Katoenplukker Posted March 6, 2017 Share Posted March 6, 2017 Is downscaling implemented? Or will it be implemented soon? Just so we can run 4k on our 1080p monitor. Link to comment Share on other sites More sharing options...
Midas Posted March 7, 2017 Share Posted March 7, 2017 Exiting missions is still going to take time to get used to. Link to comment Share on other sites More sharing options...
NightmareT12 Posted March 7, 2017 Share Posted March 7, 2017 14 hours ago, Katoenplukker said: Is downscaling implemented? Or will it be implemented soon? Just so we can run 4k on our 1080p monitor. What's your GPU? Link to comment Share on other sites More sharing options...
Katoenplukker Posted March 7, 2017 Share Posted March 7, 2017 41 minutes ago, NightmareT12 said: What's your GPU? Upgrading to 1080Ti this month Link to comment Share on other sites More sharing options...
NightmareT12 Posted March 7, 2017 Share Posted March 7, 2017 15 minutes ago, Katoenplukker said: Upgrading to 1080Ti this month then you can use the DSR function off the Nvidia CP to downscale no? That's what I use anyways (just it's limited to fullscreen or it has no blur to smoothen the image.) Link to comment Share on other sites More sharing options...
alfaomega04 Posted March 17, 2017 Share Posted March 17, 2017 After looking for more stuff about resolution/aspect ratios, I think I might have made a mistake buying my new 21:9 monitor. If people are having problems with 2k/4k which is still using 16:9, then I have no hope for my new monitor. And I was so excited since my movie watching experience will become almost perfect. Oh well, can't have everything I guess. Link to comment Share on other sites More sharing options...
Gouldian Posted March 24, 2017 Share Posted March 24, 2017 I think DE staff get paid in plat. Link to comment Share on other sites More sharing options...
RalBunny Posted March 24, 2017 Share Posted March 24, 2017 Hey, this change severely broke normal users UI; can we please revert it? This new massively huge UI is ungodly and terrible looking. ((2560x1080 here)) Link to comment Share on other sites More sharing options...
Leleat Posted March 24, 2017 Share Posted March 24, 2017 agree with the guy above me, the ui scales horriblly with 21:9 ratio (2560x1080), everythings got too big (and sometimes blurry...) :( Link to comment Share on other sites More sharing options...
Vilwin Posted March 24, 2017 Share Posted March 24, 2017 i agre too the ui scale is 5 minutes ago, Leleat said: agree with the guy above me, the ui scales horriblly with 21:9 ratio (2560x1080), everythings got too big (and sometimes blurry...) :( 16:9 3840x2160 i like my ui smaller too so please Link to comment Share on other sites More sharing options...
Lyravain Posted March 24, 2017 Share Posted March 24, 2017 On 3/3/2017 at 6:02 PM, [DE]Pablo said: We’ve been hard at work adding 3840 × 2160 (4K) resolution support to Warframe! This has required us to change the approach we take to making our UI, and it will come with some changes for all resolutions! First, let me show you the pain our 4K players endure at the moment: Reveal hidden contents And, now, some background: This happens because most of our players use either 720 or 1080 resolution, so we decided to design for the in-between resolution of 1600 x 900. When it scales down to 720, it’s still readable, and in 1080 we just add empty space around it. So, when we add empty space around it for 4K, things look tiny. The first change is that now all screens will adjust to the resolution. If you were playing on 900 or less, there’s almost no change for you. If you are playing on any resolution greater than 900, screens now won’t have empty space around them. Instead, they will grow to match your resolution. We also made a few setting changes to help on 4K: Chat Scale allows you to make Chat larger A slider to increase the size of the cursor The HUD Scale now allows higher values One key part of this change that is still being worked on is font rendering, which will be an ongoing effort for a future revision of our 4K launch! Problem is, everyone WITHOUT 4K is having issues; buttons are darn huge. Link to comment Share on other sites More sharing options...
BenzinNinJa Posted March 24, 2017 Share Posted March 24, 2017 Just now, Lyravain said: Problem is, everyone WITHOUT 4K is having issues; buttons are darn huge. Those of us with 4K monitors also have freaking huge buttons. I'm not sure DE tested this properly :( Link to comment Share on other sites More sharing options...
painterman Posted March 24, 2017 Share Posted March 24, 2017 Well, the update droped and now it makes the game almost umplayable for me at 2k(1440p) because the uy its so big that it apears blurry, i want my ui for ants back please, now i will have to play at 1080p windowed to being able to see some deail in the ui. Link to comment Share on other sites More sharing options...
enizer Posted March 24, 2017 Share Posted March 24, 2017 (edited) Um, why is everything so BIG and blurry? I'm on 1440p, and i'm having problems reading the text as it's too BIG, I literally had to move my seat back to be able to read. And i'm seeing blurry patches everywhere. Why does UI scale go from only 100 to 300? Right now i want to set it to around 30. EDIT: yep, this looks reasonable in 1920x1080, in windowed mode, looks like we are not meant to enjoy higher resolutions at all In case someone missed the point of high resolutions, I'm running a 2560x1440p monitor, not because I wanted larger, but because i wanted more information density. If i wanted physically bigger, I would just play on a TV. .. from up close. Sorry, I have to say it, this UI looks designed for the severely visually impaired. And on the topic of zoom, I still feel the same about the expanded map btw, I never expanded it to make it bigger, I wanted to see more area. The patch that zoomed in the expanded map, just.. didnt help.. at all... Edited March 24, 2017 by enizer Link to comment Share on other sites More sharing options...
