OvAeons Posted April 7, 2016 Share Posted April 7, 2016 that ground slam... i expected more ice in an AoE not a tiny little crystal.... Link to comment Share on other sites More sharing options...
Nama_Sui_Seijin Posted April 7, 2016 Share Posted April 7, 2016 10 hours ago, Ins. said: Because Quanta Vandal is an already crafted weapon, not a weapon set. True, but still they are both vandal weapons. And if one is trade able then the other one(s) also should become imo. Link to comment Share on other sites More sharing options...
Yehudiel Posted April 7, 2016 Share Posted April 7, 2016 found a bug where the new void tile didn't drop the suitcase in mobile defense missions, happened twice already, whole team needed to abort... we worked around this problem by using that terminal last. Please look into this and thank you for your hard work guys :D Link to comment Share on other sites More sharing options...
iDEBz Posted April 7, 2016 Share Posted April 7, 2016 11 hours ago, [DE]Megan said: • Secondary Weapons that used Sniper Ammo will now consume Pistol Ammo and use Pistol Ammo pickups. Pistol Ammo pickups have been adjusted for these weapons to deliver 10 Ammo on pickup. Finally i can blow S#&$ up with my ivara and talons without gimping my arrow capacity. Link to comment Share on other sites More sharing options...
DoomFruit Posted April 7, 2016 Share Posted April 7, 2016 12 hours ago, [DE]Megan said: • Secondary Weapons that used Sniper Ammo will now consume Pistol Ammo and use Pistol Ammo pickups. Pistol Ammo pickups have been adjusted for these weapons to deliver 10 Ammo on pickup. Finally. FINALLY. Link to comment Share on other sites More sharing options...
Renabu Posted April 7, 2016 Share Posted April 7, 2016 " Fixed the Dual Toxocyst getting ‘excited’ from elemental status effects " Aaaaand up on the shelf you go. Link to comment Share on other sites More sharing options...
LeVariateBoX Posted April 7, 2016 Share Posted April 7, 2016 Synoid Simulor still bugged. Even more than before. Link to comment Share on other sites More sharing options...
Ins. Posted April 7, 2016 Share Posted April 7, 2016 2 hours ago, Nama_Sui_Seijin said: True, but still they are both vandal weapons. And if one is trade able then the other one(s) also should become imo. I'm sure that if we ever get quanta vandal parts they will be tradeable. Link to comment Share on other sites More sharing options...
(PSN)Crackle2012 Posted April 7, 2016 Share Posted April 7, 2016 Sweet! TY DE! :-) Always love faster load times! Link to comment Share on other sites More sharing options...
I_M_Hacker Posted April 7, 2016 Share Posted April 7, 2016 12 hours ago, [DE]Megan said: Snipetron Vandal Blueprint is now tradable! yay now the bp is tradable yayayaay Link to comment Share on other sites More sharing options...
Myscho Posted April 7, 2016 Share Posted April 7, 2016 Still no fix for - resources, mods, energy/hp orbs not droping on the ground, instead of that they float Link to comment Share on other sites More sharing options...
DJ_Vauban Posted April 7, 2016 Share Posted April 7, 2016 13 hours ago, Urlan said: Not to mention most bosses increasingly are immune or highly resistant to normal melee options. Lt Kril and Sargus Ruk being prominent examples. Well actually, it's more dependant on what melee you use and how good you are at hitting the weakspots with it's stance owo depending on how good you do, you can actually kill bosses in just like around 10 hits. Believe it or not, it's actually helpful to not spam E with your primary or secondary weapon equiped owo thrust me, I know what's possible with melee and boss fights ARE possible Link to comment Share on other sites More sharing options...
Skywolf1954 Posted April 7, 2016 Share Posted April 7, 2016 Thanks for the continued work. Link to comment Share on other sites More sharing options...
