mishmashmarsh Posted February 5, 2015 Share Posted February 5, 2015 I am disappointed I was expecting it to be shinier. It turned black D; Link to comment Share on other sites More sharing options...
Bunkorre Posted February 5, 2015 Share Posted February 5, 2015 There's just...so much wonderfulness! Link to comment Share on other sites More sharing options...
Gurzil Posted February 5, 2015 Share Posted February 5, 2015 RIP Gold Trim This makes me sad :( Yea, everything looks pretty rekt now and considering the fact that there is no "default colors" for attachments on top of no "default gold" color there is no way for players to fix Targis/other Primes. Link to comment Share on other sites More sharing options...
Drakengardd Posted February 5, 2015 Share Posted February 5, 2015 Seems like after this update Limbo cannot use Banish on Capture Targets in Void Missions. Be aware! P.S Ability works on other units fine. Link to comment Share on other sites More sharing options...
ShadowPastt Posted February 5, 2015 Share Posted February 5, 2015 ? Link to comment Share on other sites More sharing options...
Epicagemo Posted February 5, 2015 Share Posted February 5, 2015 Damn this is a huge @ss build. This is the build we expect from DE! [insert] THANK YOU! in many different language thing Sad about getting the 1st ability augment damage nerfed :'( Link to comment Share on other sites More sharing options...
Vanhline Posted February 5, 2015 Share Posted February 5, 2015 taking me from 38k rep a day to 19k rep a day is completely uncalled for... Link to comment Share on other sites More sharing options...
Ghostar Posted February 5, 2015 Share Posted February 5, 2015 Just saying, as a Rank 18 player with almost nothing left to level, the high amount of Standing I was able to get was about the ONLY reason I played the game anymore, so that I could slowly gather all the syndicate mods (trading mod for mod) now this just makes me want to play 2 missions, get my cap, and go. Link to comment Share on other sites More sharing options...
IngridMello Posted February 5, 2015 Share Posted February 5, 2015 Why the syndicate cap nerf? Link to comment Share on other sites More sharing options...
WarOverlord Posted February 5, 2015 Share Posted February 5, 2015 U sure this isn't U16? Link to comment Share on other sites More sharing options...
Axeroix Posted February 5, 2015 Share Posted February 5, 2015 Updated the North Wind and Shocking Touch Mods to give up to 90% damage to match other elemental Mods. Aaaaaand we are going to have to change all of our builds... (`Д´)ノ︵ ┻━┻ ┬─┬ umm MY Volt Lightning fast build is complete? Link to comment Share on other sites More sharing options...
RedVoidDragon Posted February 5, 2015 Share Posted February 5, 2015 Glowing dots on Targis Prime armor show light blue green now instead of correct energy color. Do I really need a screen shot it's pretty obvious... Link to comment Share on other sites More sharing options...
Traxadel Posted February 5, 2015 Share Posted February 5, 2015 so many fixes. are you sure it's not a major one?! Link to comment Share on other sites More sharing options...
MoaRider Posted February 5, 2015 Share Posted February 5, 2015 (edited) And just yesterday I bought the last part of a vay hek key to finish hydroid. :/ Edited February 5, 2015 by ChickencowMaster Link to comment Share on other sites More sharing options...
noteom Posted February 5, 2015 Share Posted February 5, 2015 does anybody know which prime parts got bumped down from 50 to 10 ducats? Link to comment Share on other sites More sharing options...
Orbister Posted February 5, 2015 Share Posted February 5, 2015 Why lowering the daily rep cap? this, why lowering it? do you want us to be like those Chinese farmer kids that are enslaved to farm all day but in our case just for "fun"? Link to comment Share on other sites More sharing options...
Omni_Omega Posted February 5, 2015 Share Posted February 5, 2015 Incredible. Amazing work DE, thanks for the update. Link to comment Share on other sites More sharing options...
MissFairy Posted February 5, 2015 Share Posted February 5, 2015 Great update!! Link to comment Share on other sites More sharing options...
Thannistojan Posted February 5, 2015 Share Posted February 5, 2015 (edited) Still no fix for those of us who can only play when they're the host, otherwise causing the game to freeze or give a "Host Unavailable" error when joining a squad or mission in progress. (Pretty much the entire Matchmaking subforum: https://forums.warframe.com/index.php?/forum/26-matchmaking/ ) Edited February 5, 2015 by Thannistojan Link to comment Share on other sites More sharing options...
Vanhline Posted February 5, 2015 Share Posted February 5, 2015 dangly bits on the back of excalls helm still not fixed..... Link to comment Share on other sites More sharing options...
RanmaCanada Posted February 5, 2015 Share Posted February 5, 2015 Thanks for nerfing rep. Makes us long term players really happy, not. Also, the snow globe thing can be abused, big time. What's to stop someone from having the same globe from round 1 still going at round 40? That is a massive amount of HP. Link to comment Share on other sites More sharing options...
Edgedemon Posted February 5, 2015 Share Posted February 5, 2015 Syndicate Changes: Syndicate Daily Quests for Standing have received an Affinity overhaul! These changes should make Syndicate Missions much more rewarding to complete, in addition to decreasing the Daily Syndicate Standing Cap for non-Syndicate missions. Syndicate Daily Missions now give double the Standing they did previously. Daily Standing caps for non-Syndicate missions for have been reduced by half (remember, this cap is determined by Mastery Rank). For example:MR 0 could earn 2000 Standing before, now 1000. MR 1 could earn 4000 Standing before, now 2000. MR 2 could earn 6000 Standing before, now 3000. Syndicate Mission Medallions have new standing values: Common Medallions are now worth 500 Standing Uncommon Medallions are now worth 1000 Standing Rare Medallions are still worth 5000 Standing WORSE NERF OF THE YEAR GOES TO.... HALF MAX REP DAILY!!!! Link to comment Share on other sites More sharing options...
Silverton Posted February 5, 2015 Share Posted February 5, 2015 As a rank 18 player I thank you for nerfing the only thing I still had to do in this game. You continue the long standing tradition of S#&$ting on your veterans. Link to comment Share on other sites More sharing options...
Othergrunty Posted February 5, 2015 Share Posted February 5, 2015 Wow. Lots of fixes, changes and a new mode. That will take some time to explore them. But for the Akjagara. I was hoping for new pistols but more from the Grineer (to replace the Latos of the Lancers in the tutorial) side. Still let's see how these will be. Quick check in the game, they do a total of 60 damage but mostly in slash. Not sure about how effective that will be. Especialy since i have to see if they are hitscan or not. You need Dual Skana and Akbolto to craft them? That means for the Akbolto component to craft from scratch you need 2 Latos, craft one after another into a Boltos (24 hours total), than combine them into Akboltos (36 hours) and then use them with Dual Skana to make the Akjagara (48 hours). Essentialy this is the upgrade (Akjagara) to an upgrade (AkBolto) to an upgrade (Bolto). Well i could skip the Akbolto part, since i still have one from long ago, but i don't feel like using them up for this. So two days waiting... i can handle that. Still quite a lot of crafting involved in this one, let's hope they work well despite the slash damage focus. However why Dual Skans? Consider the length of the pistols and the blades, wouldn't have Fangs been more sensible as crafting component? Link to comment Share on other sites More sharing options...
Cyborg-Rox Posted February 5, 2015 Share Posted February 5, 2015 Really cool update... buuuut Still no fix for... https://forums.warframe.com/index.php?/topic/347351-glaive-stance-mode-throwing-delay/ Link to comment Share on other sites More sharing options...
Recommended Posts