Lyravain Posted March 24, 2017 Share Posted March 24, 2017 15 minutes ago, BenzinNinJa said: Those of us with 4K monitors also have freaking huge buttons. I'm not sure DE tested this properly :( Every single icon is HUGE. Like 4-5 font sizes bigger. It's actually hurting my eyes. Link to comment Share on other sites More sharing options...
LeakingAmps Posted March 24, 2017 Share Posted March 24, 2017 I think someone messed up with whatever scaling they use for the UI slider. The size it is now should be the max (300%), since that would leave normal GUI settings (<200%) around what they used to be, and it would leave the max size taking up the entire screen. It can't get any bigger, but the slider says it's at minimum size, and can get 3x larger. Link to comment Share on other sites More sharing options...
enizer Posted March 24, 2017 Share Posted March 24, 2017 (edited) 8 minutes ago, LeakingAmps said: I think someone messed up with whatever scaling they use for the UI slider. The size it is now should be the max (300%), since that would leave normal GUI settings (<200%) around what they used to be, and it would leave the max size taking up the entire screen. It can't get any bigger, but the slider says it's at minimum size, and can get 3x larger. Hmm, that makes me think, this only changes the ingame UI, and it's really the ESC menu interface and others on the ship that i have a problem with, THOSE are way too huge, and are even hard to read because the font is just too BIG. The in-mission one isn't too big, although something is wrong graphically, I have yet to spot exactly what, details come later on that once i do more testing. Edited March 24, 2017 by enizer Link to comment Share on other sites More sharing options...
ThisIsMyName Posted March 24, 2017 Share Posted March 24, 2017 22 minutes ago, enizer said: Um, why is everything so BIG and blurry? I'm on 1440p, and i'm having problems reading the text as it's too BIG, I literally had to move my seat back to be able to read. Same here, on a 40" 4K monitor. I can't literally can't read the text, unless I move a meter back. How is this "4K UI support", when on monitors of a decent size the old UI was fine on 4K, while the current UI, is not? Link to comment Share on other sites More sharing options...
Hopeofhell Posted March 24, 2017 Share Posted March 24, 2017 Ok so iv played in 4K with that old UI..... this new UI is so god dam @(*()$ large and its horrid. I want my small UI Scale back.... that was one of the reasons i liked 4K is because game UI never supports it so the UI is small and nice.... now its @(*()$ way to god dam big. Dam it. Link to comment Share on other sites More sharing options...
Shiichibukai Posted March 24, 2017 Share Posted March 24, 2017 Fix this stuff please, its extremely annoying to have big &#! icons Link to comment Share on other sites More sharing options...
OvAeons Posted March 24, 2017 Share Posted March 24, 2017 i am at 1440p, everything in my UI is overly massive now even with scale farthest to the left, and it appears when in orbiter the scale is not effected at all by the slider. It was fine before for me ^^" Link to comment Share on other sites More sharing options...
[DE]Pablo Posted March 24, 2017 Author Share Posted March 24, 2017 Before we had a few screens that always stretched up to match resolution, Like Arsenal, Mods, Main Menu, Foundry, etc. Now all screens do this, I realize things now look bigger, in some cases MUCH bigger and that might be undesirable. Unfortunately giving you control over this is pretty complicated, since each screen is setup manually for it's own needs. Steve does have a theory of something we could try but it will take some time to investigate once we are out of the woods for the update. Will keep you informed, once we know more, it will take some time, thanks for your patience. PS. The HUD scale slider only affect Heads Up Display in missions, it does not affect any of the menus. Link to comment Share on other sites More sharing options...
Arniox Posted March 24, 2017 Share Posted March 24, 2017 On 3/4/2017 at 5:57 AM, Kereler said: *sees how much plat he has* boi. *yes I am aware he's staff and it's prob just spawned in for him* boi.....!! lols. Richest playa :P Link to comment Share on other sites More sharing options...
NightmareT12 Posted March 24, 2017 Share Posted March 24, 2017 (edited) 2 minutes ago, [DE]Pablo said: Before we had a few screens that always stretched up to match resolution, Like Arsenal, Mods, Main Menu, Foundry, etc. Now all screens do this, I realize things now look bigger, in some cases MUCH bigger and that might be undesirable. Unfortunately giving you control over this is pretty complicated, since each screen is setup manually for it's own needs. Steve does have a theory of something we could try but it will take some time to investigate once we are out of the woods for the update. Will keep you informed, once we know more, it will take some time, thanks for your patience. PS. The HUD scale slider only affect Heads Up Display in missions, it does not affect any of the menus. Pablo, if the old menu at 1080p was roughly 85% of total size (900 UI with empty space for 1080), do you think you can downscale it so at all resolutions it looks like that? I think it would work. Edited March 24, 2017 by NightmareT12 Link to comment Share on other sites More sharing options...
Shreiko Posted March 24, 2017 Share Posted March 24, 2017 Based god Pablo has spoken. Link to comment Share on other sites More sharing options...
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