Fred450 Posted April 7, 2016 Share Posted April 7, 2016 (edited) This room appears to not drop keys when playing mobi def in it for me. Someone else got that bug ? Edited April 7, 2016 by Fred450 Link to comment Share on other sites More sharing options...
8gbMoreRAM Posted April 7, 2016 Share Posted April 7, 2016 Buff Oberon Link to comment Share on other sites More sharing options...
Kalvorax Posted April 7, 2016 Share Posted April 7, 2016 15 hours ago, [DE]Megan said: • Fixed the Dual Toxocyst getting ‘excited’ from elemental status effects as per: https://forums.warframe.com/topic/622296-dual-toxocyst-gets-excited-buff-on-gas-blast-and-electricity-procs/ no offense...but this pisses me off to no end.....i may n9t have the weapon, but using elemental combos would be a VERY worthwhile means to use the weapon in the first place...now its just mastery fodder for when i decide to get it. Link to comment Share on other sites More sharing options...
MaidGalaxy Posted April 7, 2016 Share Posted April 7, 2016 Dendra leg armor being positioned wrong on Loki Prime with Knave skin, is still a thing :/ Link to comment Share on other sites More sharing options...
Darthmufin Posted April 7, 2016 Share Posted April 7, 2016 just ignore the fact that blast, gas and electric procs target the head on all weapons, so lets just artificially nerf the weapon. sounds like DE to me. your launcher is still crap by the way, over a year now. doesn't tell you when it restarts a failed download. Link to comment Share on other sites More sharing options...
jRazz Posted April 7, 2016 Share Posted April 7, 2016 16 hours ago, [DE]Megan said: Changes • Players will no longer have to log in/out to receive the Daily Tribute prompt if already logged in when the login resets. Ok. So I went AFK in my dojo before the daily reset, and when I just exited the dojo, I did not see any Daily Tribute. I relogged and still didn't see any Daily Tribute. So, what's going on? A bug with the new system? Link to comment Share on other sites More sharing options...
Autotactic Posted April 7, 2016 Share Posted April 7, 2016 So, when will you fix the bug on Derrelict? there is a place where you pass trough the ground and cant escape, not even with /unstuck, atleast fix the Unstuck in that place Link to comment Share on other sites More sharing options...
jkiu45 Posted April 7, 2016 Share Posted April 7, 2016 All of that is cool DE, but where's mesa Change? Link to comment Share on other sites More sharing options...
Zyrinthian Posted April 7, 2016 Share Posted April 7, 2016 Any word on giving Limbo some attention, DE? I've been in contact with plenty of people that have wonderful ideas about him, and everyone agrees that he needs some TLC in one way or another, especially since passives for all Warframes are going to be doled out soon, we'd appreciate some word on this fantastic frame sooner or later...here's hoping. You can't ignore the LimBros forever, DE. #GiveLimboSomeLove Link to comment Share on other sites More sharing options...
DreadWarlock Posted April 7, 2016 Share Posted April 7, 2016 (edited) 52 minutes ago, jkiu45 said: All of that is cool DE, but where's mesa Change? It's probably coming with Mag's and Volt's rework, they did mention they were going to release many reworks and passives together in the same update Edited April 7, 2016 by DreadWarlock Link to comment Share on other sites More sharing options...
-PapaFiddy- Posted April 7, 2016 Share Posted April 7, 2016 (edited) How 'bout a fix for Kulstar, Tonkor, etc. picking up 'sniper' ammo? Can you have it re-worded to something to do with explosives? Maybe even change the ammo type explosive primaries use? Edited April 7, 2016 by FiddyCentSnatcher Link to comment Share on other sites More sharing options...
Asintar_Deeriek Posted April 7, 2016 Share Posted April 7, 2016 guys i fawned something weird look at this THE INFASTASHON IS IN MY SHIP http://images.akamai.steamusercontent.com/ugc/455236206113691045/5897B79F35F19FED0486AA93E311DCD21B268C9E/ Link to comment Share on other sites More sharing options...
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