S.T.M.P.D Posted September 16, 2015 Share Posted September 16, 2015 Any news on Steam Workshop progress? Link to comment Share on other sites More sharing options...
Kalenath Posted September 16, 2015 Share Posted September 16, 2015 (edited) As someone who plays a sniper in every game I can, I am VERY interested in the proposed sniper rifle changes. The whole POINT of a sniper is precision. If you want to spray bullets/rockets/grenades/etc everywhere, you are not a sniper. So, will there ever be any function to increase defense while using sniper weapons? Because they are powerful even now, but if i stand in one place for more than 2-3 seconds to aim, I am a bullet sponge. Edited September 16, 2015 by Kalenath Link to comment Share on other sites More sharing options...
Runtowin Posted September 16, 2015 Share Posted September 16, 2015 When can we have different Relay Statue? I remember you showed us some concept a while ago. Link to comment Share on other sites More sharing options...
Cyborg-Rox Posted September 16, 2015 Share Posted September 16, 2015 (edited) Dear Dang Diddly DE Developers When will you be expanding Archwing in general? We just got Sharkwing, and the J3 Trial is right around the corner, but I'm talking about missions in general. Archwing's biggest problem is its lack of content, and adding many more nodes across all planets with new mission types will greatly reduce that problem, more so than Sharkwing did, and more so than J3 (and the occasional new weapon) will. Also, what about the rebuilding of Relays and Fomorian Sabotage teased in the Eyes Of Blight event? When are we getting that? Like always, stay hot dog. Thanks for the read, have a Hektato: -Rox Edited September 16, 2015 by Cyborg-Rox Link to comment Share on other sites More sharing options...
TennoSimons Posted September 16, 2015 Share Posted September 16, 2015 The death of Stamina with Parkour 2.0 brought with it some unintended victims. For example, the Reflex Guard mod (and thus also Arcane Phantom) is no longer working properly. Any plans to address this and other problems with blocking and parrying? I miss my Reflex Guard and Arcane Phantom combo! Link to comment Share on other sites More sharing options...
ArgonTheFox Posted September 16, 2015 Share Posted September 16, 2015 Are there any plans to return Astral Twilight and Tempo Royale to the game in another Tactical Alert or through other content? Link to comment Share on other sites More sharing options...
bejuizb Posted September 16, 2015 Share Posted September 16, 2015 One possible method to introduce meaningful and immersive content is to have interesting NPCs on maps. What are your thoughts on possibly implementing a more lively NPC set in Relays, perhaps making each Relay's NPCs have different dialogues based on the conflicts in that region of the Solar system? Link to comment Share on other sites More sharing options...
MattiQ93 Posted September 16, 2015 Share Posted September 16, 2015 Will we ever get PBR update on Kronen DotD skin??? It looks awesome on miniature, but not that great in-game. Link to comment Share on other sites More sharing options...
Dhrekr Posted September 16, 2015 Share Posted September 16, 2015 Is the Sentient AI going to be different? Is it going to have different strategies, maybe more group-based? Will fighting the Sentient feel like any other faction? Link to comment Share on other sites More sharing options...
Xaero Posted September 16, 2015 Share Posted September 16, 2015 Many of us are excited about Excalibur Umbra, please tell us when should we expect it. Link to comment Share on other sites More sharing options...
Date_Terumune Posted September 16, 2015 Share Posted September 16, 2015 Will there be possibility to use Multiple stances on meele and switch between them in combat? that may allow to use them depending on situation, one target goes for focused strikes, CC goes for wide slashes. Will meele get buff from not carrying primary weapon? [damage mainly] since you dont use ranged attacks it should "Balance" the fact that you need to close in and risk your life [sometimes it gets down really quickly] as with ranged you can hide and fire, with meele you can block only one direction, so your back and sides are still open to attack Is there any chances for Stances add up to specific damage depending on how tenno attacks? [slash, puncture and impact] Sometimes with one stance you swing blade only to slash so it may be something cool to add more slash damage depending on how you attack, same goes for puncture and impact strikes. I made suggestion on forum but i dont want to spam links all around. Link to comment Share on other sites More sharing options...
ValkyrWF Posted September 16, 2015 Share Posted September 16, 2015 When can we see an addition of a new planet and tileset? Link to comment Share on other sites More sharing options...
OniDax Posted September 16, 2015 Share Posted September 16, 2015 So, I take it this week will be 17.4.3 and not 17.5, since you're previewing Friday? Link to comment Share on other sites More sharing options...
