suggest that it should be a targettable ability but instead make the affected units stunned for abit, do finisher damage as well as a heat DoT afterwards. Taking into consideration that Ember can easily boost the damage of her "fire" skills with Accelerant, it won't affect WoF's initial finisher damage but still affects the heat DoT. Link to comment Share on other sites More sharing options...
fatpig84 Posted January 18, 2015 Share Posted January 18, 2015 Hmm fireblast has a CC mechanic now ? Thank god. Good thing that her base stats are buffed as well (especially sprinting). Running Ember will be more fun now. Link to comment Share on other sites More sharing options...
Bladereap3r Posted January 18, 2015 Share Posted January 18, 2015 Nice indeed...hopefully to come to pass...I'm ready! ~ Cheers Dev's Link to comment Share on other sites More sharing options...
Chub_N_Tuck Posted January 18, 2015 Share Posted January 18, 2015 (edited) I have all Warframes and I played Ember Prime the most because it felt a bit special since I started the game and purchased Ember Prime Access shortly after. I still think it was an awesome choice since I got the sexy Misa Prime Syandana. I forma'd Ember Prime 5 times not because I needed to but I wanted to. I wanted the 5 stars on her and that's the only warframe that I forma'd more than 3 times. But she fell off in late game and wasn't really relevent in many missions. I love you DE for recognizing Ember's problems and making a change 8D Especially the armor... 15 is wayyy too low even for a caster frame since she doesn't have survivability like Trinity or Zephyr or Nyx or Volt, all of which shares armor stat of 15. It makes her almost impossible to play on high level missions. 125 for Ember Prime would be so good! Edited January 18, 2015 by Chuck_NoMiss Link to comment Share on other sites More sharing options...
Einsig_SV Posted January 18, 2015 Share Posted January 18, 2015 (edited) This is very good, but World on Fire is still a mechanically crippled skill. The 3 target limit and the lack of any AOE makes it extremely impractical when you're getting mobbed. I suppose the new Fire Blast is provided in the hope that it will give Ember actual AOE damage and crowd control, but I seriously doubt it will do any meaningful damage. Edited January 19, 2015 by Ion_Sig Link to comment Share on other sites More sharing options...
NyxOOX Posted January 18, 2015 Share Posted January 18, 2015 All my yes. No, wait, all my yes isn't enough, I NEED MORE YES FOR THIS. Link to comment Share on other sites More sharing options...
Spoof310 Posted January 18, 2015 Share Posted January 18, 2015 It will drain energy over time as well as consider your power duration (affected by mods). WHY? Link to comment Share on other sites More sharing options...
Feyangol Posted January 18, 2015 Share Posted January 18, 2015 (edited) This is a step in the right direction, but it will not help her that much ... Her 'World on Fire' still does very little dmg, it needs to be increased at least to 600 dmg with 1 explosion. 'Accelerant' is a nice ability, but it depends too much on the weapons you use ... If it would increase the dmg of combined elements with fire components (mabye not that strong like pure fire-dmg), it would be much more usefull. And also her 'Fire Blast' has very high energy costs (75 energy), this could be changed too. In general Ember has the problem that you need to build everything with her. You need duration, strength, range and efficiency ... That is too much! Edited January 18, 2015 by Feyangol Link to comment Share on other sites More sharing options...
Cyborg-Rox Posted January 18, 2015 Share Posted January 18, 2015 Oh my god... I always thought Ember Prime was the most beautiful Warframe in the game... but I never got her because of her uselessness. Thank you so much! Link to comment Share on other sites More sharing options...
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