Rhundis Posted September 16, 2015 Share Posted September 16, 2015 When will the new skins teased in the last Devstream be released? I'm talking Rhino, Trinity, and Sayrin's skins. Recently, a twitter post by @warframe showed us an unfortunately crippled Mynki with what appears to be Rhino's temple guardian skin being worked on, so we know they are in progress but will they make it to 17.5? Link to comment Share on other sites More sharing options...
agente2012 Posted September 16, 2015 Share Posted September 16, 2015 Will quests ever be replayable? What about past events being made into quests?Also what are your toughts to manually activating the syndicate proc? Link to comment Share on other sites More sharing options...
Kontrollo Posted September 16, 2015 Share Posted September 16, 2015 (edited) I think you mentioned earlier that there will be a (or several?) new Archwing mission type, aside from the next raid. Any news on that? Maybe some gameplay footage? Edited September 16, 2015 by Kontrollo Link to comment Share on other sites More sharing options...
Myscho Posted September 16, 2015 Share Posted September 16, 2015 Can you add one archwing interception mission ? Because Earth is super easy even with unranked stuff and Uranus is just too owerpowered to start with. Level 15-20/25 would be great, doesnt matter on faction Link to comment Share on other sites More sharing options...
Phyrak Posted September 16, 2015 Share Posted September 16, 2015 Hey peeps, Any chance to buff melee I general? Make channelling a viable strategy? Kinda close to topic - any way of giving a choice of a classic samurai Iaido style stance for Nikana/a way of holding it they way? Perhaps DJ for a way for it? A DJ is the best stance for it IMO Any chance of combining some mods/ making them much stronger Ie. Beserker should be a trifecta - either increased crit chance/damage with on crit to boost attack speed as to give us se freedom in modding Combing a few mods and having some nightmare mods drops during mission as a way of rewarding exploration would ease the drop table Thank you, -Phyrak Link to comment Share on other sites More sharing options...
KrashOmnis Posted September 16, 2015 Share Posted September 16, 2015 Ability to keybind emotes when? -Your faithful machinimator, KrashOmis Link to comment Share on other sites More sharing options...
rehspuhkuh Posted September 16, 2015 Share Posted September 16, 2015 (edited) Is there currently an effort working to assess the bugs to Valkyr's Ripline that were introduced in the U17 patch, as documented in this thread? Namely: Ripline's loss of height and distance, diminished suspension (hangtime), loss of maneuverability while falling, as well as the negative side-effects the new U17 gravity changes have had on the ability's pre-U17 vertical gameplay. If this issue is on the radar is there a chance it will be addressed in the upcoming Quality of Life changes to Valkyr? Thank you. Edited September 16, 2015 by rehspuhkuh Link to comment Share on other sites More sharing options...
mocro125 Posted September 16, 2015 Share Posted September 16, 2015 Dear DE, Are you guys ever going to finish up the ''Redo'' option for certain quests as the Mirage quest and prologue quests such as Vor's Prize, kinda seems like you have forgotten about it. Also are you planning to implement more Clan/Alliance management features such as giving us the option to make our own leaderboards for Clan/Alliance events, also contribution history so we clan leaders can see who donated or who didn't. PS: I heard something about Dojo Theme's quite a while back any progress in that departement Link to comment Share on other sites More sharing options...
Cradicias Posted September 16, 2015 Share Posted September 16, 2015 People have been asking for it for a long time, but are there any plans or ideas for adding the ability to command Sunika Kubrows to use Unleashed? All the other Kubrow's abilities are useful at all times, but, Sunika's are limited to being at their full utility on Capture missions. Don't get me wrong, my buddy, Gral, is a Sunika, and he comes with me everywhere. But, it'd be nice to know he's running at 100%. Link to comment Share on other sites More sharing options...
(PSN)du_dudu_e_edu Posted September 16, 2015 Share Posted September 16, 2015 Will there be a planet dedicated to archwing? Is there any plans to include archwing in missions that take place inside corpus/grineer ships? I'd love to be able to shoot the glass on Corpus ships and equip my Itzal. Link to comment Share on other sites More sharing options...
-R-Arkanphel Posted September 16, 2015 Share Posted September 16, 2015 Steve said at TennoVIP that Dojo 1.0 may return. If this happens then when? Link to comment Share on other sites More sharing options...
Acos Posted September 16, 2015 Share Posted September 16, 2015 Is the cat-tail on the new skin for Valkyr going to be an accessory that players can remove, or something that is always there by default? Link to comment Share on other sites More sharing options...
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